You've no doubt read that new content for Bioshock is out this week, and as it turns out it's actually out today. In fact, it's being released at midnight PST, which is 8am here - so it's literally minutes away.
Both PC and 360 versions of the critically acclaimed shooter (review) are being updated, with new Gene Tonics and Plasmids among the presents and the ability to disable the Vita Chamber.
- Added the following plasmids and gene tonics: Sonic Boom, Sonic Boom 2, Eve Saver, Machine Buster, Machine - Buster 2, Vending Expert, Vending Expert 2 - Added an Option to disable the Vita-Chambers for added difficulty - Added support for a walk toggle keybind - Added Horizontal FOV Lock option - Fixed mouse acceleration issues - Fixed reserved keys not functioning properly when keys are unbound - Fixed multiple cases of keys not allowing a rebind - Re-added the Human Inferno tonic - Changed behavior of subtitles so that inappropriate queuing does not occur - Changed functionality of keybinding lookup to only search in the current input context when finding bindings for in-game display - Added rendering support for TripleHead2Go - Atlas VO volume increased for German releases - Fixed issue of subtitles not clearing correctly occasionally - Fixed issue causing long hitches or hangs when accessing certain interface screens, machines, and the hacking minigame - Fix for a potential situation in Recreation where taking a picture of Cobb is impossible if his body gets stuck behind a fallen pillar - Fixed subtitle timings to more accurately match the on screen audio - Fixed issue causing stuttering audio when using Windows Vista - Fixed issue with characters squirming and wiggling after death - Fixed blood decals and other projectors not showing up on ATI hardware - The "Enable EAX" option is now greyed out when EAX-capable hardware is not present - Fixed audio issues stemming from having a Speaker Setting in Windows that was invalid for the current sound card - Removed erroneous "Reload" binding in a no-weapons context - Fixed incorrect Training Message concerning bots who are friendly to enemy AIs - Fixed incorrect Training Message when shooting a Mimic - Fixed refresh rate being locked at 60hz in DX10 mode - Fixed VSync disabling in DX10 mode
XBOX 360 TITLE UPDATE FIXES AND FEATURES
- Added widescreen option: Horizontal FOV - Fix for rare case where a partial cache is not cleared - Increased Atlas' volume in German - Fix for GUI sounds not playing during heavy action - Fix for not being able to take picture of Cobb in Rec - Possible fix for pauses or hangs when opening flash bink movies - Fix for switching difficulty breaking achievement - Fix for small texture streaming bug - Fix for rare hang when a lot of things are going on at once
XBOX 360 DOWNLOADABLE CONTENT
- Added Disable Vita Chamber option - Plasmid Pack is included in this DLC (Machine Buster 1 & 2, Vending Expert 1 & 2, Sonic Boom 1 & 2, EVE Saver) - 100 point achievement for beating game without Vita Chamber called "Brass Balls"
How to do it: Must beat game on Hard Must not use a Vita Chamber (you can always roll back to an earlier save) The Vita Chamber Disabled option can be on or off as long as you don't resurrect
About time, though i was expecting more than just one plasmid and a few rubbish gene tonics, pretty dissapointing actually.
I was looking forward to cracking out this game again to hammer some splicers but it hardly seems worth it now. Might have a look when I have finshed Mass Effect and Assissans Creed.
It's not a bad update but it would have been cool if they had introduced the 'Houdini' plasmid where the player can transport themselves to different points in the level like we saw in some of the earlier BS movies.
I'll probably replay the game on hard without the Vita chamber as I didn't really use them that much anyway!
I'm guessing there'll be more content eventually, most likely premium to make use of the last 150 achievement points that can be used for downloadable content.
Anybody else getting an error? Xbox Live GOLD members only!? WTF Microsoft. no becuse we can afford gold membership
I paid full price for Bioshock (£40), and have waited for months for the darn patch. I should get the DLC the same time as everybody else.
If MS wants to reward GOLD subscribers (people who pay for something that in my opinion should be free), give them a free theme or one of those 80px gamer pics. I paid for the game, I should get the patch.
Anybody else getting an error? Xbox Live GOLD members only!? WTF Microsoft. no becuse we can afford gold membership
I paid full price for Bioshock (£40), and have waited for months for the darn patch. I should get the DLC the same time as everybody else.
If MS wants to reward GOLD subscribers (people who pay for something that in my opinion should be free), give them a free theme or one of those 80px gamer pics. I paid for the game, I should get the patch.
yeah ur right actually but the dlc is crap anyway
Well sorry, but I think you're wrong. Gold membership gives you online gaming and access to exclusive dlc. That's what it's always done, so stop complaining.
If you want a sub-standard online package, just because you should get everything for nothing, by all means get the free PSN. Not all of the best things in life are free you know.
I would rather they released the SDK so people could make their own plasmids / tonics / levels for it, 'm sure people could think up of a few new things for it.
I'm guessing you'll have to wait a week before you can get the content on a silver account, apparently it's the same with the free themes that you can download for the Xbox originals.
Well sorry, but I think you're wrong. Gold membership gives you online gaming and access to exclusive dlc. That's what it's always done, so stop complaining.
Uh, no it's not. I've been a Silver member since June and have never had any DLC blocked off, except for that which everyone has to pay for. This is a real low move by Microsoft, especially since it came completely out of the blue.
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