Login to access exclusive gaming content, win competition prizes
and post on our forums. Don't have an account? Create one now!
Why should you join?
Click here for full benefits!
Follow our Twitter feedHeavy Rain preview is in the house(!)
SIGN IN/JOIN UP
GamesForumsCheatsVideo
3D laptops shown by Nvidia | MW2 smashes Call of Duty 4 | Steam dominates 70% of PC download market | Modern Warfare 2 video shows new gameplay modes? | New Halo, Shadow Complex and Gears... on cards | Dark Elves enter the Blood Bowl arena | Dragon Age: Origins DLC revealed | StarCraft 2 gameplay screenshots | Aliens vs. Predator WILL support dedicated servers | Modern Warfare 2 zombies could've happened | Kane & Lynch 2 gameplay info is in | BioShock 2 special edition detailed | Star Trek Online beta details | Modern Warfare 2 gameplay modes uncovered | LOTRO: Siege of Mirkwood: epic story screens | "Huge" Epic Games announcement teased | MW2: a record number of records? | Dragon Age: Origins new secret revealed? | Monkey Island: Threepwood rises! | Left 4 Dead 2 DLC teased? | EA made "right decision" closing Pandemic, says ex-employee | Epic Supreme Commander 2 video | AvP pre-order gifts detailed | Third Call of Duty team formed? | Modern Warfare 2 breaks more records
All|PC|PlayStation|Xbox|Nintendo|Download PC Games
Search CVG
Computer And Video Games - The latest gaming news, reviews, previews & movies
CVG Home » PC » Previews
PreviousWarhammer Online: Age of Reckoning PCSpace Siege PCNext

Brothers in Arms: Hell's Highway

7.62 BAR pile-up
There's something inherently sensible about the Brothers in Arms games - in the nicest possible way. Despite all the bullets and drama they never lose their head; they always seem a few steps ahead of you.

Case in point: one of the first things I found out about Hell's Highway was that the first proper level begins with an airdrop of the 101st Airborne Division. Immediately I imagined the same night sky filled with transport planes and flak fire that I've played and seen in a good dozen games and movies.

Instead, the cutscene opened on a sunny day with squads packed into gliders being tugged through the air by other planes, before their cables were detached and they drifted to Earth. The whole thing looked so calm, even peaceful. Which made it a bit startling when I saw that some of the gliders were on unavoidable collision courses with trees.

But the reason this is great isn't just because it plays with your perception of WWII. It's great because it actually happened. While other WWII games tend to pilfer their set-pieces from films, Gearbox care deeply about authenticity and this gives them a wealth of ideas to play with.

So it's no secret that the plot of Hell's Highway closely follows the events of Operation Market Garden. As part of the Allied airborne force you have to capture a road (known as Hell's Highway, would you believe) that leads through Holland so the British Armoured Corps can roll in and end the war by Christmas 1944.

Since this didn't happen (spoilers!) you might be guessing that this BiA is bleaker than before, and from what we've seen you'd be right. Hero Matt Baker's struggling to come to terms with the responsibility of his new promotion, and while there are many familiar faces in his squad, it's safe to assume there won't be so many at the end.

Still, nothing's going to stop you trying to protect your boys, and with Hell's Highway we're getting more options than ever when it comes to combat. BiA games don't just ask you to point your rifle and pull the trigger - you've got a squad to cause trouble with. The basic infantry tactic of pinning, by firing at a soldier until he cowers behind cover, and then flanking him with a second group is a realistic thrill.

Now you'll often have two-man heavy-weapon teams armed with a machinegun or bazooka to order around alongside regular assault squads. While you can heft their weapons yourself, that makes for a lonely, hernia-ridden life, so you'll want to keep those guys safe. More fragile still is the radio operator, who you'll be able to use to call in air-strikes.

As for the game's all-important cover, it's now a little more temperamental. Tables or fences can be shredded by bullets, and rockets will blow apart sandbags.
Finally, if you're only interested in saving your own hide, you can look forward to being able to go prone, and the new player cover system lets you press yourself against stuff like a pervert (like in Rainbow Six: Vegas).

But what's really nice is the way Hell's Highway deals with health. A single bullet is all it takes to put you out of action, but you'll know the bullet's coming because the more exposed you are the more red and narrow your vision becomes. As well as making you keep your head down, I felt this brought me closer to my men.

So: lots of small advances rather than a sweeping revolution. But that's hardly a worry when you're dealing with as solid a series as this. If Gearbox put out a Brothers in Arms game after this without some major changes we might start raising eyebrows, but for now, third time's the charm.

PC Gamer Magazine
// Interactive
Share this article:  
Digg.comFacebookGoogle BookmarksN4GGamerblips
del.icio.usRedditSlashdot.orgStumbleUpon
 
Read all 3 commentsPost a Comment
I think the new system of death is brilliant, instead of you having to actually die to learn about a danger, you are warned with the HUD, this is brilliant, and it could help limit the frustration factor a lot, I hope more games adopt this idea.

I loved BiA on PC, so I am looking forward to this (probably get it for 360), it has a nice balance between squad play, realism and fun.
funkyjack on 29 Jan '08
I think the new system of death is brilliant, instead of you having to actually die to learn about a danger, you are warned with the HUD, this is brilliant, and it could help limit the frustration factor a lot, I hope more games adopt this idea.

I loved BiA on PC, so I am looking forward to this (probably get it for 360), it has a nice balance between squad play, realism and fun.

Me too, never actually bought a WW2 shooter (i know i know) so it will be a nice change for me. Hope it gets the pulse going like COD4 does.
myoldfruity on 29 Jan '08
Why should there be any major changes? Confused The core gameplay has to remain the same, I think but there should be more and more options and features in future titles, but that's all.
Necros on 5 Feb '08
Read all 3 commentsPost a Comment
// Related Content
Previews:
Interviews:
News:
More Related
// The Best ofCVG
Click here to subscribe to Official Nintendo magazine.
News | Reviews | Previews | Features | Interviews | Cheats | Hardware | Forums | Competitions | Blogs
Top Games: Unreal Tournament III | Football Manager 2007 | Medieval 2: Total War | The Witcher 2: Assassins of Kings | World of Warcraft: Cataclysm | Tiger Woods PGA Tour Online
Left 4 Dead 2 | Call of Duty: Modern Warfare 2 | Guitar Hero 5 | BioShock 2 | Fallout: New Vegas
Top Reviews: Left 4 Dead 2 | Tropico 3 | Call of Duty: Modern Warfare 2 | Dragon Age: Origins | Football Manager 2010 | Championship Manager 2010
Borderlands | Risen | Operation Flashpoint: Dragon Rising | Champions Online | Need for Speed: Shift
Copyright 2006 - 2009 Future Publishing Limited,
Beauford Court, 30 Monmouth Street, Bath, UK BA1 2BW
England and Wales company registration number 2008885