Call of Duty: Advanced Warfare will add exoskeleton-enabled abilities, more customization options, and several new modes to its multiplayer battles.
Activision and Sledgehammer Games revealed the latest Call of Duty's multiplayer mode on Monday, promising to deliver the most substantial additions and alterations to the series since it began in 2003.
The futuristic exoskeleton that every soldier brings into battle is responsible for the most fundamental additions to the game. On top of the standard suite of maneuvers, players can boost jump, dodge, dash, slide, and slam into opponents.
Players can also equip weapons from a brand new directed energy category; rather than accounting for ammunition and reload windows, players must let the overheating weapons cool. These and other weapons can be tested outside of matches on the new Virtual Firing Range.
That range will come in handy for the new Pick 13, adding customizable scorestreaks to the create-a-class function. Players can even choose co-op scorestreaks if they plan to work with a buddy.
Soldiers can be further customized in the Create-an-Operator mode, which lets players create visually distinct characters by kitting them out from their helmets to their boots. Supply Drops earned through playing will include new Create-an-Operator gear as well as weaponry.
While waiting in line to try the 12 included modes, players can inspect their opposition in the Virtual Lobby and take notes for their own military fashion. Here are all the maps and modes announced so far:
Advanced Warfare includes fan favorites Team Deathmatch, Capture the Flag, Hardpoint, Search & Destroy, Domination and Team Domination, and more - all delivering new exoskeleton gameplay abilities, as well as:
- Uplink - Uplink has been built with teamwork in mind, and to promote fast and frantic competitive gameplay. Both teams fight for control of a satellite drone, and must race - with it in hand - to the opponent's uplink.
- Momentum - Based on the War game mode originally found in Call of Duty: World at War, Momentum is the Call of Duty version of tug of war. Five consecutive capture points exist on the map, but only one is active at a time. The more kills and captures your team gets, the faster you are able to capture additional points. Once the other team captures on you, the momentum meter gets reset, so your team needs to be at its best the whole game.
- Biolab - Part of a snowy secret base, this map features both close quarters indoor combat along with long range outdoor terrain with added verticality for quick and fast-paced action. Use your Exo boost to take the action to the rooftops.
- Riot - Set in a bombed out prison after a devastating riot, this penitentiary still has some defense mechanisms active. Crafted to utilize a classic 3-lane approach, this map offers two large open areas on both sides of the map along with a large cell block right in the center for an all-comers shoot-out that thrusts players right into the action.
- Ascend - Taking place in a futuristic Space Elevator terminal, this location features a map-based score streak that allows players to call in the turret defenses. Ascend also was designed with clean 3-Lane format and a verticality that is tailor made for exoskeleton abilities.
- Defender - In the shadow of the Golden Gate Bridge, an abandoned bunker that's features open gameplay and is a perfect showcase for the new exoskeleton abilities. An added aspect to this map is the dynamic event. A tsunami hits with strategic regularity and changes a good portion of the map.
Activision also announced Call of Duty: Advanced Warfare Day Zero Edition; players who pre-order the game in select territories for any platform will receive 24 hours of early play starting on November 3. It will also include two new "custom weapons."
The Call of Duty Advanced Warfare release date is November 4 on PC, PS3, PS4, Xbox 360 and Xbox One.