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Harrison: We didn't steal Nintendo's idea

SCEE boss defends Sony's new motion-sensing controller: "we've been working on it for a long time"
Nintendo's UK boss David Yarnton recently lashed out at Sony's new motion-sensing PS3 controller, saying that - in regards to Nintendo's own unqiue Wii controller - Sony "didn't innovate, they copied."

However in an interview with Spiegel Online (a -shock, horror - German website), Sony Computer Entertainment Europe's Phil Harrison today struck back at the claims. Our CVG translation droid was duly warmed up and given a fresh dollop of oil and it reported the Sony boss said: "In a way I understand why people say [we stole Nintendo's idea], but it is a little stupid, if you forgive the remark."

"When we brought the PlayStation to the market in 1994, we introduced real time 3-D graphics for the first time," he noted. "When Nintendo launched its N64 in 1996 it also had 3D graphics, did we say, "Nintendo stole our idea!"? Obviously not. Such innovations become possible because of a combination of technology, cost and manufacture capacities."

He continued: "We've been working on [motion-sensing technology] for a long time and Nintendo has certainly likewise already been working on something similar. The difference between our strategy and that of our competition is that our controller is still similar to the Dual Shock, the industry standard controller. I estimate that nearly 400 million Dual Shock controllers have been sold worldwide."

When asked how many PS3 games would use the motion-sensing function in its first year, Harrison said that he thinks "all games will use the function somehow." Harrison continued, "If you play a platform or soccer game now, you move the controller around," he added. "Now for the first time we can use both the primary input, executed by the analog sticks, and at the same time use the movements that the player makes as a secondary input. That is an important advantage, which only the PlayStation controller has."

So there you have it, according to Sony it was all a big coincidence and the conspiracy theories are all a load of rubbish. Now let's wait and see what Microsoft has to say about their online service...

computerandvideogames.com
// Interactive
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Sorry Sony, that hole you're in is just too deep now.
gbenlcfc on 31 May '06
"cough cough" Bullsh!t
and a lot of the movements I make while playing a game are not intended to translated into the game I may shake the controller in frustration
richybakire on 31 May '06
"cough cough" Bullsh!t
and a lot of the movements I make while playing a game are not intended to translated into the game I may shake the controller in frustration

Then your screwed with the Wii then Wink
tonka67 on 31 May '06
I couldn't keep a straight face while reading that.
Majin Chris on 31 May '06
Sony would be far better off just shutting up until Christmas and hoping most of their B******t has been forgotten. Sony are now reminding me more of crooked politicians than game developers!
steve_2003 on 31 May '06
The more I read about sony the more I hate them. I own a PS2, and it's crap, only a few good games, but I can't stand the controler! Sony claiming they created realtime 3D games, Wasn't Starfox out way before the PS?!?!
Howie_c1 on 31 May '06
I find Sony quite embarrassing now. The fact that the motion sensing gear in the Dual Shock 3 surprised even the PS3 developers at E3 proves it was a last minute addition. I don't believe a word Phil Harrison says. As for saying the Dual Shock is the industry standard, can anyone be more arrogant? No doubt it's the most well used controller but it's not like you have any real choice when you buy a PS2, it comes with the package. I'm not anti-Sony at all but this time they've gone too far. Wait until we see Sony Live! Smile
shellster2 on 31 May '06
After that explanation, the interviewer should have questioned them on their PS3 (guide) button in the middle of the pad.

Were Sony working on that for a long time and didn't copy MS too? Razz
Thalanos on 31 May '06
lol. burn sony burn!
kintokii on 31 May '06
They seem to think people dont have a thing called memory, they have came out with some amount of rubbish recently, with the whole the ps3 is really cheap thing, but to say they had been planning motion control for along time and not bothering to tell any developer till they annouced it at E3 stinks of the brown stuff.

You have to laugh at the 3d graphics claim aswell, the saturn was the 1st console to have proper 3d gaming (it just wasnt as good as the PS at it though, if you go by sony claiming by release date of the machines, the saturn came out before the PS in every major terrioty and was ahead in terms of sales untill FF7 in japan).

5 million people will buy the PS3 even if it had no games for it just on the name of the machine, well if the games are 65 quid then people might just be buying the machine and thats it, they could always buy some 40 quid blue-ray movies though.
The_Hun1 on 31 May '06
After that explanation, the interviewer should have questioned them on their PS3 (guide) button in the middle of the pad.

Were Sony working on that for a long time and didn't copy MS too? Razz

Actually the PSP was the first to do that.

And the motion sensing has deen in R&D somce 1999 by a sony patent which you can view on the internet. The guy that said the first 5 mil will be bought even if it didn't have games was exaggerating but in a way he was correct. Ask retailers and they will tell you the same thing.

Blu-Ray movies are being sold for as little as $20 in some places in the US (or are scheduled for that price) so stop saying BD is incredibly and ridiculously expensive. The high end price points are the same as DVD was when it first came out.

People need to stop bitching so much.
Darth_Malik on 31 May '06
After that explanation, the interviewer should have questioned them on their PS3 (guide) button in the middle of the pad.

Were Sony working on that for a long time and didn't copy MS too? Razz

Actually the PSP was the first to do that.

And the motion sensing has deen in R&D somce 1999 by a sony patent which you can view on the internet. The guy that said the first 5 mil will be bought even if it didn't have games was exaggerating but in a way he was correct. Ask retailers and they will tell you the same thing.

Blu-Ray movies are being sold for as little as $20 in some places in the US (or are scheduled for that price) so stop saying BD is incredibly and ridiculously expensive. The high end price points are the same as DVD was when it first came out.

People need to stop bitching so much.

Your post is absolute crap. So the PSP has a home button; how come this only appeared on the PS3 after Microsoft had one? Sony saw a competitor had one, and took it.

Secondly, I don't doubt that Sony experimented with motion sensing years ago - but they would not have brought it in now had it not been for Wii.

Next, yes: the five million claim is probably true; but that is so arrogant. No branding should ever be allowed to become better than the product.

And your Blu-Ray prices are rubbish.
kelechi on 31 May '06

And the motion sensing has deen in R&D somce 1999 by a sony patent which you can view on the internet.

I wanted to post the same, but I can't find the web site were we can search for patents
kiningui on 31 May '06
Uh, I thought that most developers hadn't heard of the fact that Sony was going to include motion sensing until the very last minute?
ptechg on 31 May '06
I like to look at this from an impartial standpoint, I'm afraid in the case of Sony's statement here its pretty indefensible arrogance... I mean, especially that "industry standard rubbish" the N64 pad I believe actually came out before the Dual Shock if I remember rightly? I had an N64 before I got the original Gran Turismo on PSX and that was released with the Dual Shock.

In any case, it doesnt matter, in the end it will come down to price and consumer demand. Sony are going to struggle this time.
Tendofreak on 31 May '06
After that explanation, the interviewer should have questioned them on their PS3 (guide) button in the middle of the pad.

Were Sony working on that for a long time and didn't copy MS too? Razz

Actually the PSP was the first to do that.

And the motion sensing has deen in R&D somce 1999 by a sony patent which you can view on the internet. The guy that said the first 5 mil will be bought even if it didn't have games was exaggerating but in a way he was correct. Ask retailers and they will tell you the same thing.

Blu-Ray movies are being sold for as little as $20 in some places in the US (or are scheduled for that price) so stop saying BD is incredibly and ridiculously expensive. The high end price points are the same as DVD was when it first came out.

People need to stop bitching so much.

Your post is absolute crap. So the PSP has a home button; how come this only appeared on the PS3 after Microsoft had one? Sony saw a competitor had one, and took it.

Secondly, I don't doubt that Sony experimented with motion sensing years ago - but they would not have brought it in now had it not been for Wii.

Next, yes: the five million claim is probably true; but that is so arrogant. No branding should ever be allowed to become better than the product.

And your Blu-Ray prices are rubbish.

O RLY?

Do a bit of research and you'll see BD prices very close to DVD prices.

http://shopping.yahoo.co.uk/ctl/do/search?catId=100164013&siteSearchQuery=blu+ray These are UK aswell.

And if you do a rough conversion to US dolalrs removing VAt then it's about the same. Smile
Darth_Malik on 31 May '06

O RLY?

Do a bit of research and you'll see BD prices very close to DVD prices.

http://shopping.yahoo.co.uk/ctl/do/search?catId=100164013&siteSearchQuery=blu+ray These are UK aswell.

And if you do a rough conversion to US dolalrs removing VAt then it's about the same. Smile

Got to admit I'm surprised at that since Blu-Ray discs are supposed to be far more expensive to manufacture and since there are so few players out there they'll probably have a very small profit margin at the mo.
Chris_Eals on 31 May '06
Its obvious Sony included the motion sensor in the new pad in panic due to the fact
They are still trying to sort our out the legal action taken out on them buy immersion
For copy right infringement on the rumble feature and don’t want to loose face, so with no other feature had to include something new.
This is also evident in the fact that they “Sony” said their motion sensing and rumble can’t be used together BUT low and behold Immersion said YES it can because they offer Sony a solution to the problem

Microsoft on the other hand came clean played up and can now use it.
m0fem0fe on 31 May '06
"When we brought the PlayStation to the market in 1994, we introduced real time 3-D graphics for the first time,"

So Sony invented 3D eh? Wow! Even if the claim meant they were the first console with 3D graphics thats still dubious! Even the SNES had 3D graphics with Star Fox
SPMcCall on 31 May '06
sony stole the analogue stick releasing the dualshock after the n64 was released - well how comes wen u showed the banana controlelr there wasnt ne news on motion sensing - they just waited for everyone else to show their ideas then they stole them .
dandoc2 on 31 May '06
The more I read about sony the more I hate them. I own a PS2, and it's crap, only a few good games, but I can't stand the controler! Sony claiming they created realtime 3D games, Wasn't Starfox out way before the PS?!?!

star fox was pure polygone 3d and so was blue thunder on the atari lynx (remeber that). sony started 3d, what a load of tosh! where do they get this stuff from.
roger4000 on 31 May '06
"We've been working on this controller for a long time"

f**k off Sony, what the hell was the boomerang thing then? It is so painfully obvious that they thought "Damn, we better steal the best features from Nintendo and Microsoft." If they had been working on it for a long time you would think they could come up with something better than an old Dual Shock controller with a tilt sensor. No do not get me wrong, I am not anti-Sony, I loved the Playstation and it is one of the best consoles ever but recently Sony's constant arrogance and bulls**tting has made me develop a large aversion to them.
Zigzagoon on 31 May '06
"We've been working on this controller for a long time"

f**k off Sony, what the hell was the boomerang thing then? It is so painfully obvious that they thought "Damn, we better steal the best features from Nintendo and Microsoft." If they had been working on it for a long time you would think they could come up with something better than an old Dual Shock controller with a tilt sensor. No do not get me wrong, I am not anti-Sony, I loved the Playstation and it is one of the best consoles ever but recently Sony's constant arrogance and bulls**tting has made me develop a large aversion to them.

When they say that they hardly mean the external design. They're talking about the hardware not the damn aesthetics. Who gives a s**t if it looks like a bananna or a dualshock. Rolling Eyes
Darth_Malik on 31 May '06
The more I read about sony the more I hate them. I own a PS2, and it's crap, only a few good games, but I can't stand the controler! Sony claiming they created realtime 3D games, Wasn't Starfox out way before the PS?!?!

star fox was pure polygone 3d and so was blue thunder on the atari lynx (remeber that). sony started 3d, what a load of tosh! where do they get this stuff from.

I remember Sentinal on the BBC that was fully 3D and that was in the 80s
djvenom79 on 31 May '06
BBC micro was a computer not a console.Snes couldn't do proper 3D graphics without the aid of specialized chips in its carts.
marty11 on 31 May '06
BBC micro was a computer not a console.Snes couldn't do proper 3D graphics without the aid of specialized chips in its carts.

Wasn't PROPER 3D?

RRRRRIIIIIIIIIGGGGGGGHHHHHHHTTTTTTTT OOOOOOOOOOOOOOOOOOOHHHHHHHHHHHHHHHHH!
fr@ser on 31 May '06
i think sony saw red steel and said we gotta have a bit of that and shoved in motion sensors, even tho it would be quiet hard to fit that control system on a dual shock.
murfman on 31 May '06
3D is the calculation of X,Y and Z Axis to create the illusion of a 3D image on a 2D screen. Vector, Polygon and Wireframe representations of 3D are all proper 3D if it takes into account those 3 Axis.

Proper 3D! What wasn't proper 3D about Sentinal? Was it that you could actually move about in a 3D calculated map that didn't make it 3D? Rolling Eyes

Anyone standing by the Sony 'we invented 3D games' comments posted today is as silly as they are. Oh and if you dig deep enough into the vagueness of most patents you will discover that British Telecom invented the Internet also. Laughing
bazzatuk on 31 May '06
Once again this is dumb Sony-sniping. So what if Sony did swipe the ideas?
Was Ninty original with its cartridge-based games machine, or had that been done before? Was Ninty original with its use of dual anologue sticks on its Gamecube pad, or had that been done before? Was Ninty original with its use of digital media?
Hardware companies would be stupid to avoid a good idea if it's just because a rival has already done that idea. If Sony was breaking a trademark or copyright, fair enough, have at them, but just because the heads of Nintendo, and their ever-loving fan-boys, have crashed from their world-leading stance to being the console that's just ahead of the Phantom in rankings and are so desparate that they'd rather blow a lot of hot air than actually just making better consoles and better games and beating their rivals that way. At no point did I hear Sony bleating about the Gamecube pad, or for that matter the Xbox pad, copying the DualShock. Why? Because it doesn't bother them, because they are the world leader.
To cut the above short, put up or shut up. If you're gonna be the best you're gonna win regardless if someone else uses the common sense to imitate your good ideas.
And as a P.S., whatever happened to Nintendo's statement last year when they said they're not competing with Sony or Microsoft anymore, and this year's statement that they're not part of the next-gen race because they're "new-gen" (which is up there with "new" Labour). If that's the case why are they still bitching at Sony. If we're gonna call B******t let's be fair, huh?
fustercluck on 31 May '06
And as far as the "invented 3D" (which Harrison didn't actually say, try reading sometime) it's obvious to all those that aren't scared that Ninty's effed up that he was talking about 3D graphics architecture actually in the hardware on the console, which was on the PS1 first (and provoked a panic reaction in Sega who adjusted their hardware with Sony not needing to comment on it. Why? They actually had confidence in their own console). Only a moron would ignore all the 3D games that existed before, as far back as 3D Monster Maze on the ZX81, particularly if you're British.
fustercluck on 31 May '06
Oh yeah, sure, Playstation was the first games platform to have 3D in it.. you're just ignoring PCs then, hmm?

To compare a style of input to a basic technology such as 3D just looks foolhardy and desperate. I wouldn't have said it before all this kicked off, but it's getting to be general Sony practice this, and shouldn't really come as a surprise or shock to me. Still does, though.
Sonic_Fanatic on 31 May '06
After that explanation, the interviewer should have questioned them on their PS3 (guide) button in the middle of the pad.

Were Sony working on that for a long time and didn't copy MS too? Razz

http://www.playfeed.com/blogimages/ps3-controller.jpg

not seen that? sure as hell looks like a button in the middle to me....

stop the sony bashing and play halo.
lmaolmao on 31 May '06
That would be why I said console, which is obviously what Harrison was referring to.
If we're going to include everything that any form of game was played on ever then Ninty's argument still doesn't hold up as there have been games waaaay before that had motion sensitivity. Honestly, if your gonna rebutt my statement, I'd prefer you didn't change what I said to support your argument. And before I get accused of being a Sony fan-boy, I'd like it to be known that I own, and have owned, many consoles by different manufacturers, I only got involved in this because a really stupid bandwagon is being jumped upon here. I mean all these criticisms are being levelled at Sony that can easily have been levelled at ALL their rivals, especially including Nintendo, all that should matter are the games. Does the fact that Sony may have copied Ninty's idea of motion sensitive contollers really affect whether or not you'll buy their console? If so, stop gaming. Everyone copies from everyone else. It's the way of the business.
All that should matter is that you buy the consoles that you can afford based on the games that you prefer. That's it. Every other bit of crap that's being spouted about who is copying whom, whether something is next-gen or new-gen, doesn't matter unless the manufacturer itself has little confidence in how their console is going to fair come November, then they have to create a smoke-screen of name-calling and tattle-telling.
Once again I'm going to have to repeat myself, if Sony is infringing on Nintendo's trademark or copyright, then Nintendo should sue. If they invented, innovated or whatever, the technology that Sony is using they wouldn't be running off to journos like a little b***h with a skinned knee saying the equivalent of "mummy, mummy, look what the big boy did", they would be suing them (which, let's face it, Nintendo have enough experience of).
As that's the case why don't they shut the f***k up and get back to their business, which last time I checked was games, although that's arguable.
fustercluck on 31 May '06
Aaaaahaaaahaaaa omg i can't stop laughing. We've been working a long time, haaahaaahaaa, stop it sony you're killing me.
diamdim on 31 May '06
Sure you didn't steal the idea. We know that everything Sony says is usually true... They have so much credibility.

Sony has morals - they never BS, exaggerate or over sell. They respect peoples religious beliefs and they would never dream of loading up Spyware or viruses into their music CD's without telling them.

I'm sure that PS3 will include support for two 1080p displays, that you dont need HDMI for 1080p resolution of all movies, and the PS2 really was so powerful, that foreign nations could use them for nuclear missile guidance (remeber that one?).

MiniDisk will be the most popular medium for music some day and I just know that Blu-Ray will not return never-ending read errors on DVD movie & PS2 media after 6 months.

Sure... One thing that's true is Phil Harrison is a brown nosing, tosser, nobody.
PoopDeck on 31 May '06
the Sega saturn was full 3D and came out before the PSx... not to mention the atari jaguar and the Mega Cd.

in other words, nintendo are right, Sony havent inventied one single piece of important game technology.

nintendo however...

shoulder buttons
inter-console connectivity
4 contoller ports as standard
Analogue sticks
vibration feedback
touch sensitive screens
wireless controllers
spacially aware controllers

Besides, nintendo's wii controller is totally different to motion sensing technology. the wii controller actually knows where it is in relation to the console. the PS3 controller simply senses tilt, a feature that came and went in the pc world before 2000. the microsoft sidewinder pro had full motion sensing capabilities, and franky, it was s**t.
Dandy_Flugle on 31 May '06
"We've been working on this controller for a long time"

f**k off Sony, what the hell was the boomerang thing then? It is so painfully obvious that they thought "Damn, we better steal the best features from Nintendo and Microsoft." If they had been working on it for a long time you would think they could come up with something better than an old Dual Shock controller with a tilt sensor. No do not get me wrong, I am not anti-Sony, I loved the Playstation and it is one of the best consoles ever but recently Sony's constant arrogance and bulls**tting has made me develop a large aversion to them.

Well held.
me4pd on 31 May '06
the Sega saturn was full 3D and came out before the PSx... not to mention the atari jaguar and the Mega Cd.

in other words, nintendo are right, Sony havent inventied one single piece of important game technology.

nintendo however...

shoulder buttons
inter-console connectivity
4 contoller ports as standard
Analogue sticks
vibration feedback
touch sensitive screens
wireless controllers
spacially aware controllers

Besides, nintendo's wii controller is totally different to motion sensing technology. the wii controller actually knows where it is in relation to the console. the PS3 controller simply senses tilt, a feature that came and went in the pc world before 2000. the microsoft sidewinder pro had full motion sensing capabilities, and franky, it was s**t.

Okay, in order:

shoulder buttons - If we're gonna be as picky as we seem to be, the Konix Speedking had a shoulder button way before the SNES.
inter-console connectivity - this one I'm a bit vague of who was first, but the Neo Geo Pocket connected with the Dreamcast. And the WonderSwan connected with someone. And once again, if we're being pedantic, the Pocketstation with the PS1.
4 contoller ports as standard - 3DO had 8.
Analogue sticks - in the mid-seventies I had a Binatone Mk10. That had analogue sticks. Plus, since someone used PCs to counter my post earlier, same goes for analogue control.
vibration feedback - erm, certain lawsuits that certain companies had to settle out of court with?
touch sensitive screens - once again, PDAs, some Tiger Electronics handheld, and even the P800 beat the DS to the punch (once again, if we're being picky it ran emulators which used the touch-screen) made by, erm, Sony.
wireless controllers - the Wave bird was not the first, just the first 1st-party.
spacially aware controllers - Eyetoy anyone?

And back to what I said earlier: if Nintendo truly invented the above list, you could bet good money that they would sue enough to keep lawyers happy for generations to come, so litigious is that company.

Plus, if the Wii controller is totally different to motion-sensing technology, what the hell are the Nintendo chiefs drivelling about?
fustercluck on 1 Jun '06
Sony are fags first they steal rumble then they steal Analog, then the handle issue.... come on you can not beat Nintendo... they rock!!! The Wii is already the best next Gen console and it is not even out yet. So Sony try and make up something yourself's...... Oh wait you can't!!!! Losers!!!!
YourEmperorDean on 1 Jun '06
Sony are fags first they steal rumble then they steal Analog, then the handle issue.... come on you can not beat Nintendo... they rock!!! The Wii is already the best next Gen console and it is not even out yet. So Sony try and make up something yourself's...... Oh wait you can't!!!! Losers!!!!

So you got a Gamecube rather than a PS2 last gen then? Poor you.
Darth_Malik on 1 Jun '06
the Sega saturn was full 3D and came out before the PSx... not to mention the atari jaguar and the Mega Cd.

in other words, nintendo are right, Sony havent inventied one single piece of important game technology.

nintendo however...

shoulder buttons
inter-console connectivity
4 contoller ports as standard
Analogue sticks
vibration feedback
touch sensitive screens
wireless controllers
spacially aware controllers

Besides, nintendo's wii controller is totally different to motion sensing technology. the wii controller actually knows where it is in relation to the console. the PS3 controller simply senses tilt, a feature that came and went in the pc world before 2000. the microsoft sidewinder pro had full motion sensing capabilities, and franky, it was s**t.

Okay, in order:

shoulder buttons - If we're gonna be as picky as we seem to be, the Konix Speedking had a shoulder button way before the SNES.
inter-console connectivity - this one I'm a bit vague of who was first, but the Neo Geo Pocket connected with the Dreamcast. And the WonderSwan connected with someone. And once again, if we're being pedantic, the Pocketstation with the PS1.
4 contoller ports as standard - 3DO had 8.
Analogue sticks - in the mid-seventies I had a Binatone Mk10. That had analogue sticks. Plus, since someone used PCs to counter my post earlier, same goes for analogue control.
vibration feedback - erm, certain lawsuits that certain companies had to settle out of court with?
touch sensitive screens - once again, PDAs, some Tiger Electronics handheld, and even the P800 beat the DS to the punch (once again, if we're being picky it ran emulators which used the touch-screen) made by, erm, Sony.
wireless controllers - the Wave bird was not the first, just the first 1st-party.
spacially aware controllers - Eyetoy anyone?

And back to what I said earlier: if Nintendo truly invented the above list, you could bet good money that they would sue enough to keep lawyers happy for generations to come, so litigious is that company.

Plus, if the Wii controller is totally different to motion-sensing technology, what the hell are the Nintendo chiefs drivelling about?

Okay while I agree with most of that, the last point about the eyetoy is absolute s**te. It's not spatially aware, all it does is identify the motions of a player and translate them onto the game, an eyetoy can't tell if I stand 4cm or 4m from the screen so long at it can see my hands it doesn't care.

So thats that debunked....

Very Happy
altherion on 1 Jun '06
This thred has reminded me why I very rarely venture into these parts. Some of you people really need to get over it! OMFG!!11! The DS lite has adjustable levels of brightness...they just copied the PSP!! Ninty are theifs!! Rolling Eyes If Sony had directly stolen Nintendo tech then Nintendo could sue. But all they have done is use the same idea, an idea that was around long before the Wii was concieved. Their reasons maybe suspect though.

I wonder what it is about games that brings out such fanpersonism. I mean you don't get Merceades owners going OMG Ford (or whoever) stole ABS from us!!!! Or MV Augasta owners bitching about company x/y/z who no have underseat exhausts on their bikes.
creamerybutter on 1 Jun '06
The problem isn't (as I see it) Sony "stealing" technology. This happens all the time. The problem is Sony claiming that they innovated/invented this stuff. First console with 3D my pimpled ass!!!!!
khorne08 on 1 Jun '06
OMFG!!11! The DS lite has adjustable levels of brightness...they just copied the PSP!! Ninty are theifs!!

That's rubbish too my friend. The original GB/GBColor had adjustable brightness levels as, I am sure, did the NeoGeo, Atari Lynx, so get your facts straight there buddy.
altherion on 1 Jun '06
OMFG!!11! The DS lite has adjustable levels of brightness...they just copied the PSP!! Ninty are theifs!!

That's rubbish too my friend. The original GB/GBColor had adjustable brightness levels as, I am sure, did the NeoGeo, Atari Lynx, so get your facts straight there buddy.

So you ignored my point and the joke clearly went over you head. Well done that man, you actually made me laugh Laughing
creamerybutter on 1 Jun '06
OMFG!!11! The DS lite has adjustable levels of brightness...they just copied the PSP!! Ninty are theifs!!

That's rubbish too my friend. The original GB/GBColor had adjustable brightness levels as, I am sure, did the NeoGeo, Atari Lynx, so get your facts straight there buddy.

So you ignored my point and the joke clearly went over you head. Well done that man, you actually made me laugh Laughing

Hmm yesss. My irony-ometer just went off the scale. Unfortunately for me I now look like a fool for not spotting the jokishness, but, in my defence I was a little incenced by all the little sony-fan-boys on here claiming Sony are whiter than white when they aint..... and now I step away from the keyboard before I start to rant about Sony...........
altherion on 1 Jun '06

Hmm yesss. My irony-ometer just went off the scale. Unfortunately for me I now look like a fool for not spotting the jokishness, but, in my defence I was a little incenced by all the little sony-fan-boys on here claiming Sony are whiter than white when they aint..... and now I step away from the keyboard before I start to rant about Sony...........

Laughing No probs. No Sony are far from whiter then white but then so are MS and Nintendo imo.
creamerybutter on 1 Jun '06

Hmm yesss. My irony-ometer just went off the scale. Unfortunately for me I now look like a fool for not spotting the jokishness, but, in my defence I was a little incenced by all the little sony-fan-boys on here claiming Sony are whiter than white when they aint..... and now I step away from the keyboard before I start to rant about Sony...........

Laughing No probs. No Sony are far from whiter then white but then so are MS and Nintendo imo.

As the saying goes, "Truth is never black and white but a shade of grey" or something like that...
Chris_Eals on 1 Jun '06
The problem isn't (as I see it) Sony "stealing" technology. This happens all the time. The problem is Sony claiming that they innovated/invented this stuff. First console with 3D my pimpled ass!!!!!

Thankyou khorne08! The problem/ grievance of people such as myself, is not that Sony 'stole' an idea off Nintendo, but as rightly pointed out a number of times on this forum, all gaming companies have stolen ideas from one another from since the dawn of time, but generally speaking, they steal an idea, and then come up with new and better ways to implement these ideas into the games, thereby making better consoles and games, and improving the technology, and our gaming experience as gamers. Such 'theft' can only be appluaded and encouraged, but only when it serves a collective good.
Now Sony on the other hand, 'steal' ideas (just like everyone else in the gaming industry) and implement them into their games and consoles, most of the time however this implementation is poorly researched and even more poorly executed,(the PS3's 'tilt sensitive' controller for example) and as a result, very rarely improves upon the gaming experience of the consumer, nor does it manage to push the market further. And to make matters even worse, they have the affront and the cheek to claim that they invented the technology, or 'innovated' it, when they blatantly ripped off existing technology. Coupled with the fact that they charge exhorbitant prices for these 'innovations', it is not hard to see why there is such widespread anger directed at Sony at the moment.
kintokii on 1 Jun '06
the Sega saturn was full 3D and came out before the PSx... not to mention the atari jaguar and the Mega Cd.

Sega Saturn was a 2D machine, when they saw the PS1 they doubled the proccessor in the console making it very difficult to code for but giving it enough power to do 3D.

The PS1 was the 1st console dedicated to generating 3D graphics and using 3D graphics as its native output IE it had a separate Geometry proccessor ( Custom GTE processer) aswell as the standard processor ( r3000 ).
tonka67 on 1 Jun '06
Sony are fags first they steal rumble then they steal Analog, then the handle issue....

If you can't even get the History of things in the right order you really should avoid trying to argue anything
tonka67 on 1 Jun '06
most of the time however this implementation is poorly researched and even more poorly executed,(the PS3's 'tilt sensitive' controller for example)

How can you say that when you haven't even used one (or even seen one in action), things I have seen on the Wii look clumsey and akward but I can't really judge it till I have actually played it same the Sonys effort.
creamerybutter on 1 Jun '06
OMFG!!11! The DS lite has adjustable levels of brightness...they just copied the PSP!! Ninty are theifs!!

That's rubbish too my friend. The original GB/GBColor had adjustable brightness levels as, I am sure, did the NeoGeo, Atari Lynx, so get your facts straight there buddy.

no they didn't

the gameboy didn't had a bright screen at all

the same goes for ng pocket or even the gameboy advance SP
kiningui on 1 Jun '06
the Sega saturn was full 3D and came out before the PSx... not to mention the atari jaguar and the Mega Cd.

Sega Saturn was a 2D machine, when they saw the PS1 they doubled the proccessor in the console making it very difficult to code for but giving it enough power to do 3D.

The PS1 was the 1st console dedicated to generating 3D graphics and using 3D graphics as its native output IE it had a separate Geometry proccessor ( Custom GTE processer) aswell as the standard processor ( r3000 ).

Irrespective of the technicalities Sony did NOT invent 3D gaming, introduce it to the market or otherwise. 3D gaming was coming no matter what, Sony simply launched a console at the right time.

Yes people copy each other, but in Sony's case it blatant, obvious and only a half hearted attempt at looking like they can keep up with the competition this generation.
bazzatuk on 1 Jun '06
[quote="bazzatukIrrespective of the technicalities Sony did NOT invent 3D gaming, introduce it to the market or otherwise. 3D gaming was coming no matter what, Sony simply launched a console at the right time.


Quite. I wonder who's going to lay claim to having invented gaming in colour??? Laughing
cjw101 on 1 Jun '06
of the technicalities Sony did NOT invent 3D gaming, introduce it to the market or otherwise. 3D gaming was coming no matter what, Sony simply launched a console at the right time.

Quite. I wonder who's going to lay claim to having invented gaming in colour??? Laughing

Surely the same can be applied to shoulder buttons, analogue sticks and handheld games etc but people still bleat on about those. I'm sure if the PS was released as a Nintendo console peoples opinion would be different.
creamerybutter on 1 Jun '06

Surely the same can be applied to shoulder buttons, analogue sticks and handheld games etc but people still bleat on about those. I'm sure if the PS was released as a Nintendo console peoples opinion would be different.

I'm not touching that one with a ten foot pole... Laughing

As far as I can see, if something is a genuine innovation and/or is the intellectual property of a particular company, then it will be copyrighted / patented and protected. For instance, if I remember rightly, the basic plus-shaped D-pad is a Nintendo patent - as is the octagonal surround around the base of Nintendo's analogue sticks. It doesn't stop other companies from using D-pads or analogue sticks though.

Um, I had a point I was going to get to somewhere, now what did I do with it???

Oh yeah. Here we go. As far as most of your examples are concerned (and yes, I've seen the arguments too and so far refrained from commenting!), these days they are all pretty fundamental for game control. And with the amount of cross-platform development going on these days, I think all consoles need to have similar core controls (analogue sticks, D-pad, triggers/shoulder buttons and, well, buttons) or else this just can't happen.

Maybe there would be some mileage to be gained from fighting it out over exactly who is using who's technology, but would it actually help gaming at the end of the day?

To draw an analogy from my other passion - cars - it'd be like one company (for the sake of argument let's say Ford) coming out and saying "OK guys, we invented the gear lever. All you buggers owe us huge royalies for every car you've ever sold with a gear lever or we're suing your asses." Who knows? They might even win. But the potential fallout could take down the industry.

As far as the whole motion-sensing thing is concerned, from what I can see the Nintendo and Sony implementations are pretty different and I wouldn't say Sony nicked anything off of Nintendo. Microsoft may want to give Sony a nudge and show them a few piccys of their Sidewinder Freestyle pad though... Wink
cjw101 on 1 Jun '06
I agree partially with the above post. However I think what has got everyones backs up about this is that Sony had already revealed its wares last E3, no mention of the features they have implemented this year were mentioned.

Suddenly when MS and Nintendo show off their idea's Sony have amazingly added similar functions to their console, that somehow they have been working on since man discovered fire, that neither developers or anyone else knew about until the pre E3 conference this year.

If MS and Nintendo hadn't shown off what they had until E3 this year I think Sony would still have their standard Dual Shock controller minus the last minute alterations they implemented.

Nicked isn't the right word to be throwing about. These technologies are anyones, they are nothing new. However when a company like Nintendo uses these technologies to create something new in the gaming arena and a competitor suddenly copies those ideas it looks bad and the influences are obvious for anyone to see. It's this lack of foresight that Sony have that I dislike and claims that suggest they invented 3D gaming or that PS3 will replace a home PC. Most of these comments come from some bigwig director who is so out of touch with the actual market that they truely believe the rubbish they shout about.
bazzatuk on 2 Jun '06
OMFG!!11! The DS lite has adjustable levels of brightness...they just copied the PSP!! Ninty are theifs!!

That's rubbish too my friend. The original GB/GBColor had adjustable brightness levels as, I am sure, did the NeoGeo, Atari Lynx, so get your facts straight there buddy.

no they didn't

the gameboy didn't had a bright screen at all

the same goes for ng pocket or even the gameboy advance SP

Hey man you know and I know that Nintendo are the masters of handldhelds so don't go and start saying that Nintendo stole the idea for the Ds light cause I think it was Nintendo to bring out better screens!!! The PsP is a loud of crap it has no good games at all!!!! Just for the record I do know my facts f**k face!!!
YourEmperorDean on 2 Jun '06
I'm not touching that one with a ten foot pole... Laughing

What? Not even if I lend you the pole? Razz

I agree with most of what you said. I most likely will own all of them at some point so if they all have the same good features then that’s a good thing as far as I am concerned. So what if both the 360 and the PS3 have a guide button type thing, it's useful.

As for the motion sensor thing, as I have said before I can't understand why people are getting so worked up. Sony's effort is bolted on and I would be suprised if many games actually use it where as the Wii is solely based around it and it is a much more complete package.



OMFG!!11! The DS lite has adjustable levels of brightness...they just copied the PSP!! Ninty are theifs!!

That's rubbish too my friend. The original GB/GBColor had adjustable brightness levels as, I am sure, did the NeoGeo, Atari Lynx, so get your facts straight there buddy.

no they didn't

the gameboy didn't had a bright screen at all

the same goes for ng pocket or even the gameboy advance SP

Hey man you know and I know that Nintendo are the masters of handldhelds so don't go and start saying that Nintendo stole the idea for the Ds light cause I think it was Nintendo to bring out better screens!!! The PsP is a loud of crap it has no good games at all!!!! Just for the record I do know my facts f**k face!!!

Who exactly are you talking to? My original comment was a joke ya muppet. Now run along and play with you super mario playset.
creamerybutter on 2 Jun '06
I agree partially with the above post. However I think what has got everyones backs up about this is that Sony had already revealed its wares last E3, no mention of the features they have implemented this year were mentioned.

Suddenly when MS and Nintendo show off their idea's Sony have amazingly added similar functions to their console, that somehow they have been working on since man discovered fire, that neither developers or anyone else knew about until the pre E3 conference this year.

If MS and Nintendo hadn't shown off what they had until E3 this year I think Sony would still have their standard Dual Shock controller minus the last minute alterations they implemented.

Nicked isn't the right word to be throwing about. These technologies are anyones, they are nothing new. However when a company like Nintendo uses these technologies to create something new in the gaming arena and a competitor suddenly copies those ideas it looks bad and the influences are obvious for anyone to see. It's this lack of foresight that Sony have that I dislike and claims that suggest they invented 3D gaming or that PS3 will replace a home PC. Most of these comments come from some bigwig director who is so out of touch with the actual market that they truely believe the rubbish they shout about.

Yeah, I was trying to skirt around that whole issue... Wink

I wouldn't especially say I'm up in arms about it, but then I only really dabble in console gaming - I'm mainly a PC gamer. But it's certainly interesting to watch!

To me it basically comes across as desperation. Sony have gotten very comfortable in first place over the last 2 generations, and they've become very arrogant over the supposed power of the PS3. I think their experiences with the games industry to date have taught them that what gamers want is the same game over and over again, but with a few new features and shinier graphics with each iteration. And to be fair, it's worked for them!

But I think that that era of gaming may well be drawing to a close, and that's really caught Sony by surprise. It's shocked them that Nintendo have said that power and shininess don't really matter (and that a lot of gamers seem to be agreeing), and I think they're trying to find a way back in again. Maybe they were looking at motion sensing way back whenever, who knows? But as you say, it's interesting that they've only chosen to do something with it now that Nintendo are using it as the core feature of their console.

*pauses to don flame-suit*

The big difference to me is that I'm not really convinced Sony care about games and gaming. I think they care about being number one in the industry, and they care about people buying their products. But I'm not convinced it goes a lot deeper than that. On the other hand, Nintendo's passion is obvious. And while they may be a bit weird and wacky, I think they are making the games that they enjoy and want to play - whereas I think Sony in general make games that they think will sell. They may well make good games, but in a lot of cases they do feel a little forced and soulless compared to Nintendo's titles.

Don't really know what to say about Microsoft. I think the same as Sony applies to an extent in that they may just be out to dominate the industry, but then at the same time they've been in the gaming industry since nearly the beginning. I mean, they were knocking out MS Flight Sim and so forth back in the early 80's, and DirectX is now an essential part of PC gaming. Tough one!

Hmm, think I'll back out quietly before I spill any more peoples pints... Laughing
cjw101 on 2 Jun '06

The big difference to me is that I'm not really convinced Sony care about games and gaming. I think they care about being number one in the industry, and they care about people buying their products. But I'm not convinced it goes a lot deeper than that. On the other hand, Nintendo's passion is obvious. And while they may be a bit weird and wacky, I think they are making the games that they enjoy and want to play - whereas I think Sony in general make games that they think will sell. They may well make good games, but in a lot of cases they do feel a little forced and soulless compared to Nintendo's titles.

I don't believe that Nintendo make games cause they love us, I believe they as a corporation are after the same things as MS and Sony. They have only dropped the more power direction since the GC essentially flopped, they have a new direction now but I believe that is more to do with wanting to play a different game to Sony (and to some extent MS) and therefore not compete directly with them. Of course there are games developers who do make games mainly because of a love of gaming but these people exist in all gaming houses not just Nintendo.
creamerybutter on 2 Jun '06

I don't believe that Nintendo make games cause they love us, I believe they as a corporation are after the same things as MS and Sony. They have only dropped the more power direction since the GC essentially flopped, they have a new direction now but I believe that is more to do with wanting to play a different game to Sony (and to some extent MS) and therefore not compete directly with them. Of course there are games developers who do make games mainly because of a love of gaming but these people exist in all gaming houses not just Nintendo.

Don't get me wrong, I certainly don't believe Nintendo make games out of the goodness of their hearts! Obviously it is a business and they're in it to make money just like everyone else.

I'm also trying hard not to sound like a fanboy of any flavour. Although I have owned a few consoles in my time I'm primarily a PC gamer, so am kind of taking the view of an outsider looking in.

But it does feel like there's a far more obvious 'buy our products, you ignorant consumer sheep' attitude to Sony that I don't feel to the same extent with Microsoft and Nintendo...
cjw101 on 2 Jun '06
All this stuff about sony stealing the controller idea from nintendo is rubbish. The single hand controller has been around before. The ATARI 2600 console (1977) had one called the "Le Stick", which was used to move the character on screen by tilting and moving the controller around.

Take a look at this link

http://www.vidgame.net/ATARI/peripherals.htm#7

Take a look about half way down the page. Also notice the wireless controllers! LOL

The atari single stick controller is obviously much simpler than the wii or sony ones, and the axis of movement is just x and y, and no Z because of the limits of 2d graphics. But im sure you can see the underlying principle of movement is the same.

Also i remember the ZX Spectrum having the same type of controller to use with its games.

So nothing is really new and sony, microsoft, and nintendo are just being bitchy.

They should take a warning from history and learn from a previous video game giant that nothing is really new. Its all about how you sell it.







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retroisoldskool on 2 Jun '06
OMFG!!11! The DS lite has adjustable levels of brightness...they just copied the PSP!! Ninty are theifs!!

That's rubbish too my friend. The original GB/GBColor had adjustable brightness levels as, I am sure, did the NeoGeo, Atari Lynx, so get your facts straight there buddy.

no they didn't

the gameboy didn't had a bright screen at all

the same goes for ng pocket or even the gameboy advance SP

Hey man you know and I know that Nintendo are the masters of handldhelds so don't go and start saying that Nintendo stole the idea for the Ds light cause I think it was Nintendo to bring out better screens!!! The PsP is a loud of crap it has no good games at all!!!! Just for the record I do know my facts f**k face!!!

i just said that the only adjustable bright screen in a handheld console from Nintendo is the DS lite, I possible was miss understood because I was referring to the gameboy SP has a console with no adjustable levels at all (you can only turn the brightness on and off)

but anyway f.u.c.k. face is your mama

and if you know so much about your facts go play with your game boy color in the dark and see if you bang your head in the wall because it´s the only way you cold possibly have some light
kiningui on 2 Jun '06
Sony are fags first they steal rumble then they steal Analog, then the handle issue.... come on you can not beat Nintendo... they rock!!! The Wii is already the best next Gen console and it is not even out yet. So Sony try and make up something yourself's...... Oh wait you can't!!!! Losers!!!!

So you got a Gamecube rather than a PS2 last gen then? Poor you.

Got to hell...
me4pd on 2 Jun '06
As far as im aware Nintendo did initiate inter console connectivity with Super Gameboy as some earlier post seems to have forgotten.
fishingman on 3 Jun '06
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