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Warhammer Online: Age of Reckoning

Interview: Designer talks about the Beta
We've never met somebody who gesticulates as enthusiastically and vigorously as Paul Barnett. His hands are often a blur of activity, and his mouth a frothing kiosk of amazing sound effects.

He does this to expertly demonstrate Warhammer Online, which he's done to us, right here.

What's the reception to the beta been like?

Paul Barnett: Well, our beta comes in three stages. Firstly, internal - that's when one of our clever guys says "Hey, I've made it so you can run into the cities and blow them up," and we all pile into a local server and it explodes and it doesn't work so we put a new chip in and we change the code until it does.

Stage two is closed beta, the stage we're in now. This is the bit where you invite a select group of people in to do targeted testing, so we can say "Hmm, we've had 400 people beating the crap out of this dungeon, let's put 4,000 people in and see what it does."

And that's when you flush out all the craziness and go, "Oh that explodes, we need a bigger dungeon, the monsters are too hard, they're too fat, they're too thin, we need more elephants."

The final stage is the open beta, which is like when they say a movie is launching on Friday, but you can come and see it on Tuesday.

As for how it's gone? We've found a load of stupid stuff, we've proved a load of game ideas, we've disproved a load of game ideas. We've thrown away some of our most darling ideas because they turned out to be crap...

Oh yeah, like what?

Barnett: We weren't going to have levelling. We had a different progression system. But people want to know, "How powerful am I and how powerful is he?" So we just gave players levels - clearly that is the answer, and it's what they want.

We stayed away from quite a few of the mechanics of Dark Age of Camelot too - boiling oil that you can pour on people's heads, battering rams that can smash your army to pieces, ballistae, trebuchets - but people went, "What are you doing? That's some of the best stuff in Dark Age!"

Now we've got orcapults and cannons blowing the crap out of things. Those are examples of when we've gone, "We know best! Oh hang on, no we don't..."

So betas are important...

Barnett: Betas are like jumping out of an aeroplane without a parachute - you can practice on the ground all you want, but it's not until you jump out of an aeroplane and it doesn't open that you realise you're fucked.

If we don't throw 5,000 players at it on one server then we don't really see what it's going to do. And players do things that our quality assurance team just don't do - I mean, I like our QA team, but no one really breaks our game like real players, who just do absurd stuff that no one would normally even think of doing.

PC Zone Magazine
// Interactive
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Read all 4 commentsPost a Comment
God, I can't wait for this game. Been top of my list since I heard about it.

AoR, B&J Ice Cream and a Chicago Town pizza will maketh a perfect night... me hopes. Cool
MPH on 9 Jul '08
I need to ask a question.
Is this like LOTR online? Like a MMOPRG.
SAMAST3R on 20 Jul '08
Yea its a mmorpg .

Im really worried about this game in the eu
not the actual game itself but the fact that GOA are going to be in charge of this game in europe i havent heard anything good about GOA and the way they run things on a well know beta leaks forum there saying the eu beta isnt going so well they get no information and dont even have the same client version as the us, by that i mean there on a client that still has bugs that were fixed ages ago.

GOA dont even update the information about beta the eu website is still a mess hardly ever updated you have to go to the us website for info.

They dont even have any info in beta they cant even copy and paste it from the usa beta forums because there so useless they cant even get someone to pass on information.

im worried about this not the game its gonna be great but GOA god i dont want to play under these idiots ever again they ruined daoc mythic dont let them ruin war for europe !

Next time your doing an interview bring this up please do the mmo community a favour Wink
Geriden on 24 Jul '08
To get a taste of Pauls earlier work, check out www.legendsofcosrin.com or www.legendsofterris.com

Two text based adventure games, online play, with a great dedicated playerbase, active roleplay, and staff who drive the game forwards.

Free to play till level 50, about 9 months or so of play.

Come slay some dragons, first drink is on us....
bloodoath on 1 Jun '09
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