There's even more uncertainty surrounding the console versions of Unreal Tournament 3 this morning, as Epic president Mike Capps has stated that the deathmatch shooter is "just on PS3", casting the Xbox 360 port into shadow.
"Were just on PlayStation 3, so we get to focus on that platform," the Epic boss told Game Trailers.
Possibly speaking out of context, but then it wouldn't be too shocking if Epic decided the 2008-penned 360 port wasn't worth the effort (well, nothing would be too shocking after that BioWare news).
Either way, we're sure Epic won't waste any time in commenting on the news on its official forum. Publisher Midway wasn't around to field our calls but on it.
Earlier this month even more confusion surrounded the release of the PS3 version, which Midway says has been pushed back to 2008 and Epic assures could still be out before Christmas.
"Our goal is still to get the PS3 version of UT3 in stores before the end of 2007", said Mark Rein in a forums post. "However, we will only ship it once it's ready and is the best game we can deliver."
The PC demo was released this weekend, so look out for movies this afternoon. Perfect, because you're PC won't be able to handle it.
With p**s poor PS3 sales I can't see them turning this into a PS3 exclusive. Just like virtually everthing else, this will be on the 360 sooner or later.
That would be very odd, canning the 360 version at this late date to concentrate on the machine that, let's face it, has far less market penetration than its rival. I can't help but think that this has maybe been misquoted or something.
Comment on the PC Demo: "Perfect, because you're PC won't be able to handle it." WTF? the engine is mega optimized, have C&VG tried it??? runs absolutely brilliant on my 7800GTX everything maxed at 13..x7.. resolution 35-45FPS. Even everything maxed at 1680x1050 avg FPS is 27. It even runs faster than any of the other games out there using the Unreal 3 engine
The demo is great fun, i was only playing offline but had a blast all the same. Vehicle capture the flag was the most interesting in offline mode
it's very, very unlikely that UT3 won't come out for the Xbox 360 at some stage. even if it is at a slightly later date. 360 has a massive user base, aswell as the success of Live - they'd be silly not to!
With p**s poor PS3 sales I can't see them turning this into a PS3 exclusive. Just like virtually everthing else, this will be on the 360 sooner or later.
Maybe Sony just finally realised they need to start paying for those exclusives rather than just assuming they'll stay exclusive on their own.
Lol you fanboys really need to get a grip. Halo 3 is a fantastic game and i just finished it yesterday. But the overall experience felt short so maybe that was down to the size of disc's ms are using and why UT3 might not be released on 360 nothing to do with it not wanting to compete with halo 3. The Xbox elite should have used HD-DVD's instead of DVD's and there wouldn't of been a problem over the release of UT3 MS being cheap in my opinion meaning Xbox gamers will more than likely miss out on future games that too big for DVD's.
Lol you fanboys really need to get a grip. Halo 3 is a fantastic game and i just finished it yesterday. But the overall experience felt short so maybe that was down to the size of disc's ms are using and why UT3 might not be released on 360 nothing to do with it not wanting to compete with halo 3. The Xbox elite should have used HD-DVD's instead of DVD's and there wouldn't of been a problem over the release of UT3 MS being cheap in my opinion meaning Xbox gamers will more than likely miss out on future games that too big for DVD's.
Mark Rein has been saying for ages that they wouldn't be developing UT3 for the Xbox 360 until Microsoft relaxed a abit and weren't so bloody mercenary. That and the sheer size of UT3 means they'd have to spread it over 2 discs on the 360.
Unless MS stops demanding that Epic charge for extra content for their games I doubt we're going to see any new Epic games on the 360.
Comment on the PC Demo: "Perfect, because you're PC won't be able to handle it." WTF? the engine is mega optimized, have C&VG tried it???
The game laughed at Stu's home PC but works on our ninja gaming machine in the office a treat!
lol, Stu must have a 4 year old Dell, if its not he should install the latest nvidia/ati drivers, i expected it to run like crap on my rig( which is great apart from my 7800gtx ) but i was pleasantly surprised and thats even on Vista cos Vista ate my XP partition
However ill not knock you guys giving info on performance of PC titles, in fact id like to see more of it especially with the reviews
I had a few goes on this last night and what a time warp, extremely boring maps that look and feel exactly the same and many many numerous games that have preceeded it, talk about stuck in a rut.
After playing the PC demo for a couple of hours I sadly have to say that they would be better off not bothering with a 360 version. The game is basically multiplayer-only with a tacked on single player. That means that it has to compete with the likes of Halo 3, COD4, Team Fortress 2 and many more. That's too much competition for a series that sold poorly on the Xbox 1.
I had a few goes on this last night and what a time warp, extremely boring maps that look and feel exactly the same and many many numerous games that have preceeded it, talk about stuck in a rut.
Its exactly how i expected it, i.e. a CS/HL2 deathmatch style game and pretty much the same as UT2004. I think its great( cant try online yet though ), especially the vehicle CTF, it looks amazing flying over the suspension bridge, and theres a great sense of oh $hit! when your legging it with the flag
p**s poor PS3 sales? I have two friends who work in two different gaming shops and they tell me that the recent price drop is making the PS3 sell like hotcakes! So much that they said they sold more PS3 games this week than 360 games!
p**s poor PS3 sales? I have two friends who work in two different gaming shops and they tell me that the recent price drop is making the PS3 sell like hotcakes! So much that they said they sold more PS3 games this week than 360 games!
The tide is turning...... finally.
Yeah, all 60gb PS3s my local HMV are all sold out.
Lol you fanboys really need to get a grip. Halo 3 is a fantastic game and i just finished it yesterday. But the overall experience felt short so maybe that was down to the size of disc's ms are using and why UT3 might not be released on 360 nothing to do with it not wanting to compete with halo 3. The Xbox elite should have used HD-DVD's instead of DVD's and there wouldn't of been a problem over the release of UT3 MS being cheap in my opinion meaning Xbox gamers will more than likely miss out on future games that too big for DVD's.
I have a 3 year old PC running a 512MB 7600GT. Will I handle it?
Been a big fan of Unreal T since the first one. If it's more of the same it's not a bad thing in my opinion. Never enjoyed it much online though because the online matches weren't evenly matched.
Prefer to play it using private games with my friends. I still play Unreal 2004 to this day (Not online though due to my recent lack of net .)
Lol you fanboys really need to get a grip. Halo 3 is a fantastic game and i just finished it yesterday. But the overall experience felt short so maybe that was down to the size of disc's ms are using and why UT3 might not be released on 360 nothing to do with it not wanting to compete with halo 3. The Xbox elite should have used HD-DVD's instead of DVD's and there wouldn't of been a problem over the release of UT3 MS being cheap in my opinion meaning Xbox gamers will more than likely miss out on future games that too big for DVD's.
Half Life? Just thought i'd throw that out there.
1 disc.
LOL MS didn't use HD-DVD or Blu-Ray for a reason and that's because it isn't worth the extra Ł100 it would put on the 360. However, I will admit that we are finally getting to the stage where developers can't just throw their lazy code onto a DVD9 disc and not come close to filling it. These days developers have to develop special tools to allow them to compress files and optimize their code, which should result in a more fine tuned end product. Compare that to PS3, which thanks to Blu-Ray has made the console an extra Ł100 more expensive. Then you also give developers the opportunity to be lazy with the code meaning they are more likley to not meet deadlines due to just slapping it on disc compared to the anal look through the 360 version has to get.
Also, as some one pointed out, The Orange box, which includes Half Life 2, Episode 1, Episode 2, Portal and Team Fortress is all on one disc coming it at just over 6GB, which shows whats capable if you have a developer that knows what they are doing.
Lol you fanboys really need to get a grip. Halo 3 is a fantastic game and i just finished it yesterday. But the overall experience felt short so maybe that was down to the size of disc's ms are using and why UT3 might not be released on 360 nothing to do with it not wanting to compete with halo 3. The Xbox elite should have used HD-DVD's instead of DVD's and there wouldn't of been a problem over the release of UT3 MS being cheap in my opinion meaning Xbox gamers will more than likely miss out on future games that too big for DVD's.
Half Life? Just thought i'd throw that out there.
1 disc.
LOL MS didn't use HD-DVD or Blu-Ray for a reason and that's because it isn't worth the extra Ł100 it would put on the 360. However, I will admit that we are finally getting to the stage where developers can't just throw their lazy code onto a DVD9 disc and not come close to filling it. These days developers have to develop special tools to allow them to compress files and optimize their code, which should result in a more fine tuned end product. Compare that to PS3, which thanks to Blu-Ray has made the console an extra Ł100 more expensive. Then you also give developers the opportunity to be lazy with the code meaning they are more likley to not meet deadlines due to just slapping it on disc compared to the anal look through the 360 version has to get.
Also, as some one pointed out, The Orange box, which includes Half Life 2, Episode 1, Episode 2, Portal and Team Fortress is all on one disc coming it at just over 6GB, which shows whats capable if you have a developer that knows what they are doing.
Let's talk about it again in 2 years time. Games will be bigger by then - Bigger than DVD.
I had a few goes on this last night and what a time warp, extremely boring maps that look and feel exactly the same and many many numerous games that have preceeded it, talk about stuck in a rut.
Its exactly how i expected it, i.e. a CS/HL2 deathmatch style game and pretty much the same as UT2004. I think its great( cant try online yet though ), especially the vehicle CTF, it looks amazing flying over the suspension bridge, and theres a great sense of oh $hit! when your legging it with the flag
Granted.
I just expected some kind of progression that's all.
Does what it does very well though (but no better than many older rivals, imo)
Let's talk about it again in 2 years time. Games will be bigger by then - Bigger than DVD.
In 2 years time this generation will only have a year or so left before its replaced. Will that really justify the inclusion of Blu-Ray? Personally I think its been used a generation too early and has only been included to try and make it the dominate media format rather than to actually benefit games. The PS3 also won;t be able to take full advantage of the format due to its low memory capacity.
I just expected some kind of progression that's all.
Does what it does very well though (but no better than many older rivals, imo)
Thats true, but if you look at the Counterstrike heads, i think they'll still be playing it in 2050 and that game will never change, hell even the weapons buying thing that they added recently caused all the fanboys to go crazy about it.
The feeling i got with the Vehicle CTF was that it felt very very like ET:QW but less strategic
'PS3 HAS no good exclusives. another for 360 w00t'
or
'Ps3 has no good games. screw BD'
But because its on ps3 1st, 360 owners claim not to have been interested in it, or for it to not be very good.
Who claimed not to be interested in it? Only the PC gamers who have downloaded the demo have made any comments about it. Mind you, you would have probably posted this even if it was the first comment.
Patrice Desilets is the creative director of Assassin’s Creed. He told Pro-G, “Both have their own challenges. Right now we have a big challenge on the 360 to make it fit on a DVD, to put five languages, to put all the data on eight gigs. On the Blu-ray side we’re really good, but then the memory is quite different. How we handle memory is really different between the two machines and we’re struggling right now on the PS3. But we have people who are really dedicated and we’re having help from Microsoft on one side and Sony on the other side to have the same quality on both systems. It really depends on the week basically as to who is best.”
The 360 has only been out for almost 2 years and already DVD is becoming a problem. I'm willing to bet this is the reason why UTIII isn't coming out on the 360. Same reason for MGS4. The memory issue on the PS3 just seems to be a learning curve while the storage capacity on a DVD can't be changed. For those that say that memory is an issue on the PS3, just take one look at the MGS4 gameplay footage and tell me how that affects the game. Check link below. http://media.ps3.ign.com/media/714/714044/vids_4.html
Patrice Desilets is the creative director of Assassin’s Creed. He told Pro-G, “Both have their own challenges. Right now we have a big challenge on the 360 to make it fit on a DVD, to put five languages, to put all the data on eight gigs. On the Blu-ray side we’re really good, but then the memory is quite different. How we handle memory is really different between the two machines and we’re struggling right now on the PS3. But we have people who are really dedicated and we’re having help from Microsoft on one side and Sony on the other side to have the same quality on both systems. It really depends on the week basically as to who is best.”
The 360 has only been out for almost 2 years and already DVD is becoming a problem. I'm willing to bet this is the reason why UTIII isn't coming out on the 360. Same reason for MGS4. The memory issue on the PS3 just seems to be a learning curve while the storage capacity on a DVD can't be changed. For those that say that memory is an issue on the PS3, just take one look at the MGS4 gameplay footage and tell me how that affects the game. Check link below. http://media.ps3.ign.com/media/714/714044/vids_4.html
So compressing for lack of memory is a learning curve but compression for storage can't be changed? Ever heard of floppy discs? What is the point of your post anyway? This has already been said and discussed. Surely that the xbox is 'suffering' after two years due to compression whilst the PS3 is suffering now is actually a testomony to the 360? Posting a video from one game to prove an irrelevant post is frankly embarressing. Both consoles have their ups and downs. Stop trying to prove something to everyone, just to help prove it to yourself.
Patrice Desilets is the creative director of Assassin’s Creed. He told Pro-G, “Both have their own challenges. Right now we have a big challenge on the 360 to make it fit on a DVD, to put five languages, to put all the data on eight gigs. On the Blu-ray side we’re really good, but then the memory is quite different. How we handle memory is really different between the two machines and we’re struggling right now on the PS3. But we have people who are really dedicated and we’re having help from Microsoft on one side and Sony on the other side to have the same quality on both systems. It really depends on the week basically as to who is best.”
The 360 has only been out for almost 2 years and already DVD is becoming a problem. I'm willing to bet this is the reason why UTIII isn't coming out on the 360. Same reason for MGS4. The memory issue on the PS3 just seems to be a learning curve while the storage capacity on a DVD can't be changed. For those that say that memory is an issue on the PS3, just take one look at the MGS4 gameplay footage and tell me how that affects the game. Check link below. http://media.ps3.ign.com/media/714/714044/vids_4.html
So compressing for lack of memory is a learning curve but compression for storage can't be changed? Ever heard of floppy discs? What is the point of your post anyway? This has already been said and discussed. Surely that the xbox is 'suffering' after two years due to compression whilst the PS3 is suffering now is actually a testomony to the 360? Posting a video from one game to prove an irrelevant post is frankly embarressing. Both consoles have their ups and downs. Stop trying to prove something to everyone, just to help prove it to yourself.
I was just commenting on the first post of this forum. Don't be mad floppy disc boy just because UTIII isn't coming out on the 360. It's ok buddy. Can't win them all.
Patrice Desilets is the creative director of Assassin’s Creed. He told Pro-G, “Both have their own challenges. Right now we have a big challenge on the 360 to make it fit on a DVD, to put five languages, to put all the data on eight gigs. On the Blu-ray side we’re really good, but then the memory is quite different. How we handle memory is really different between the two machines and we’re struggling right now on the PS3. But we have people who are really dedicated and we’re having help from Microsoft on one side and Sony on the other side to have the same quality on both systems. It really depends on the week basically as to who is best.”
The 360 has only been out for almost 2 years and already DVD is becoming a problem. I'm willing to bet this is the reason why UTIII isn't coming out on the 360. Same reason for MGS4. The memory issue on the PS3 just seems to be a learning curve while the storage capacity on a DVD can't be changed. For those that say that memory is an issue on the PS3, just take one look at the MGS4 gameplay footage and tell me how that affects the game. Check link below. http://media.ps3.ign.com/media/714/714044/vids_4.html
So compressing for lack of memory is a learning curve but compression for storage can't be changed? Ever heard of floppy discs? What is the point of your post anyway? This has already been said and discussed. Surely that the xbox is 'suffering' after two years due to compression whilst the PS3 is suffering now is actually a testomony to the 360? Posting a video from one game to prove an irrelevant post is frankly embarressing. Both consoles have their ups and downs. Stop trying to prove something to everyone, just to help prove it to yourself.
I was just commenting on the first post of this forum. Don't be mad floppy disc boy just because UTIII isn't coming out on the 360. It's ok buddy. Can't win them all.
If i wanted it I'd get it for the PC. Anyway, it is coming out for the 360. Although I don't see what that matters to me. Once again making your posts irrelevant.
Patrice Desilets is the creative director of Assassin’s Creed. He told Pro-G, “Both have their own challenges. Right now we have a big challenge on the 360 to make it fit on a DVD, to put five languages, to put all the data on eight gigs. On the Blu-ray side we’re really good, but then the memory is quite different. How we handle memory is really different between the two machines and we’re struggling right now on the PS3. But we have people who are really dedicated and we’re having help from Microsoft on one side and Sony on the other side to have the same quality on both systems. It really depends on the week basically as to who is best.”
The 360 has only been out for almost 2 years and already DVD is becoming a problem. I'm willing to bet this is the reason why UTIII isn't coming out on the 360. Same reason for MGS4. The memory issue on the PS3 just seems to be a learning curve while the storage capacity on a DVD can't be changed. For those that say that memory is an issue on the PS3, just take one look at the MGS4 gameplay footage and tell me how that affects the game. Check link below. http://media.ps3.ign.com/media/714/714044/vids_4.html
So compressing for lack of memory is a learning curve but compression for storage can't be changed? Ever heard of floppy discs? What is the point of your post anyway? This has already been said and discussed. Surely that the xbox is 'suffering' after two years due to compression whilst the PS3 is suffering now is actually a testomony to the 360? Posting a video from one game to prove an irrelevant post is frankly embarressing. Both consoles have their ups and downs. Stop trying to prove something to everyone, just to help prove it to yourself.
I was just commenting on the first post of this forum. Don't be mad floppy disc boy just because UTIII isn't coming out on the 360. It's ok buddy. Can't win them all.
If i wanted it I'd get it for the PC. Anyway, it is coming out for the 360. Although I don't see what that matters to me. Once again making your posts irrelevant.
I love making these Xbox fanboys tremble. It's so easy these days. Once you get them cornered, they jump on the PC bandwagon. Nice try irrelevant nino, but too bad your ass got... ssaaackeed.
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