Crytek USA significantly downsized as HUNT project is transferred

Studio formed by Vigil veterans to provide engine support

Development of Crytek USA's HUNT: Horrors of the Gilded Age has been transferred to its Frankfurt studio following internal restructuring.

Crytek announced Wednesday that its Austin-based studio, which was formed by former Vigil (Darksiders) employees in 2013, will retain "several staff members" with a view to maintaining the CryEngine licensee support in North America.


Employees who are not set to be part of that support team, such as games developers, will be invited to apply for new positions at Crytek in Germany.

The move is part of a wider restructure, wherein the Homefront franchise has been sold to Koch Media and developer Crytek UK reformed as Koch Dambuster.

Crytek founder and CEO, Cevat Yerli, said: "We would like to thank all our staff - past and present - in both Nottingham and Austin for their contributions to the company, and we wish all the very best to anyone who may no longer be under the Crytek banner moving forward."

HUNT is a third-person action game where up to four players "band together to fend off an onslaught of bloodthirsty creatures and track down breathtaking bosses."