Shigeru Miyamoto has stated that he'd like to see future games become playable on both Nintendo handhelds and home consoles.
Discussing potential future systems with Kotaku, the Nintendo designer said he would like to investigate the possibility of developing games that can play on two systems.
"What I can say is, certainly, within Nintendo the fact that our development environment for our home console is different from the development environment for our portable system is certainly an area of stress or challenge for the development teams. So as we move forward, we're going to look at what we can do to unify the two development environments.
"So, particularly with digital downloads now and the idea that you're downloading the right to play a game, that opens up the ability to have multiple platform digital downloads where you can download on one and download on another.
"Certainly from a development standpoint there is some challenge to it," Miyamoto continued, "because if you have two devices that have different specs and you're being told to design in a way that the game runs on both devices, then that can be challenging for the developer - but if you have a more unified development environment and you're able to make one game that runs on both systems instead of having to make a game for each system, that's an area of opportunity for us."
Last year Nintendo merged its handheld and home console development teams into one division. The long-term aim is to create devices with more similar architectures, "like brothers in a family of systems", according to Nintendo boss Satoru Iwata, across which software can be shared.
"We are hoping to change and correct the situation in which we develop games for different platforms individually and sometimes disappoint consumers with game shortages as we attempt to move from one platform to another," Iwata said.