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Elder Scrolls Online dev suffers layoffs

Zenimax "strongly committed to The Elder Scrolls Online"

Zenimax Online Studios, a subsidiary of Zenimax Media, suffered layoffs on Wednesday, it has been confirmed.

Zenimax Online Studios is the developer of Elder Scrolls Online in collaboration with Bethesda. The number of layoffs remains undisclosed, but Bethesda VP of PR and marketing Pete Hines played down the significance of the cuts as being "the norm for games of this type".


"As is the norm for games of this type, we had ramped up a large workforce to develop a game of vast scale, and ramped up our customer service to handle the expected questions and community needs of The Elder Scrolls Online at launch," Hines said in a statement to Joystiq on Wednesday.

"Now that we are nearly 6 months post launch, we have a thriving online community in a game that runs smoothly."

He went on: "We remain strongly committed to The Elder Scrolls Online, and continue to invest heavily to develop new content for PC players, prepare the game for its console launch, and handle our planned expansion into important international territories. As for customer service, we continue to operate large support centers in Hunt Valley, MD and Galway, Ireland."

The Elder Scrolls Online was launched on PC and Mac in April this year. Xbox One and PS4 versions of The Elder Scrolls Online were due to be released in June 2014 before being delayed by six months to allow ZeniMax to "solve a series of unique problems specific to those platforms", according to the developer.

Zenimax has supported Elder Scrolls online with a steady stream of regular patches and updates, with the most recent development being the introduction of an Elder Scrolls Online loyalty programme.