A beta version of the UT3 patch is out, and it's awesome for at least two reasons. 1) It fixes lots of complaints we and other UT fans had about the awkward and over-restrictive menu and server browser, and b) it's backwards compatible.
That would be a total no-brainer in any other area of software design, but it's so rare in game patches that I'm actually going to have to explain what it means. It means you can still play with people who don't have the patch. That curious sound is the collective jaws of Valve, DICE and Blizzard hitting the floor.
Though there are a few bug fixes and balance tweaks, the majority of the changes are direct responses to fan complaints about perceived consolification and, quite clearly, my review. Three of my complaints have been at least partially addressed: death messages now clearly state which weapon killed you, the scoreboard shows the ping for all players (provided the server's running the patch, duh) and the server browser is almost usable. Almost. You still can't browse all gametypes at once, which given that there are only about nine populated servers for each mode at the moment is rather irritating.
And our biggest complaint still stands: the bots are idiots at Warfare, the best game mode. Sure, you can't overhaul AI in a patch. But that's not necessary: all we need is a way to order the bots to leave the orb alone, and their incompetence would hardly matter. You can still get that extra 1% you need to break into the nineties, Epic. Come on, you can do it.
Still Epic have made me, and the rest of their community, rather chuffed. My favourite thing in the patch is sort of a niche pleasure, but you should try it nonetheless. Check 'record demo' when playing a match against bots, then load it up from the Community tab in the main menu. At the console (Tab), type "slomo 0.1" and then "showhud". You can now watch your heroics in bullet-time, and screenshot them from any angle in all their beautiful HUD-free glory.
In fact, you can use the reverse trick to make yourself look awesome: play a game with slomo set to 0.1, then play the demo back at full speed ("slomo 5"). You are now a pro gamer. Send this demo to Fatal1ty and he will wire you his gaming millions, crying.
That's why I'm getting PS3 version of UT3 - PC games can be pain in the bottom!
And you honestly think the PS3 version will be any different?
Yeah ok they may include these fixes but the amount of patches and fixes released for dodgy servers and whatnot on consoles lately far exceeds anything ive had to download this month
As far as I'm aware, Epic made the PS3 (and probably the 360 version too) slower. Because the game is way too intense at the speed it is right now for the PC.
That's why I'm getting PS3 version of UT3 - PC games can be pain in the bottom!
Patches and poor first day performance is something that will go hand in hand with the newer consoles ability to download content from the internet. So say hello to p**s poor post release support, terrible off the shelf performance and hour upon hour of patch downloading if you ever want to go online. You can see that it's already started with certain titles. Rough with the smooth.
As far as I'm aware, Epic made the PS3 (and probably the 360 version too) slower. Because the game is way too intense at the speed it is right now for the PC.
20% slower, yes. That is the default, it might be customisable.
As far as I'm aware, Epic made the PS3 (and probably the 360 version too) slower. Because the game is way too intense at the speed it is right now for the PC.
It's not because of any console or controller related issues, it's because it's been scientifically proven that console gamers' brains actually run 20% slower than PC users'.
As far as I'm aware, Epic made the PS3 (and probably the 360 version too) slower. Because the game is way too intense at the speed it is right now for the PC.
It's not because of any console or controller related issues, it's because it's been scientifically proven that console gamers' brains actually run 20% slower than PC users'.
That's what playing Halo does to you...
Eh....Duh.....I ...dont....get....it?
Lets not turn this into another my Dad's bigger than your Dad(even if mine is!)
You're supposed to ignore me when I'm obviously deliberately baiting people, not encourage me.
Yeah, I'm a multi-console owner as well as a PC gamer, and I was there buying Halo 3 at midnight for my X360, just like every other sad bastard with too much spare time. I just can't resist such an easy bit of trolling.
(Although, according the games industry, console gamers are slow and dumb. Just look what they do to these games when they make the console versions...)
That's why I'm getting PS3 version of UT3 - PC games can be pain in the bottom!
I know nothing about the PS3 version. Are you saying everything that this patch provides is already in the PS3 version?
I like the sound of the bullet time and the fact that the patch is backwards compatible is great, it may not matter that much since most of the time patches are easy to get hold of, but frustrating when its a big patch (100mb) and you can only get it from some crap website that lets you download at 20k/s.
That's why I'm getting PS3 version of UT3 - PC games can be pain in the bottom!
Poor ignorant fool.
As an ex-'ardcore PC gamer, I'd rather spend less than £300 on a console that lasts five to six years with largely stable/optimised gaming support than spend that amount every two to three years on keeping a PC up to date because Microsoft has seen fit to bring out a new version of Direct X. Still, there's room for everyone in this big ol gaming world.
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