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Miyamoto says GameCube pad "really underwhelmed"

Nintendo legend holds his hands up to Famitsu
Mario man Shigeru Miyamoto has delved into Nintendo's past to discuss where the company might be going in the future.

Frank and honest in his answers, Miyamoto criticised the GameCube controller and how his ambivalence towards it made him consider the problems in the gaming industry in general.

"We made it as a culmination of everything leading up to it, but it really underwhelmed. This line of thinking doesn't give us anything else to shoot for, does it?

"The GameCube controller is a product of us feeling that, without this or that, people wouldn't be able to play the games we make.

"But then we realised that was a problem, that we were thinking based on that controller as the premise."

Miyamoto went on to explain the two main ideas behind the DS. "The first was something Mom won't hate," he said.

"It had always been that if your Mom caught you playing Mario she would frown, but if she walked in while you were watching a Disney movie she'd be all smiles".

"The other theme was 'making it so you could bring the system to school.' Why can't a game system help out at school, right?

"I wanted to make titles like [the Japanese/kanji dictionary released only in Japan] even if they didn't sell. If we could succeed in getting them out there and take that next step, people might be able to take their DS's out into public or to school."

Miyamoto also tackled questions about the Wii Fit peripheral, saying, "If it continues to gain popularity overseas, that's something I look forward to, since it means more Wii Balance Board titles might come out."

Finally, he hinted at where he sees the DS going in the future. "Once people can use it in a wide range of public places, we could probably set up servers and create a good environment that links together play at home and play on the go-then work game technology into that.

"When you take your DS out on the town, you'll be able to do all kinds of fun things with it in public spaces. This year we plan to challenge ourselves with that kind of system."

[Translated by 1up]

Check out our Best Pads Ever feature here.

computerandvideogames.com
// Interactive
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frankly i thought the gamecube controller was utter crap and felt like a toy with no weight to it, fine if youre 4 or 84 i guess
lmimmfn on 31 Jan '08
There were a few issues with the Gamecube pad - the D-pad itself was practically useless, as was the yellow C-stick thing - trying to tranfer the N64's C-buttons onto a stick just didn't work. Though I personally think no one has got a D-pad right since the SNES/Megadrive days - Sony have come close. The shoulder buttons could sometimes feel slightly dodgy on the Gamecube pad aswell. But apart from that, it was a nice, comfortable controller Razz

I love my DS Cool
ginsin on 31 Jan '08
Apart from the c-stick, the GameCube pad was the most comfortable of the lot.

Alright - the shoulder buttons feel a bit cheap, but the only other thing that makes it feel like a toy is the dodgy Tomy colour scheme.
AndyR on 31 Jan '08
frankly i thought the gamecube controller was utter crap and felt like a toy with no weight to it, fine if youre 4 or 84 i guess

In my opinion the gamecube controller was the best controller available until the 360 pad was launched. The D-pad was a little too small but everything else was great and the Wavebird was amazing!

The 360 pad is the best pad to date although the d-pad is rubbish.

The less said about the ps controller the better.....
leefear1 on 31 Jan '08
I loved my wavebird, but that was because it was heavier than your standard gamecube pad.
I hated the D pad, but to be honest, how often did it need to be used? The control stick covered me just fine for anything I was doing on my gamecube.
Personally I didn't have a problem with the C stick and saw it as quite a good substitute for the C buttons on the n64 which were by and large quite useless.
Also, the ABXY button arrangement on the gamecube was brilliant, I personally HATE playstation pads just because the buttons are less accesible in comparison. It was only when I started using my wavebird that I had a problem with the playstation pads might I add. But then again, as soon as I bought a gamecube, my PS2 became mostly a dvd player.
RLRL_ on 31 Jan '08
frankly i thought the gamecube controller was utter crap and felt like a toy with no weight to it, fine if youre 4 or 84 i guess

In my opinion the gamecube controller was the best controller available until the 360 pad was launched. The D-pad was a little too small but everything else was great and the Wavebird was amazing!

The 360 pad is the best pad to date although the d-pad is rubbish.

The less said about the ps controller the better.....
except from the z button i liked the camecube pad. the notches round the analogue sticks were great for precision when playing games like tiger woods. 360 is defo the best pad around the now except for the d-pad. and vice versa for the ps pad. pes is still best played on a d-pad and unfortunatly the ps3's d-pad is still the best there is, just a pity about the game.
ensabahnur on 31 Jan '08
Apart from the c-stick, the GameCube pad was the most comfortable of the lot.

Alright - the shoulder buttons feel a bit cheap, but the only other thing that makes it feel like a toy is the dodgy Tomy colour scheme.

That's what I said! For genres like the FPS, which the Gamecube wasn't exactly famous for, the controller weren't too clever then. For the games that mattered though, like Zelda and Mario Kart, it was perfect.

It's taken a number of years, but I finally see what Nintendo do - they make a controller first and foremost for themselves and their gaming franchises. If no one else likes it, then sod 'em <insert japanese equivalent>. Luckily, people do like. All they need now is more third-parties to like it too Razz
ginsin on 31 Jan '08
Weird, personally I loved the GC controller, and thought it was easily the best last-gen controller. Only the 360 controller has surpassed it since IMO.


And I'd really be amazed if we ever get to the point where kids are using DSes in class. My wife was a teacher, and in her school (in a lower to middle-class area) there were plenty of kids whose parents couldn't afford to kit them out with school uniforms and pens and things, let alone a DS.

Similarly, I wouldn't be happy with my (hypothetical) child taking their DS in to school or out in public, because I know it'd only be a matter of time before some scrote beat them up and swiped it...
cjw101 on 31 Jan '08
PS1/2/3 pad is awful. I have always hated them - i have to stretch to reach the analogue sticks, and its not like I have weird hands or anything.
Game cube pad was ace, but the C-Stick for 64 games was rubbish.
I fear everything Miyamoto has said in this article will come to nothing. Nintendo always have these genius ideas, and the execution is always poor, in europe anyway.
Look at the current state of the Wii. Genius idea, but without games for gamers to back it, same with the DS.
Dont get me wrong, I love nintendo, but they need to get sorted.
Waste_Manager on 31 Jan '08
I would agree with most. The Cube pad was the best of the last generation. The Wii remote is so different and hard to compare but with normal controllers, the Xbox 360 pad is one of the best ever, if not the best.

Playstation's is awful. Maybe it was ok in the mid 90's but now...
gbenlcfc on 31 Jan '08
This message is not being displayed because the poster is banned.
porntogo on 31 Jan '08
Weird, personally I loved the GC controller, and thought it was easily the best last-gen controller. Only the 360 controller has surpassed it since IMO.

Mine too.
boskersrevenge on 31 Jan '08
I never had any problem with the Gamecube pad. Better than the new waggle-stick, that's for sure! (Yeah, that's right. I went there. Wink)
I continue to use the cube pad on a weekly basis - every Monday I have a load of friends over to watch the previous Sunday night's American animated TV lineup, and we always end up playing either Mario Kart DD or Smash Bros. Melee on Wii (lots of unintentional rhyming). I only have one 1st-party GC pad (the rest are big bubbly ones from GAME) and I always get dibs on the official one, it's a great pad as far as I'm concerned.

Also - I wouldn't be so hyped for Smash Bros. Brawl if it weren't for the inclusion of Cube Pad support - I can't imagine trying to play Smash Brothers with the Wiimote. It's the stuff of nightmares. Shocked
falloutwarchief on 31 Jan '08
The 'Cube pad was incredibly weak for nearly everything bar Nintendos own games. I mean, has nobody heard/noticed how SNK vs Capcom for example was ruined by bad button placement? Having a giant green A button just threw off everything else, much like the button placement on the N64 pad. Not to mention the miniscule Z button, tiny d-pad, weak c-stick and the spongy triggers. All those flaws are pretty widely accepted, and even those who like the 'Cube controller will mention at least one. So I cant believe anyone saying its their favourite pad. Unless the 'Cube was their first console or something.

For me the Dual Shock, SNES and 360 controllers are top of the pile. At least they work well with every game genre.

Dual shock is an awful pad! The tacked on Analogue sticks are poorly positioned and the whole design is now out of date. I like the original PS pad at the time though. I never had a problem playing any game with the Cube pad.
leefear1 on 31 Jan '08
Best Pads Ever feature here:

http://www.computerandvideogames.com/article.php?id=160575
CVG Gav on 31 Jan '08
That's what I said! For genres like the FPS, which the Gamecube wasn't exactly famous for, the controller weren't too clever then. For the games that mattered though, like Zelda and Mario Kart, it was perfect.

Personally I felt the GC controller was much more suited to first person games than the XBox or PS controllers. I certainly felt like I had better and more natural control of my character's movement in Metroid Prime 1 & 2 than I did in the likes of Halo and the PS2 versions of Half-life and Voyager: Elite Force.

The PS controller is/was more suitable for 3rd person shooter/platform games, like Ratchet & Clank and Jak & Daxter. The XBox controller seemed best for driving games and the like.
nb_nmare2 on 31 Jan '08
My favorite pad was the massive original Xbox pad it made me feel like a proper man!
chunkyboymania on 31 Jan '08
frankly i thought the gamecube controller was utter crap and felt like a toy with no weight to it, fine if youre 4 or 84 i guess

In my opinion the gamecube controller was the best controller available until the 360 pad was launched. The D-pad was a little too small but everything else was great and the Wavebird was amazing!

The 360 pad is the best pad to date although the d-pad is rubbish.

The less said about the ps controller the better.....
perfectly put old boy
shellster2 on 31 Jan '08
Pros - Comfy, great analogue stick & satisfying 'clunk' on triggers

cons - Tacked on 'Z' button, rubbish c-stick, 'Y' button isnt that easy to use, flimsy 'b' button & the worst d-pad ever to be put on a controller.

I still liked it though - it had charm. Dont ask me how it had because I dont know, it just had something about it Wink

360 pad is hands down the best ive ever used though. If it werent for the awful d-pad i'd say it was perfect
mfnick on 31 Jan '08
There were a few issues with the Gamecube pad - the D-pad itself was practically useless, as was the yellow C-stick thing - trying to tranfer the N64's C-buttons onto a stick just didn't work. Though I personally think no one has got a D-pad right since the SNES/Megadrive days - Sony have come close. The shoulder buttons could sometimes feel slightly dodgy on the Gamecube pad aswell. But apart from that, it was a nice, comfortable controller Razz

I love my DS Cool

Playstation d-pads are pants. What are you talking about?...

The GC pad was OK but yes, why was the d-pad so small? I could get it to work of course but it could certainly have been bigger. The overall feel of the pad was better than the others though

And the 360 d-pad is the worst ever. Not the cube's.
JuiKuen on 31 Jan '08
cons - Tacked on 'Z' button, rubbish c-stick, 'Y' button isnt that easy to use, flimsy 'b' button & the worst d-pad ever to be put on a controller.

Can't have the worst d-pad ever, it has the Master System one for competition.

http://www.videogamecritic.net/masterinfo.htm

I always thought that the worst of the modern d-pads was the PS one, its really uncomfortable and after a while it starts to grate skin off my thumb, at least the GC one didn't have a big gap in the middle but they should really have kept it the same size as the SNES and N64 ones.
Chris_Eals on 31 Jan '08
[quote="mfnick"cons - Tacked on 'Z' button, rubbish c-stick, 'Y' button isnt that easy to use, flimsy 'b' button & the worst d-pad ever to be put on a controller.

Can't have the worst d-pad ever, it has the Master System one for competition.

http://www.videogamecritic.net/masterinfo.htm

I always thought that the worst of the modern d-pads was the PS one, its really uncomfortable and after a while it starts to grate skin off my thumb, at least the GC one didn't have a big gap in the middle but they should really have kept it the same size as the SNES and N64 ones.

Okay 1 of the worst - happy now Wink

Ive never had a problem with the PS d-pad. think its pretty good.

The one im most succesful at playing Street Fighter etc. with though is Sega Saturns pads - the re-design had the best D-pad ive ever used
mfnick on 31 Jan '08
Pros - Comfy, great analogue stick & satisfying 'clunk' on triggers

cons - Tacked on 'Z' button, rubbish c-stick, 'Y' button isnt that easy to use, flimsy 'b' button & the worst d-pad ever to be put on a controller.

I still liked it though - it had charm. Dont ask me how it had because I dont know, it just had something about it Wink

360 pad is hands down the best ive ever used though. If it werent for the awful d-pad i'd say it was perfect

It is certainly not the worst d-pad, the xbox series of controllers have that award nailed. I can play sf2 reasonably well with the GC pad even though it is too small. However playing sf2 with the xbox d-pad is almost impossible as I can't tell if I am pressing up or up-left etc. The Dual Shock d-pad is good but it is a shame about it's analogue sticks.
leefear1 on 31 Jan '08
I really liked the gamecube controller, I thought that it was a definate improvement from the N64 one and better than the Xbox and Ps2 pads and it was so comfortable to put in your hands and the buttons were perfectly placed.

The only part of the pad I hated was the D pad and the purple Z trigger!
seancuk23 on 31 Jan '08
Pros - Comfy, great analogue stick & satisfying 'clunk' on triggers

cons - Tacked on 'Z' button, rubbish c-stick, 'Y' button isnt that easy to use, flimsy 'b' button & the worst d-pad ever to be put on a controller.

I still liked it though - it had charm. Dont ask me how it had because I dont know, it just had something about it Wink

360 pad is hands down the best ive ever used though. If it werent for the awful d-pad i'd say it was perfect

It is certainly not the worst d-pad, the xbox series of controllers have that award nailed. I can play sf2 reasonably well with the GC pad even though it is too small. However playing sf2 with the xbox d-pad is almost impossible as I can't tell if I am pressing up or up-left etc. The Dual Shock d-pad is good but it is a shame about it's analogue sticks.

Although the Xbox ones werent great by any margin i found them a hell of a lot better than GC one.
but everyones different. & some - like you are just wrong Wink
mfnick on 31 Jan '08
Pros - Comfy, great analogue stick & satisfying 'clunk' on triggers

cons - Tacked on 'Z' button, rubbish c-stick, 'Y' button isnt that easy to use, flimsy 'b' button & the worst d-pad ever to be put on a controller.

I still liked it though - it had charm. Dont ask me how it had because I dont know, it just had something about it Wink

360 pad is hands down the best ive ever used though. If it werent for the awful d-pad i'd say it was perfect

It is certainly not the worst d-pad, the xbox series of controllers have that award nailed. I can play sf2 reasonably well with the GC pad even though it is too small. However playing sf2 with the xbox d-pad is almost impossible as I can't tell if I am pressing up or up-left etc. The Dual Shock d-pad is good but it is a shame about it's analogue sticks.

Although the Xbox ones werent great by any margin i found them a hell of a lot better than GC one.
but everyones different. & some - like you are just wrong Wink

You must be joking, please, tell me you are joking! The 360 d-pad is barely good enough for simply selecting secondary weapons on COD4 let alone playing SF2! It is the same rubbish d-pad found on the old sidewinder pc pads.
leefear1 on 31 Jan '08


You must be joking, please, tell me you are joking! The 360 d-pad is barely good enough for simply selecting secondary weapons on COD4 let alone playing SF2! It is the same rubbish d-pad found on the old sidewinder pc pads.

No, im serious. The GC one was soft & unrepsonsive & way too small. Try pressing 1 dircetion & id end up pressing 3. Also tried CvsSNK 2 on GC - couldnt do anything whereas SF2 on 360 I can actualy pull some moves off - sometimes.
mfnick on 31 Jan '08


You must be joking, please, tell me you are joking! The 360 d-pad is barely good enough for simply selecting secondary weapons on COD4 let alone playing SF2! It is the same rubbish d-pad found on the old sidewinder pc pads.

No, im serious. The GC one was soft & unrepsonsive & way too small. Try pressing 1 dircetion & id end up pressing 3. Also tried CvsSNK 2 on GC - couldnt do anything whereas SF2 on 360 I can actualy pull some moves off - sometimes.

Well I just end up jumping when trying to do charge moves etc on the 360 pad which is a shame as I really want to play SSF3 without having to hook up my DC, but I had a couple of friends around last night playing New Challengers on VC and the cube d-pad was working fine (well I say fine, I actually mean passable as it needs to be bigger) I was pulling off fireballs dragon punches and some swift sonic booms with ease.
leefear1 on 31 Jan '08


You must be joking, please, tell me you are joking! The 360 d-pad is barely good enough for simply selecting secondary weapons on COD4 let alone playing SF2! It is the same rubbish d-pad found on the old sidewinder pc pads.

No, im serious. The GC one was soft & unrepsonsive & way too small. Try pressing 1 dircetion & id end up pressing 3. Also tried CvsSNK 2 on GC - couldnt do anything whereas SF2 on 360 I can actualy pull some moves off - sometimes.

Well I just end up jumping when trying to do charge moves etc on the 360 pad which is a shame as I really want to play SSF3 without having to hook up my DC, but I had a couple of friends around last night playing New Challengers on VC and the cube d-pad was working fine (well I say fine, I actually mean passable as it needs to be bigger) I was pulling off fireballs dragon punches and some swift sonic booms with ease.

Like I say it differs with people. Ive got a 360 arcade stick anyway so can play SF3 as much as I like Very Happy
mfnick on 31 Jan '08
Gamecube pad was pretty cool IMO - only the Z-button really let it down.

I also really like the feel and shape of the Dreamcast pad, and I feel that the 360 pad is a great evolution of that, and is now the best pad out there to date (plus you can play all sorts of things into it, always a plus Smile).

The Playstation pads are awful - going for symmetry over comfort is crazy, especially when gamers will regularly have marathon gaming sessions. Sort it out Sony.
_Marty_ on 31 Jan '08
The worst d pad I've used was the SMS ones. Those hurt my hands but I kept on going because I was having so much fun.

I have to say the d pad on the 6 button MD pads were the best ones for me. As for analogue controls the 3D Nights controller had the nicest feeling stick around.

The GC pad is decent, but my fave of last gen was the Xbox1 pad, I have big hands and found it the most comfortable to use.

This gen I find myself hating all the pads, I still sometimes press the area where the black & white buttons are supposed to be on my 360 pads Sad


"It had always been that if your Mom caught you playing Mario she would frown, but if she walked in while you were watching a Disney movie she'd be all smiles".

Could be worse.. she could catch you erm... exploring yourself Embarassed

LaughingLaughingLaughing
vectra on 31 Jan '08
I have to say the d pad on the 6 button MD pads were the best ones for me. As for analogue controls the 3D Nights controller had the nicest feeling stick around.

The GC pad is decent, but my fave of last gen was the Xbox1 pad, I have big hands and found it the most comfortable to use.

This gen I find myself hating all the pads, I still sometimes press the area where the black & white buttons are supposed to be on my 360 pads.

MD = Megadrive? If yes, then I definitely agree. I had a 6-button Megadrive pad, and they rocked. Used it for all my MD games in the end. Those massive controllers that first launched with the original Xbox were okish - but you can tell they were designed by Americans, for Americans. For their fat American fingers Razz They obviously had to slim it down for the rest of the world, especially the Japanese owners (all 4 of them).
ginsin on 31 Jan '08
I have to say the d pad on the 6 button MD pads were the best ones for me. As for analogue controls the 3D Nights controller had the nicest feeling stick around.

The GC pad is decent, but my fave of last gen was the Xbox1 pad, I have big hands and found it the most comfortable to use.

This gen I find myself hating all the pads, I still sometimes press the area where the black & white buttons are supposed to be on my 360 pads.

MD = Megadrive? If yes, then I definitely agree. I had a 6-button Megadrive pad, and they rocked. Used it for all my MD games in the end. Those massive controllers that first launched with the original Xbox were okish - but you can tell they were designed by Americans, for Americans. For their fat American fingers Razz They obviously had to slim it down for the rest of the world, especially the Japanese owners (all 4 of them).

Yeah the Megadrive (MD) was what I was referring to. Thos 6 button pads were excellent for SF2. I loved the SNES but there wasn't something quite right about using shoulder buttons for SF2.

The size of them and how they fit in the hand was just right.

For some reason I got accustomed to the Xbox1 pads so the S controllers that came after were... challenging to say the least.

I'm now pretty good with the S and 360 pads but sometimes I still press buttons that aren't there. (Jet Set Radio's fault)
vectra on 31 Jan '08
Yeah the Megadrive (MD) was what I was referring to. Thos 6 button pads were excellent for SF2. I loved the SNES but there wasn't something quite right about using shoulder buttons for SF2.

The size of them and how they fit in the hand was just right.

For some reason I got accustomed to the Xbox1 pads so the S controllers that came after were... challenging to say the least.

I'm now pretty good with the S and 360 pads but sometimes I still press buttons that aren't there. (Jet Set Radio's fault)

Personally I always preferred the SNES pad for SF2 to the MD one (D-pad was much more responsive and less prone to slip to diagonals) but to each their own I guess, though I would always assign hard punch to Y instead of the default L. I reckon the best D-Pad was the old Nintendo one (SNES and N64) it was comfortable, chunky, responsive and never ever went wrong, my old SNES pads still work, shame I can't say the same about the N64 analogue sticks...
Chris_Eals on 31 Jan '08
Personally I always preferred the SNES pad for SF2 to the MD one (D-pad was much more responsive and less prone to slip to diagonals) but to each their own I guess, though I would always assign hard punch to Y instead of the default L. I reckon the best D-Pad was the old Nintendo one (SNES and N64) it was comfortable, chunky, responsive and never ever went wrong, my old SNES pads still work, shame I can't say the same about the N64 analogue sticks...

Everyone has their own preference for pads, there's prob someone out there that would say the Jaguar pads are the best http://www.syntaxerror.nu/joy034.jpg


Oh wait I forgot the worst D pad I've ever used. It's the Sidewinder Pro!! Poorest d pad I've ever, ever used!! It doubled up as analogue and digital. http://www.planethardware.com/features/misc/ms_gamepad_pro/ZoroFace1.jpg
vectra on 31 Jan '08
Personally I always preferred the SNES pad for SF2 to the MD one (D-pad was much more responsive and less prone to slip to diagonals) but to each their own I guess, though I would always assign hard punch to Y instead of the default L. I reckon the best D-Pad was the old Nintendo one (SNES and N64) it was comfortable, chunky, responsive and never ever went wrong, my old SNES pads still work, shame I can't say the same about the N64 analogue sticks...

Everyone has their own preference for pads, there's prob someone out there that would say the Jaguar pads are the best http://www.syntaxerror.nu/joy034.jpg

If you ever meet anybody who says that then you should point and laugh at them for being so completely thick and retarded Smile
Chris_Eals on 31 Jan '08
Oh wait I forgot the worst D pad I've ever used. It's the Sidewinder Pro!! Poorest d pad I've ever, ever used!! It doubled up as analogue and digital. http://www.planethardware.com/features/misc/ms_gamepad_pro/ZoroFace1.jpg

Maybe it's me, but I think that looks quite nice. I thought it was gonna be that awful split in the middle pad, that you could twist... Who thought that was a good idea?? Shocked
_Marty_ on 31 Jan '08
Maybe it's me, but I think that looks quite nice. I thought it was gonna be that awful split in the middle pad, that you could twist... Who thought that was a good idea??

You mean the freestyle pro? THat was awful Laughing

If you ever meet anybody who says that then you should point and laugh at them for being so completely thick and retarded

Never had the pleasure of holding one but looking at it.. Shocked
vectra on 31 Jan '08
Oh wait I forgot the worst D pad I've ever used. It's the Sidewinder Pro!! Poorest d pad I've ever, ever used!! It doubled up as analogue and digital. http://www.planethardware.com/features/misc/ms_gamepad_pro/ZoroFace1.jpg

ERGH!! The Sidewinder D-pads are horrible. Obviously Microsoft didn't learn a thing when tranferring them onto the Xbox pads.
ginsin on 31 Jan '08
I actually have a Gamecube to USB converter, and I play my pc games, especially my FPS games using the left half of the controller to replace my need for a keyboard, and use a mouse in the other hand. In a way, its sort of a halfway point from gamecube controller to the wii Very Happy
distant2nd on 31 Jan '08
Aside from the Dpad, I liked the GameCube controller as a standard... controller.

I'm not a fan of the six axis as it feels far too small for my liking and don't like the angle of the handgrips, while I felt the XBox one was way to chunky.

The 360 one is ok.
gothchild on 31 Jan '08
I m pretty sure Miyamoto said he hated the N64 Controller's C Buttons.

Anyhoo, I have no problem with the GC one.
Angelic Lapras K on 31 Jan '08
Who cares about gamecube? theya re selling them for a tenner nowadays (the actual console no the games)
floor3013 on 31 Jan '08
The original Xbox pad was awful I thought. I remember having a session of Fight Night Round 2 against my flatmates and having to put down the pad after about 20 minutes because I had physical pain in my left hand from using the analogue! In fairness I have small enough hands but I shouldn't have to feel pain because of it! I love my 360 controller, although when will game developers realize that pressing in the left analogue stick to duck is really annoying! Anyone else agree?!!
cian84 on 31 Jan '08
My favorite pad was the massive original Xbox pad it made me feel like a proper man!

Your penis doesn't?
aj101 on 1 Feb '08
My favorite pad was the massive original Xbox pad it made me feel like a proper man!

Your penis doesn't?

Probably keeps losing it. Or maybe its just because its so cold outside its shriveled back inside himself. *shrugs* Either reasons good
mfnick on 1 Feb '08
My favorite pad was the massive original Xbox pad it made me feel like a proper man!

Your penis doesn't?

Probably keeps losing it. Or maybe its just because its so cold outside its shriveled back inside himself. *shrugs* Either reasons good

LaughingLaughing
vectra on 1 Feb '08
Maybe it's me, but I think that looks quite nice. I thought it was gonna be that awful split in the middle pad, that you could twist... Who thought that was a good idea??

You mean the freestyle pro? THat was awful Laughing

Think he means the Dual Strike
cjw101 on 1 Feb '08
Maybe it's me, but I think that looks quite nice. I thought it was gonna be that awful split in the middle pad, that you could twist... Who thought that was a good idea??

You mean the freestyle pro? THat was awful Laughing

Think he means the Dual Strike

Goodness! That's even worse than the freestyle pro!

You really have to wonder what Microsoft was trying to do when they invented these controllers.

http://www.s2.com.br/s2arquivos/361/Imagens/671Image.JPG

I think they were trying to beat Nintendo to motion sensing technology. Too bad it was so terrible.
vectra on 1 Feb '08
The Gamecube was the best out of the 3 controllers. The 'love handles' made the controller slot into your hands perfectly, which the PS2 and Xbox controller did not do. Though the C-stick and D-Pad could be considered a bit pointless.
Samus on 1 Feb '08
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