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Titanfall Update Four adds 'Featured Game Modes'

Temporary game modes, matchmaking improvements and rebalancing

Respawn Entertainment has announced extensive details for its fourth major update for Titanfall.

Update Four, "coming soon", will feature a long list of new content and gameplay tweaks, headlined by a new option called 'Featured Game Mode', through which the developer will rotate in new temporary game modes on a regular basis.

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The first mode to be introduced will be called Marked for Death, in which a player from each team will be marked as a primary target, forcing teams to defend their mark while hunting down their enemies'. This mode will be followed by a Wingman Last Titan Standing mode.

The update will also add new Titan Cards, Titan Insignias, improved matchmaking, Titan OS Voices, a Challenge Tracker, improved AI for Auto-Titans, rebalances weapons and abilities and long list of bug fixes.

The Matchmaking changes will mean "teams are rearranged just before the level loads, to further balance the teams' skill and player counts", explains Respawn Entertainment.

Weapons that will be rebalanced include; Satchels, the Shotgun, R101, R97, Hemlok, AMPed Hemlok, G2, AMPed G2, Titan Plasma Railgun and the Big Punch kit. Specific details for each weapon are on the Titanfall blog.

Here's the list of bug fixes:

BUG FIXES (All Platforms)

Fix for no music playing when you join a match late.
Fix for Sonar Burn Cards not showing during kill replay.
Fix case for when "Titan Locking"/"Pilot Locking" indicator goes away.
Fix not being able to rodeo a Titan doing a synced melee kill.
Corporate: Restored Victory/Defeat music at end of match in Corporate on Campaign.
Fix for getting stuck in Titan deploying nuclear core and nuclear core not doing full damage when right next to Titan.
Fix cases where disembarking player directly from a Titan into the dropship leaves that player behind.
Fixed players not ejecting from where the Titan is if they dash while auto-ejecting.
Fix for Flyer ragdolls disappearing.
Fixed cases where punching would make a Titan fly. You might remember this one from being featured on Kotaku.
Fixed the Smart Pistol being unable to lock-on when the frame rate is low. (Thanks for reporting this one, forums!)
Fixed the Smart Pistol not being able to hit crawling Spectres.
Fixed occasional issue where Titan rodeo kills were not counted towards the Brain Surgeon challenge.
Fixed a case where player jump jet effects would spawn endlessly.
Fixed a crash when attempting to necksnap a Pilot who is rodeo'ing a Titan.
Fixed a crash involving Sonar.
Fixed being popped into Spectre tubes on Corporate after jumping off from a rodeo.
Fixed water not fogging properly.
Fixed cloaked players being too visible in heavy fog.
Fixed satchels skipping doomed state when set off with smoke.
Fixed hitching and fast forward motion when game has been running for a long time.
Fixed tearing happening more often than necessary when running close to 60 fps.

BUG FIXES (PC)

Fixed crashes related to fullscreen mode.
Game window supports minimize.
Game minimizes when switched out.
Added very cheap low-quality water technique for min-spec PCs.

BUG FIXES (Xbox One)

Fix for issue where going into XBox menus causes 2 music tracks to overlap.

Expedition, the first of three confirmed Titanfall DLC packs, hit Xbox One and PC on May 15. The Xbox 360 version received the DLC over a month later on June 17. Weighing in at 639.45 MB and priced at £7.99, it introduces three new multiplayer maps: Runoff, Swampland and War Games.

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