The first details of EA's Godfather II have emerged, in the latest issue of Xbox World 360 magazine which hits newsstands today.
Described as "Scarface meets Total War", the second game is said to be less of a GTA-clone and more of a sandbox game with RPG, RTS and erm, board game elements.
The action takes place across three 1960s-era cities (Miami, Havana and good old New York), and the once again focuses more on bullying depot bosses than driving boats and helicopters (of which there are none).
From the screenshots the on-foot stuff looks familiar, only the characters and classes have been expanded significantly.
Six are lined up for the final game; bruiser, demolitions expert, arsonist, medic, safe cracker and engineer. Each and every character is said to have their own background and one of twelve different 'personalities'. So a bruiser for example might have an alcohol problem, and swig bottles during brawls in bars.
At any time in the game you can jump into 'Don's View', from where you can distribute your resources, check out the competition and plan your various illegal deeds. From there you can zoom down to the normal on-foot position and get your hands dirty with the new, totally free-aim shooting mechanics.
The 'board game' stuff comes in the form of perks. Raid and wrestle an oil refinery from a rival family for example, and you'll be rewarded with bullet proof vests or an armoured car for your family. Other business will give you a percentage stake in their earnings, so more cash for your street war effort.
'Sting cards' are also handed out for completing sabotage missions, such as smashing up a dinner and planting incriminating evidence, which will in turn get a rival family member chucked in jail for a certain amount of time.
As you can imagine the opportunity for an online mode and rival player families is massive, but EA isn't saying anything about multiplayer yet.
Godfather II is planned for release in 2009. See the first screenshots in Xbox World 360 issue 69, out today.
I'm glad it isn't going down the usual sandbox path for a kick-off. I bought the original updated PS3 version (which was suppose to improve on the 360 version) and it was seriously duff. In fact, it was the first time I have been really angry at a game just for being bad.
Now listen: I want somebody good -- and I mean very good -- to make that game. I don't want journalists coming out of that preview with just their dick in their hands, alright?
Sounds interesting, as long as it doesn't just become a case of hiring hundreds of goons and just overrunning the other families, the way a lot of RTS games go.
The original Godfather game was good (more pimping of the excellent motion controls in the Wii version), so I hope they don't screw this up.
the last godfather was terrible in every way (on pc anyway), the original Mafia looked and played better than it and it came out like 4 years before godfather did. I still think Mafia 2 is going to be better
the last godfather was terrible in every way (on pc anyway), the original Mafia looked and played better than it and it came out like 4 years before godfather did. I still think Mafia 2 is going to be better
Me too. I'd almost forgotten about Mafia 2. Another class game to look forward to next year.
Now listen: I want somebody good -- and I mean very good -- to make that game. I don't want journalists coming out of that preview with just their dick in their hands, alright?
Now listen: I want somebody good -- and I mean very good -- to make that game. I don't want journalists coming out of that preview with just their dick in their hands, alright?
LOL (was watching on Sky last night)
Agreed
Its nothing personal, just business
final, i thought it was a bit too obsure but i was sure someone was gonna get it
Sounds great, I liked the first game. The step away from the stereotypical free roamer seems to be a good idea, I think free roaming is becomign a more and mroe tired genre.
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