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2K talks BioShock trophies (of brass balls)

Ranked as if you were an Olympian says exec producer
Alyssa Finley, executive producer at 2K Marin, has explained how the Trophy system will work in the PS3 version of BioShock.

"Recently, the BioShock PS3 design team here at 2K Marin spent some time with the Trophy system for the PS3," Finley began. "The Trophies for the PS3 are ranked as if you, the game player, were an Olympian. It seemed only right that we organize our thoughts by this method."


Bronze trophies came first by the looks of it. "Just like in the original BioShock, for the PS3 version our initial emphasis was on encouraging thoroughness and exploration of the BioShock universe. Each system in BioShock has a reward for the player that digs deep enough. Our hope is that players that may otherwise neglect a system will want to explore it just for the Trophy. Systems like Researching, Modifying Weapons, Hacking, and Crafting are all loaded with awards. A meticulous player will find themselves up to their armpits in prizes.

"While every system has a tactical in-game advantage, we hope these Trophies will encourage players to try out every aspect of BioShock. Hacking, for example, is a system that some players may never focus on. However, for the player who gets out their wrench and starts tinkering, the tactical significance of having a turret and two security bots on your team is impressive. We hope that luring you in with the promise of glittering medals will make you consider revisiting such systems. We believe that once you get a nibble of the effectiveness of certain tactics, you'll come back for a full meal."

Silver trophies were up next: "For the true explorer, we present one of the more difficult Trophies to get in all of Rapture. The 'Historian' Trophy is awarded for finding every single audio diary. This particular Trophy is Silver because we understand the rigor required for this endeavor. If you're a true adventurer and seek to know the full story of the fall of Rapture, look under every desk and open every door. The other silver Trophy must remain in our vault until you discover it for yourselves."
Then there's gold.

"When considering how to use these Trophies to reward players, we chose to give a respectful nod to those few who desire a challenge. We believe that BioShock PS3 has a lot to offer in a single play through, but we wanted to emphasize and reward a player's second or third descent into Rapture. This led us to create new Trophies that encourage more advanced tactics and enemies that provide a greater challenge.

"As a result of this thinking the first Trophy bears the name, 'Brass Balls'. If you desire to be among the few who have this prestigious award on their mantle, you must win BioShock on Hard difficulty with the Vita-Chambers turned off."

More here.

computerandvideogames.com
// Interactive
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Read all 12 commentsPost a Comment
I was never a big fan of Bioshock, but it is nice to see developers putting some effort into the trophy system. Fans of Bioshock will undoubtably lap up this new challenge. I'm almost tempted to get the 'brass balls' trophy. Who am I kidding...
Mark240473 on 22 Jul '08
At last, a PS3 game with trophies!
mitch91 on 22 Jul '08
so are those different from the 360 achievments....if they are no doubt fanboys will start comparing them.
sgib1967 on 22 Jul '08
The Brass Balls achievement was added to the 360 through the downloadable content, not sure about the others, I'm guessing they're the same though.
monkey_puncher on 22 Jul '08
It looks as though they will just reuse the 360 achievements. Why would they bother creating new ones if they don't have to?
DeathAvenger on 22 Jul '08
Very odd article. It sounds like they spent a lot of time mulling over what the trophies would be, even though the ones they mentioned are in fact pretty much exactly the same as the 360 version. Question
FearItself187 on 22 Jul '08
Very odd article. It sounds like they spent a lot of time mulling over what the trophies would be, even though the ones they mentioned are in fact pretty much exactly the same as the 360 version. Question

I expect you may be right. However, I would also expect the bonus content to host their own trophies.
Mark240473 on 22 Jul '08
Very odd article. It sounds like they spent a lot of time mulling over what the trophies would be, even though the ones they mentioned are in fact pretty much exactly the same as the 360 version. Question

I expect you may be right. However, I would also expect the bonus content to host their own trophies.

Hope so, but either way its looking good.
DeathAvenger on 22 Jul '08
In other words...identical to achievements.
gazza_be on 22 Jul '08
I think you have to remember that this whole trophy/achievement thing, while being very old news to 360 users, is new to the ps3 and they're just bigging up the release of the game.

I have completed it twice on my 360 and seen both endings, but i think i will still buy it for my ps3 so i can play the game without the respawn chambers and any new stuff in this version.

Is it so wrong that one of the best games coming to the ps3, and only my third purchase for it, is a 360 port ? ....and im not trying to start an argument, it was just a thought that's all.
ingy on 22 Jul '08
Actually, the PS3 has had achievements since launch, as they're in Resistance: Fall of Man. Also, the PS2 had achievements before the 360 even existed (the entire Ratchet & Clank series has them, named "skill points"Wink.
nb_nmare2 on 22 Jul '08
Actually, the PS3 has had achievements since launch, as they're in Resistance: Fall of Man. Also, the PS2 had achievements before the 360 even existed (the entire Ratchet & Clank series has them, named "skill points"Wink.

Not the same thing. Loads of games have had unlockables/high scores etc over the years, but with the 360, its the first time theres been a universal reward scheme forced across all games.
gazza_be on 22 Jul '08
Read all 12 commentsPost a Comment
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