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SupCom: Expansion units in movie, screens

Forged Alliance units detailed - specifically the Cybran ones
The latest media barrage has been fired from THQ's PR cannon, this time deploying screens, movies - and oh yes; words, detailing the new units for the Cybran faction in Supreme Commander: Forged Alliance.

SupCom: Forged Alliance - CybranGameplay footage
1:00  Jesters; least intimidating units ever?
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We recently travelled to Gas Powered Games in Redmond to play the expansion (can't talk about that yet) and will have plenty more to tell you about that in due time. Until then, here's the Cybran run-down:

FIRE BEETLE - MOBILE BOMB
Mobile bomb. Must be moved into position and manually detonated.
The Brick - Armored Assault Bot
Amphibious assault bot. Capable of attacking land and naval units.

MEGALITH - AMPHIBIOUS MEGA BOT
Massive experimental bot. Equipped with dual proton cannons, AA defenses, torpedo launchers and anti-torpedo flares. Drops "eggs" that can be transformed into a single unit.
Cybran Air Units

JESTER - LIGHT GUNSHIP
Light gunship. Primary role is base defense. Effective against low-level ground units.

WAILER - HEAVY GUNSHIP
Heavy gunship armed with Nanite missiles, Disintegration Pulse lasers and a radar jamming suite. Offers direct fire support.Cybran Naval Units

BARRACUDA - SUB KILLER
Mid-level anti-naval unit. Equipped with mobile sonar stealth. Effective against surface vessels and submerged units.

CI:18 MERMAID - COUNTER-INTELLIGENCE BOAT
Unarmed counter-intelligence vessel. Equipped with stealth field that counters enemy sonar and radar.

HARMS - TORPEDO AMBUSHING SYSTEM
Submerged torpedo launcher. Capable of destroying the largest of enemy vessels.
Cybran Construction Units

HIVE - ENGINEERING STATION
Automatically repairs, reclaims, assists or captures any unit within its operational radius.
Cybran Intelligence Units

SOOTHSAYER - PERIMETER MONITORING SYSTEM
Offers complete line-of-sight within its operational area.

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