Microsoft has told CVG that comments made about the company abandoning plans for Xbox One systems to double as developer kits are inaccurate.
Digital Spy reported Wednesday that Xbox Advanced Technology Group's Martin Fuller said the company has no plans to implement the previously announced feature.
"We were in the early stages of Xbox One looking at the idea of a retail kit that could be turned into a development kit, and vice versa," Fuller reportedly said at the Develop conference in Brighton. "In the end, although that was a very admirable goal, it hasn't happened unfortunately. Can't tell you the specifics of exactly why not."
A Microsoft spokesperson later denied the claims in a statement given to CVG:
"The comments today were inaccurate. We remain committed to ensuring the best possible solutions for developers and hobbyists to create games for Xbox One. We will share more details at a later date."
Xbox corporate VP Marc Whitten said in July 2013 that Microsoft's "vision" was "every person can be a creator" and "every Xbox One can be used for development". Microsoft acknowledged that the feature would not be available at launch, but that it would be added later through a firmware update.
Chris Charla, head of Microsoft's ID@Xbox self-publishing program, told CVG in December 2013 that it was "working very hard to get [registered developers] development kits and making sure everything works fine."
Xbox One's development has been marked by a series of messaging shifts, some of the most notable examples being early changes to its online and used game policies and selling the system without the previously mandatory Kinect sensor.