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GTA IV First Look

First-hand impressions of the demo and new screens
By now we've all digested, regurgitated and re-digested that US mag's first look at what's bound to be the biggest game of 2007. But when Rockstar asked CVG to come down to its office and see the same presentation first-hand, it would have been rude not to. There's only so much feel for a game you can get from bullet-point nuggets of others peoples' information. CVG needed to see the mighty GTA IV for itself and form its own opinion.

Ushered into a dark room with comfy black leather couches and a massive HD telly, Rockstar tag team Hamish Brown (head of UK PR) and Hugh Michaels (senior product manager) sat us down and introduced us to the game they say the company's been "dreaming of for years". They're quick to point out that this is not a sequel to San Andreas, if anything it's more of a continuation of GTA III.

"IV is more evolved in detail," we're told, "this is not more of the same. We're creating an experience that just couldn't be done before because of hardware limitations of the last generation. We're focusing on the tactility of how the player controls the game and interacts with the world around him. We're going for precision and fidelity. This is what we've dreamt about."

As we already know, GTA IV tells the story of an immigrant arriving in a very real-world take on New York City now confirmed as Liberty City. It will also be a much more realistic take on NYC than what we saw in the previous vision of Liberty City. Previous games were based around mobsters, this one isn't.

To recap, the plot tells the story of Niko Bellic, an Eastern European lured to Liberty City by tales of grandeur from his cousin Roman. Thinking that Liberty will be the answer to his prayers, Niko heads for Liberty City. As soon as he gets there it becomes clear that Roman has been telling pork pies. He's up to his eyes in debts and surrounded by bad people. Niko has to dig him out. "It's about how Niko discovers and interacts with his new world," says Rockstar. "It's not a rags to riches story, it's more of a rags to prettier rags story."

So after a bit of background it was finally time to see what Rockstar has been working on since they finished San Andreas.

We first see Niko standing in the reception of a taxi rank, with a few NPCs going about their daily business. It's immediately clear that the game's been given a much darker, grittier graphical treatment and has stepped away from the cartoon-like presentation of previous GTAs. Sunlight seeps in through the half-open blinds casting shadows across the protagonist and the room.

Bellic then steps outside and strolls down the road (the pavement is also washed with shadows of buildings and railings) towards Broker Bridge, brushing past pedestrians and gently shoving them out of the way who in turn react accordingly with raised arms and a bit of verbal. The animation is impressive and instantly reminded us of what Ubisoft is doing with Assassin's Creed as far moving through and interacting with crowds is concerned.

"The environment is our take on NYC and the surrounding areas, Rockstar tells us. "This has become a character in itself. It's similar in scope to San Andreas, both horizontally and vertically. We've caught the oppressing feeling of Liberty City, which hasn't benefited from the financial boom of real-world NYC. Interaction is a true next-gen experience and we're setting the benchmark. IV will be one seamless experience, with no loading times from beginning to end."

To back-up this huge boast, Bellic walks into a house, combs the interior with a handheld pistol, holsters his weapon and walks slowly through the house into the back yard and then down to an ally with hobos huddled around a fire. From approaching the house, entering and exiting, we saw no visible signs of loading.

Showcasing the vertical density of the environment, Bellic climbs a telegraph poll and the camera pans left and right revealing an elevated view of a bridge and tracks with trains running. Niko now has a centre of gravity that helps the immersion and realism of the character, says Rockstar.

The term "go anywhere and do anything has never been truer", continues our guide. We then see Bellic smash a car window of a vehicle called an Admiral, hotwire it and drive off. It's not just a case of pressing triangle to steal cars anymore. We were then treated to a Sunday drive through some of the streets of the city that included Masterson Street, Oakley Street, Tulsa Street, Cisco Street, Delaware Avenue, East Hook and Rotterdam Hill.

After a quick drive round town we're in a docklands areas near the waterfront. Here Rockstar points out that everything in the city has its own context and that people do what you'd expect them to, according to where they are. We saw people hanging around building site waiting to start work, but we were told that if we pop back ten minutes later they'll be at work. The whole city will continue to go about its business around you.

There was a certain amount of photo-realism to some of the buildings but not all. During the entire demo the free-roaming camera was strategically manoeuvred so we couldn't see any skyline. This must have been because they either didn't want us to see buildings popping up in the background or there were spoilers up there. We've got no choice but to wait and see. The GTA IV code is guarded 24/7 within the company and only a handful of people authorised to see it.

We're nearing the end of the short demo and we see Niko pull out a mobile phone and call a contact in the city. He asks him over to Liberty City to meet up. Apparently you'll be using your mobile a lot to interact with other characters. And that's all we were given. In fact, that's all anyone's been given so far.

To the people who are put off by all the hype, it genuinely looked incredible. And we're not just gushing for the sake of it. The level of detail that's gone into creating Liberty City is impressive. If the rest of the city is as equally brimming with life, then experiencing this living, breathing environment will be one of the most immersive gaming experiences you're likely to have this year.

Regarding the still-to-be-announced multiplayer portion of the game we were told, "There will be online multiplayer but we're not creating an MMO." Anything on downloadable content? "It won't just be small add-on packs with new outfits. We won't disappoint," Rockstar promised.

The release date of October 19 for both Xbox 360 and PS3 is still standing firm. When asked if there's any chance of the game slipping, our Rockstar rep said, "We're good at hitting deadlines but I don't think we see one or two weeks late as being 'slippage'."

Since our preview has gone live Rockstar has contacted CVG to tell us that the game is 100 percent on target to hit its release date and that there will be no 'slippage'.

computerandvideogames.com
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Read all 17 commentsPost a Comment
If the next preview shows a car chase with some stunts, shooting, screaming civilians, quickly followed by some impressive explosions i may take more interest in this game. Otherwise, as far as i can see it plays the same as the previous ones. Call such-a-body, get a mission, kill people, rinse repeat.

I feel GTA IV needs to be a little more complex than the previous ones. I want to be able to start my own business selling Drugs, Pimping, Racketeering, Gang wars, etc, etc aswell as some wreckless violence, its all good. Have people on the pay roll, buy a club/casino/bar as a legitimate side of the business and expand untill i trully have controll of the city. 1/3 Gangsters (the PC game), 1/6 Gran tourisimo, 1/2 GTA.
__SpUtNiK__ on 24 May '07
so erm, where are the new pics then? these are like, so old!
Hurtgravy on 24 May '07
I've gotta say its looking great, I'm probably one of the only people in the world not to like GTA's move into 3-d. It seems to me as its become more realistic, its lost some of its appeal. Now it looks as dark and realistic as it does now, I'm a little worried as to whether they can keep the humor in there, that made the first 2 games great
totakeke on 24 May '07
so erm, where are the new pics then? these are like, so old!

Screens here are all from the source, not scans.

New ones here:

http://www.computerandvideogames.com/article.php?id=164747
CVG Gav on 24 May '07
I can see myself getting addicted all over again. I can't wait until this comes out on PC (probably another year's wait - *sigh*), as that's its true home.
Sir_Loin_Ofsteak on 24 May '07
Hmm, well the graphics certainly don't look particularly impressive.

Also, I love the way they released a screenshot in which the shopper's bag has disappeared partially into his own leg.

I'm not surprised, the only time the graphics were mildly impressive on a GTA game is on GTA 3 - but they are hardly known for their graphical prowess.
chris_gower on 24 May '07
NYC then what we saw

Then, than

... dude, check your grammer.
skuzmuffin on 24 May '07
The textures in those screenshots look terrible, e.g. the pic with the shopping bag clipping going through the guys leg, the ground looks a blurry mess, his jacket looks like the wrinkles are a painted on mess. the wall in Pic 7 is another blurry mess, but some o the other pix/buildings do look nice

I have a feeling as was said earlier that this will be the same rinse and repeat as before, i.e. GTA:SA with souped up gfx but i hope im wrong
lmimmfn on 25 May '07
NYC then what we saw

Then, than

... dude, check your grammer.

... dude, check your spelling
jayphex on 25 May '07
The GTA games have never been the graphical leaders, you can't have very high levels of detail and have that much AI etc wondering around with out putting a lot of strain on the system. Looks nicer than Saints Row and that was more than pretty enough imo. When did everyone become such graphics whores?
creamerybutter on 25 May '07
I don’t know what some people are expecting from the graphics but I think they look very, very impressive. With such a huge area and with all that’s going on around that you can interact with, oh, and no loading times, either you don’t understand the workings behind the “magic, moving pictures” or you're being a bit* un-realistic.

*Very
Mr_A_Hulse on 25 May '07
Honestly, what is wrong with some of you people? Do you like to have a moan just for the sake of it?! We're talking about a huge sandbox game, that's been described as "similar in scope to San Andreas". When you consider that, how can anybody complain about the graphics, which let's be honest, do look fantastic! What's that? Oh, you spotted a dodgy texture on a wall. Oh nooooo! Well there's no point in buying the game now, is there?! We may as well stick with Jet Set Willy on the Spectrum!
funkymonkey18 on 25 May '07
Honestly, what is wrong with some of you people? Do you like to have a moan just for the sake of it?! We're talking about a huge sandbox game, that's been described as "similar in scope to San Andreas". When you consider that, how can anybody complain about the graphics, which let's be honest, do look fantastic! What's that? Oh, you spotted a dodgy texture on a wall. Oh nooooo! Well there's no point in buying the game now, is there?! We may as well stick with Jet Set Willy on the Spectrum!

i agree, shut up the lot of u, who cares about the tiny little details that only the sad people like you notice anyway! the game is going to be amazing, so shut the f**k up!!!
clarke_1_@msn.co on 25 May '07
Looking forward to this game more and more.

I'm beginning to understand what Rockstar mean by immersive. I've a feeling I'll be glued to GTA4 when it comes out.
boskersrevenge on 25 May '07
This must really be the next level if I read this.
I think you will also feel this when you play it the first time,you will be overwhelmed and blown away,yet also still feel familiar with the game.
Koffie on 25 May '07
i would like to run my own empire and have the rpg elements in this game or better yet if they gave us multiple characters to play as and form gang alliances.love to be a yardie or triad.
splojgonxee on 26 May '07
SO heres what this game is going to be about

1) you play as Niko Bellic, who's an Eastern European Immigratn.

2)Your Cousin is called Roman (a nice guy but a liar)

3) you are not russian, but there will be russian gangs

4) Liberty City is closely modelled on present day New York City

3) There are no loading screens

4)Liberty City is roughly the size of San Andreas but is far denser

5)You'll be able to climb telephone poles, fire escapes and go inside skyscrapers and throw people off them

6) You will be able to race boats around the water ways.

7) its four boroughs and Jersey, but theres no Staten Island

CoolIts based on the rage engine that table tennis used

9)no planes, but yes choppers

10)make your own phone calls to structure your missions

11) there will be multiplayer but no massive multiplayer

12)its out october

13)We can expect to see exclusive GTA IV episodes for xbox 360 in 2008


This is just the basic rundown of what the game is about

im really looking forward to this and cant wait till the release date.

there is also a new carjacking animation witch looks really cool, Nikos will smash the driver seat window and unlock the car and hotwire it.

In the exclusive report for Xbox 360 official mag, all the buildings will not be acessible, only the important ones will.
jmorrison on 1 Jun '07
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