Friday 16-Jun-2006 12:13 PM Version of the music-puzzler for Sony's machine being mulled over by the Lumines creator No less than four new versions of Lumines, Q Entertainment's acclaimed puzzle game, were unveiled at last month's E3, but it looks like even more could be on the way - specifically on Sony's next-gen console.
Speaking in an interview with Game Informer, gaming legend Tetsuya Mizuguchi named the PS3 as a possible platform for the next Lumines game. When asked about the possibility of a PS3 Lumines, Mizuguchi said "it's already in our consideration. Not just from a visual standpoint but sound - with Lumines Live we're doing 5.1, going even into 7.1 hopefully we can realize with Lumines in each installment, and in future installments is that we can bring a brand new experience with each version, and take advantage of the hardware."
He continued: "Hopefully there will be a time where people will say that this isn't just a puzzle game anymore with all of these new experiences combined. So whether or not this becomes realized and actualized in PS3 or not, we don't know yet. Hopefully we can do that in the future, whether we can do that, if it's 360 or PSP or any other hardware that we go with."
In the interview Mizuguchi also revealed the pricing structure for the forthcoming Live Arcade version, Lumines Live. "Every mode will have a price," he said, "but they won't be high priced. First you have to purchase the base package of Lumines Live, and then you add versus mode to it. At least that's the way we have it planned right now, we're still trying to determine if we'll package versus in the base package."
So it looks like the price of getting the full Lumines experience on Live Arcade could be higher than we thought. Will gamers empty their wallets for Lumines Live's asking price? We've already raided our piggy-banks in preparation.
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