Gearbox has announced first-person multiplayer game Battleborn for Xbox One, PlayStation 4 and PC.
Revealed in US magazine Game Informer, the new IP is described as an "intergalactic first-person battle arena" which borrows the "minion smashing and fast levelling" associated with MOBAs.
The game will feature a "huge cast of characters, rivaling factions, and Gearbox's signature sense of humor," says GI.
In Battleborn, "rival players hunt one another in lush jungles and arid deserts while robotic NPC minions wage an ongoing tug-of-war," the publication describes.
"Players start on a level playing field at the beginning of each match, progressing along a streamlined skill path up to level 20 filled with customizable abilities that unlock a variety of different play styles."
The game's story sees a disparate group of heroes assemble, from an "immortal samurai" to "a minigun-wielding giant", all battling over the last star in the cosmos.
Gearbox is said to have created "a tremendous rogue's gallery" of playable characters, which look different and control "like they're from entirely different first-person games."
GI explains: "The consummate space marine feels like he's been ripped from any modern shooter. A spry elven huntress leaps far above other players' heads and rains down volleys of deadly arrows, evoking memories of high fantasy heroes."
Battleborn will release during Take-Two's fiscal year 2016 ending March 31, 2016.
"If Borderlands 2 is a shooter-looter, Battleborn is a hero-shooter," said Gearbox president Randy Pitchford in a statement.
"As a genre-fused, hobby-grade, co-operative and competitive FPS exploding with eye-popping style and an imaginative universe, Battleborn is the most ambitious video game that Gearbox has ever created."