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Highlander

"You'll really get to feel the massive difference between being a human and being an immortal"
Highlander television series mastermind David Abramowitz and the game's producer Ed Wolfe talk about bringing the franchise to Xbox 360...

So, we have an all-new hero - Owen Macleod. why not bring back the films' Connor, or the tv series' Duncan?

DA: The problem is one of time, really. Connor and Duncan are both pretty young for Immortals and we wanted to set the game in time periods earlier than they existed in: Pompeii, before and during the volcanic eruption, feudal Japan, and the Highlands of Scotland in the 12th century.

Varied. so how do the new locations affect gameplay?

EW: Each one has its own set of enemies and Immortals. The fighting styles of the enemies change in each place so you'll constantly have to adapt and improve your fighting technique. You can use the experience you earn to choose what Quickening technique and fighting combos to learn or improve as well.

Tell us a bit about the combat...

EW: Well, Owen's immortality has enabled us to introduce some cool gameplay features - if an enemy impales you with his sword, you can pull it out and use it to behead him with! Being immortal means you can use your body to conduct electricity without problem too, or freefall off high buildings, which opens up great gameplay opportunities.

In terms of dangers to the player, every time the player gets hit he becomes more fatigued. If your fatigue bar fills up entirely then at this point you're just too tired to continue fighting and are at risk of being beheaded. There are other risks - there are a number of traps within the game that can lead you to being beheaded if you're not careful.

DA: It's not all fight, fight, fight, though! There is some human interaction too. The game is filled with passion and betrayal.

Sounds good. What about big swords?

EW: The Twin Gladius is great for quick jabs but doesn't deal out the damage the Katana does. The Katana is a light samurai sword capable of devastating blows. The Claymore is Owen's weapon of choice in the times of the Viking raids. It's a large sword that's very effective at taking out enemies - but can be difficult to wield due to its size.

So, how does the quickening fit in?

EW: Owen comes across several Immortals that he'll need to defeat. Whenever he does so, he gains their power and knowledge - known as the Quickening. One of these techniques is called Channelling the Source and is the ability to control lightning to defeat your enemies. Each Immortal he beheads will make him stronger with new powers.

Will we really get to feel immortal?

EW: Definitely. We aim to have Immortality events which show the difference between being an Immortal and being human. An Immortal isn't scared of leaping from a window hundreds of feet in the air to a nearby roof, over a helicopter that's firing at him. We want you to experience it.

There's no Kurgan. so who do we fight?

DA: The Kurgan won't be making an appearance and neither will Amanda. I won't reveal too much about the bad guy... other than the fact he's called The Kraken. He's a formidable adversary - a complex being driven by his own passions and demons.

Let's talk about the tech side of things. You're using Unreal 3 - how has it been?

EW: Great. One of the good things about using the engine is that we have had to worry less about the technical elements of getting an engine up and running - so we've been able to dedicate more time to making the game just a whole lot of fun to play.

Are You nervous about the fans?

DA: Not really. I think it's a great marriage of concept and game. I'm very proud of it and truly believe that it ranks up there with the best of Highlander.

Xbox World 360 Magazine
// Interactive
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Read all 7 commentsPost a Comment
Can't wait, I just hope the combat isn't a button masher, a tactical sword fighting game would be so great for this series.
funkyjack on 19 Apr '08
They have to sign up the Queen sound that wouild add so much atmospher to the game
Miss Marvellous on 20 Apr '08
"Highlander television series mastermind David Abramowitz" I almost cried tears of laughter when I read that. The TV series was massively mediocre, and I'm being generous there. The first Highlander movie was an absolute masterpiece, the embarrassing drivel that followed it was frankly tragic.

If they manage to make a decent game out of this it'll be the first time since 1986 that the Highlander brand hasn't been marred by mediocrity.

They need to stop inventing MacLeod's though, Duncan was bad enough, but who the feck is Owen MacLeod? They should take there own catchphrase a little more seriously "There can be only one" And its Connor MacLeod. Smile
Skullet on 20 Apr '08
The first Highlander movie was an absolute masterpiece...

You're doing that generous thing again.
Acheron51 on 21 Apr '08
So basically what we have is fight, fight, fight, run a bit, jump a bit followed by end of level boss.

I like the amount of thought that's gone in to providing a unique gameplay experience...
bogrot on 21 Apr '08
so they are bringing out a highlander game..should be fun..if only they brought out a "brave Heart" game too Laughing
Andeeg1 on 21 Apr '08
cheesy film, 80's style, could be a cool game though!
briangriffin on 21 Apr '08
Read all 7 commentsPost a Comment
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