Is there a creature on earth more misunderstood than the humble town planner? They work hard all day, toiling for hours in the fields, trying to find that idyllic spot out in the sticks to place their town's fire station, and then they sit up all night stylus-tapping missiles into the face of hospital-munching giant apes. And for what, eh? An abusive bag o' mail1 stinkier than the dustbins you only collect once a fortnight. And for why? Because income tax hit 5%? We're telling you: next time Godzilla pops up to use your local theatre as a toilet, you're on yer tod, infidels.
Everybody loves a tyrant
After a few hours designing your dream town in SimCity, however, you'll want to send your own town's council a bouquet of flowers and a tin of Toblerone chunks. Because appeasing the whinge-happy inhabitants of your haphazardly designed city is next to impossible. But then, it's not really about them, is it? As anyone who's spent quality time with SimCity can tell any of the seven people worldwide who haven't, the joy in SimCity is by building up a thriving metropolis and then systematically tearing it down, either driving your subjects out with inhumane tax hikes or summoning a tornado to evict them forcefully - it's your city, after all.
See, it's much more like a toy than a game. Although there's progression in the sense that your successful designmanship (made up word) unlocks increasingly cool-looking buildings to incorporate into your city, it remains so that there's no solid goal here - just the relaxing knowledge that creating a beautifully symmetrical settlement, radiant with the excessive amounts of shrubbery and parkland that you doubled the ever-suffering local's income tax to fund, is its own reward.
It's the perfect handheld title, deep enough to engross you for months, but equally a flawless way to kill a few minutes on the bus. In which case there's no option but to give it a spectacular score of 100%. Hang on. You have to blow into the mic to put out fires? Oh, well. Nobody's perfect.
Like Theme Park, this is a welcome - and logical - reimagination for Nintendo DS. Feels great to be with the good guys, doesn't it, EA? Now bring back Syndicate.
Verdict Like Theme Park, this is a welcome - and logical - reimagination for Nintendo DS. Feels great to be with the good guys, doesn't it, EA? Now bring back Syndicate.
hear hear to that, syndicate would be a great ds game. quite liking the look of this, may pop down to the shops now to grab a copy.
I'm still waiting for Settlers on DS, its been delayed a whole year now and its still not due out until 28th Sep...its always the game i really want that gets delayed the most!
I'm still waiting for Settlers on DS, its been delayed a whole year now and its still not due out until 28th Sep...its always the game i really want that gets delayed the most!
Noooooooooooooooooo, I was going to take "The Settlers" to Ireland with me this Aug!! Guess it's "Sim City DS" insted.
I'm still waiting for Settlers on DS, its been delayed a whole year now and its still not due out until 28th Sep...its always the game i really want that gets delayed the most!
Noooooooooooooooooo, I was going to take "The Settlers" to Ireland with me this Aug!! Guess it's "Sim City DS" insted.
its US release date is still the 28 of july, just import it....
After reading about the fire and mic blowing and this sort of create and play, it made me think.... make, and I mean MAKE, a DS version of Black and White! That would be ace!
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You bet your backside mate. As for xcom, try getting rebelstar for the GBA. It's no xcom, but it's made by the same guys and just has the combat parts. Best of all, it's a tough cookie as well
The DS has some of the best games around at the moment
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