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DICE given 'creative freedom' with Star Wars license

"We don't feel limited in anyway," says studio general manager

The boss of DICE says the studio has been given plenty of creative freedom when it comes to making the upcoming Star Wars Battlefront game.

While the franchise DICE is best known for has been farmed out to Visceral for this year's Battlefield Hardline, the Swedish studio is working on Mirror's Edge 2 and collaborating with Lucasfilm on the new Battlefront game.

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DICE general manager Karl Magnus Troedsson told CVG of the partnership: "It's been a good collaboration, because when you're working on somebody else's IP it can often turn into a bit of a challenge I bet. But that's why this has been so positive, because the teams are working together.

"I won't go into specifics, but what I can say is that it's been extremely positive. We don't feel limited in any way. We feel completely enabled within this framework. I can't go into all the details about how that collaboration works, but what I can see is that it's been an overwhelmingly positive experience.

"The way that I would sum it up is we have one game team with a lot of experience building games, who are so passionate about Star Wars, and then you have a team inside Lucasfilm who are also gamers and want to see us make a great game. The two groups are basically coming together: passionate people with one task at hand. It's been a very cool collaboration."

Troedsson said Battlefront is a passion project for DICE, which has "basically attacked" the game, and that it's going "really, really well".

"We're going to build the game that we've wanted to see ourselves for a long period of time," he added. "The kind of games that we build are at the forefront of quality - they need to be the best sounding, the best playing and most fun games. That's what we're trying to do. We're going to aim for the sky. Our ambition for this game is very, very high."

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