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Halo composer wins legal battle against Bungie

Studio required to pay over $95,000 as part of settlement

Former Bungie composer Marty O'Donnell will receive $95,000 after settling a lawsuit with the studio's chief executive Harold Ryan.

Seattle King County superior court judge Jeffery Ramsdell approved the settlement, which stems from a lawsuit filed by O'Donnell on May 1, VentureBeat reports.

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O'Donnell, who worked on each Halo title up until Halo Reach and also composed music and managed audio for forthcoming shooter Destiny, was terminated from Bungie by the studio's board of directors in April.

The composer announced his exit on Twitter, saying that it was "without cause".

However, Bungie claimed in a short statement that O'Donnell parted ways with the studio on good terms.

"For more than a decade, Marty O'Donnell filled our worlds with unforgettable sounds and soundtracks, and left an indelible mark on our fans. Today, as friends, we say goodbye."

Despite initially denying that O'Donnell was due remuneration, Bungie is now required to pay over $38,385 in unpaid work and vacation time, in addition to double damages amounting to $38,385. Counting attorney's fees and interest, the total payable amount reaches $95,019.13.

O'Donnell is an award-winning composer with a history in both film and video games. His first game project was providing the score to Riven, a sequel to Myst. His earliest collaboration with Bungie was on the 1997 PC title Myth: The Fallen Lords.

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