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PreviousIwata: Not concerned about Microsoft Wii Remote Harmonix releases DLC on discs for Wii  Next

Samba De Amigo to get DLC on Wii

Sega does what Harmonix can't
Box art for Sega's rhythm action game Samba de Amigo has emerged online, complete with a revealing little icon up in the top-left hand corner for Nintendo's new 'Pay To Play' service.

The 'Pay To Play' logo is a new indicator that at some point content will be available which will not be covered by the retail price.

Nintendo technical expert Takashi Aoyama said last February that Nintendo would be "collecting fees for some services [that] will allow us to adapt flexibly." Samba is one of the first.

Being a music rhythm game, we suspect that the services will be extra tracks to download. The revelation prompts us to wonder where Sega plans to store these songs, given that Harmonix claimed in an interview with us that the reason they couldn't do downloadable content was the lack of a hard drive on Wii.

Either that or we're way off the mark on this one. Who knows - maybe the content will come in the form of new clothes for Samba or different maracas he can use. Another Horse Armour scenario?

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// Interactive
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Read all 3 commentsPost a Comment
So, Sega beats Harmonix at its own game, huh? You couldn't have paid me to believe that one. Very Happy
distant2nd on 6 May '08
I remember Samba on the Dreamcast had DLC. Well, kind of. You'd connect to DreamArena and what I THINK happened is that you downloaded some sort of enhanced save file that unlocked tracks on the disc that were otherwise hidden. The Outrun & AfterBurner themes being two...
Mr Cable on 6 May '08
Aye, that sounds more likely and is exactly how the DC version worked. Rather cheeky if you ask me, but downloading whole songs would just rape your Wii memory.
dcdingo on 6 May '08
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