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Crysis cost $22 million to make

"If it wasn't profitable I wouldn't be able to stand here," says studio boss
Cevat Yerli, president of Crytek, has told the Games Convention Developers Conference in Leipzig that Crysis cost 15 million Euros (22 million USD) to make.

Even though that amount of money could power a third world country for a few years, the EA published game must have managed to turn round a tidy profit. And in the face of massive piracy on PC, that's no mean feat.

"If it wasn't profitable I wouldn't be able to stand here," he told attendees, reports IGN.

The Crysis spin-off, Warhead, is due out mid-September. Read up on the PC specs here.

computerandvideogames.com
// Interactive
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Read all 31 commentsPost a Comment
I'm genuinely glad to hear it did make a profit despite being heavily pirated...would be interesting to know exactly how much actual money it made though and whether further PC development of big budget games is sustainable without console ports.
Tonyb on 19 Aug '08
The extent to which piracy damages sales is very much open to debate - there is a lot of scare mongering and propaganda made by devs/publishers. The reality is that the game made money, so that says it all really. "Piracy kills games" = bulls**t.

22 million dollars is a fairly modest budget for a high-profile game like Crysis.
Mogs on 19 Aug '08
I'm genuinely glad to hear it did make a profit despite being heavily pirated...would be interesting to know exactly how much actual money it made though and whether further PC development of big budget games is sustainable without console ports.

Depends how many devs have got 22 million to play with and can come up with something like Crysis. Would be interesting to get exact profit details etc.
lonewolf2002 on 19 Aug '08
I'm genuinely glad to hear it did make a profit despite being heavily pirated....

Agreed, I loved that game and can't wait for the follow up. The demo wasn't great and probably did more to damage sales than piracy.

Either way, I'm glad it made a profit.
pipboy78 on 19 Aug '08
i doubt it cost 22million, most of that was probably the development of the PC verions CryEngine 2 which will benefit them no for the fact that its multiplatform
lmimmfn on 19 Aug '08
It's a bit rich that crytek were moaning about piracy after they've made (presumably) over $22 million...

It's good that Crysis turned a profit but it won't shut up idiots who say that PC gaming is dead.

Bring on warhead... Hopefully it'll be better, more fun and more profitable.
kyotu_o_shire on 19 Aug '08
The extent to which piracy damages sales is very much open to debate - there is a lot of scare mongering and propaganda made by devs/publishers. The reality is that the game made money, so that says it all really. "Piracy kills games" = bulls**t.

22 million dollars is a fairly modest budget for a high-profile game like Crysis.

Fact is that not every developer has the luxury of having their title gain so much coverage, crysis was massive because of its graphical prowess, how many pc developers can hope to achieve similar amount of exposure and sales, whatever way you look at it piracy is hurting the industry, its an inescapable fact.
DAEDALUS79 on 19 Aug '08
They also have the ability to licence out the engine and bring in another shed load of cash.

It's the engine that costs so much time, effort and money to produce, hence why so many devs use the Unreal Engine....I've no doubt there will be many studios chomping at the bit for Crytek's baby.
Paradaz - UK on 19 Aug '08
The extent to which piracy damages sales is very much open to debate - there is a lot of scare mongering and propaganda made by devs/publishers. The reality is that the game made money, so that says it all really. "Piracy kills games" = bulls**t.

22 million dollars is a fairly modest budget for a high-profile game like Crysis.

Fact is that not every developer has the luxury of having their title gain so much coverage, crysis was massive because of its graphical prowess, how many pc developers can hope to achieve similar amount of exposure and sales, whatever way you look at it piracy is hurting the industry, its an inescapable fact.

Hurting sales to an extent, no doubt - and of course devs are going to whine about not making more money. But I doubt that any game which has failed to break even has done so as a result of piracy. Unless we see hard figures, we are both guessing. Bottom line - Crysis made a profit inspite of widespread piracy. THAT is an inescapable fact.
Mogs on 19 Aug '08
i doubt it cost 22million, most of that was probably the development of the PC verions CryEngine 2 which will benefit them no for the fact that its multiplatform

Yes and they have sold this engine on already, it's a fantastic engine for modding with some brilliant tools.

Developing for PC must still be profitable then...
Dirtyrat on 19 Aug '08
Crytek should make Crysis for PLAYSTATION 3. PLAYSTATION 3 will definitely stop the piracy problem for them is hacker prof. I didn't mention Xbox 360 because that has been cracked in a million ways. Xbox 360 has been hacked really good like PC has, computer based architecture sucks Cell Broadband Engine is the future for gaming and maybe new PCs.
Ivan_PSP on 19 Aug '08
Crytek should make Crysis for PLAYSTATION 3. PLAYSTATION 3 will definitely stop the piracy problem for them is hacker prof. I didn't mention Xbox 360 because that has been cracked in a million ways. Xbox 360 has been hacked really good like PC has, computer based architecture sucks Cell Broadband Engine is the future for gaming and maybe new PCs.

We don't like your sort.
Dark_Prophet on 19 Aug '08
computer based architecture sucks Cell Broadband Engine is the future for gaming and maybe new PCs.

Is it? What makes you think that? and have you any information to back that up.

The Cell is a great chip for multi-media applications but not the best for general processing, hence the reason it is not widely used for everyday servers and gaming consoles.

What is your definition of 'computer based architecture'? and does the PS3 not fall into that category in your opinion?....perhaps the next step would be wheely-bin technology but would that be hacker-proof?
Paradaz - UK on 19 Aug '08
computer based architecture sucks Cell Broadband Engine is the future for gaming and maybe new PCs.

Is it? What makes you think that? and have you any information to back that up.

The Cell is a great chip for multi-media applications but not the best for general processing, hence the reason it is not widely used for everyday servers and gaming consoles.

What is your definition of 'computer based architecture'? and does the PS3 not fall into that category in your opinion?....perhaps the next step would be wheely-bin technology but would that be hacker-proof?

The Cell isn't a computer chip, but actually 3 cloned human brains tied together with strands dark matter. Didn't you know? Laughing
kilic on 19 Aug '08
I think he want's us to go back to pen and paper, snail mail and board games or think's we should watch more blu ray movies.
Dark_Prophet on 19 Aug '08
I'm really looking forward to playing crysis again in a few years, when my pc can pound the hell out of this game.
CrippledHooba on 19 Aug '08
Crytek should make Crysis for PLAYSTATION 3. PLAYSTATION 3 will definitely stop the piracy problem for them is hacker prof. I didn't mention Xbox 360 because that has been cracked in a million ways. Xbox 360 has been hacked really good like PC has, computer based architecture sucks Cell Broadband Engine is the future for gaming and maybe new PCs.

Don't kid yourself it has been hacked. They've managed to make a back up for a game. The main reason that the PS3 has been hacked quicker is the huge price tag on the Blue Ray writers and especially the disks. Just like when dvd's and dual layer disks/writers first came out. It's just a matter of timing no point cracking it if no one can use it.

On the game side Made a profit could have made more if everyone brought it but most people only played it because they could do for free.
Gartourch on 19 Aug '08
The extent to which piracy damages sales is very much open to debate - there is a lot of scare mongering and propaganda made by devs/publishers. The reality is that the game made money, so that says it all really. "Piracy kills games" = bulls**t.

22 million dollars is a fairly modest budget for a high-profile game like Crysis.

Fact is that not every developer has the luxury of having their title gain so much coverage, crysis was massive because of its graphical prowess, how many pc developers can hope to achieve similar amount of exposure and sales, whatever way you look at it piracy is hurting the industry, its an inescapable fact.

It takes more than great graphics to make a great game, and it takes more than piracy to damage sales. I bet COD4 has had just as many copies pirated on PC as Crysis, but it's still in the PC top ten charts nearly a year after release.
ted1138 on 19 Aug '08
Crytek should make Crysis for PLAYSTATION 3. PLAYSTATION 3 will definitely stop the piracy problem for them is hacker prof. I didn't mention Xbox 360 because that has been cracked in a million ways. Xbox 360 has been hacked really good like PC has, computer based architecture sucks Cell Broadband Engine is the future for gaming and maybe new PCs.

I'll say this...

HAHAHA...HA HA HAHA...
Now go away lol.

It's good that Crysis made some sort of profit but personally I couldn't get into the game.
Looking forward to Farcry 2 though.

Not going to bother with warhead...
And I hope neither (Crysis/Warhead) come to the consoles because it'd just be a poor port anyways...
And they'd just leave it broken as they did with PC (Crysis support has been discontinued, no more patches)
Zedfragg on 19 Aug '08
Crytek should make Crysis for PLAYSTATION 3. PLAYSTATION 3 will definitely stop the piracy problem for them is hacker prof. I didn't mention Xbox 360 because that has been cracked in a million ways. Xbox 360 has been hacked really good like PC has, computer based architecture sucks Cell Broadband Engine is the future for gaming and maybe new PCs.

Don't kid yourself it has been hacked. They've managed to make a back up for a game. The main reason that the PS3 has been hacked quicker is the huge price tag on the Blue Ray writers and especially the disks. Just like when dvd's and dual layer disks/writers first came out. It's just a matter of timing no point cracking it if no one can use it.

On the game side Made a profit could have made more if everyone brought it but most people only played it because they could do for free.

The PS3 hasn't been hacked yet you can make backup games but the PS3 won't play them. Once you have burned the game to a Blu-ray Disc or a DVD9 the PS3 will only read the game menu if you press X an error will appear. All this can be done with out doing anything to the PS3. The Cell Broadband Engine is really powerful that's why is better for games. I know is more difficult to program but in the end when developers unlock the full potential games looks jaw dropping amazing just like a master piece.
Ivan_PSP on 19 Aug '08
[The main reason that the PS3 has been hacked quicker is the huge price tag on the Blue Ray writers and especially the disks.

Sorry, what? There are blu-ray writers available for a little over Ł150 (the LG GGW-H20, for example), and writeable blu-ray discs can be bought for under Ł7 for a pack of four. I'd hardly call either a "huge price tag".
nb_nmare2 on 19 Aug '08


The Cell is a great chip for multi-media applications but not the best for general processing, hence the reason it is not widely used for everyday servers and gaming consoles.

The Cell isn't widely used for gaming consoles?
voodoo341 on 19 Aug '08
22 million! Geez, I thought 6 million would be alot for a game. How wrong was I
runadumb on 19 Aug '08
This message is not being displayed because the poster is banned.
scipio_CA on 19 Aug '08


The Cell is a great chip for multi-media applications but not the best for general processing, hence the reason it is not widely used for everyday servers and gaming consoles.

The Cell isn't widely used for gaming consoles?

No, what console other than PS3 uses the Cell?
Paradaz - UK on 19 Aug '08


The Cell is a great chip for multi-media applications but not the best for general processing, hence the reason it is not widely used for everyday servers and gaming consoles.

The Cell isn't widely used for gaming consoles?

No, what console other than PS3 uses the Cell?

So the PS3 isn't that wide spread?
voodoo341 on 19 Aug '08
Crytek should make Crysis for PLAYSTATION 3. PLAYSTATION 3 will definitely stop the piracy problem for them is hacker prof. I didn't mention Xbox 360 because that has been cracked in a million ways. Xbox 360 has been hacked really good like PC has, computer based architecture sucks Cell Broadband Engine is the future for gaming and maybe new PCs.

Balls Balls Balls.

Why don't you go back to writing "txtspk" comments on You Tube and "pwning" the other person on the PSN.

I think that Crysis would have done very well on the consoles, even if it had to be a scaled down version. The atricle proves that there is still a lucrative PC market with the right backing and marketing, and there's no better market influence than pandering to the lowest common denominator - PC owners love upgrading and haveing better and better specs whether they admit it or not. Telling people your PC could run Crysis in ultra mode was like the gaming equivalent of owning a Ferrari.
discostoo on 19 Aug '08
That's another reason why Crytek is losing huge money besides piracy that is. Is that to play this game you need to have a beast of a PC. I beat it i had everything in high it was looking great but them i deleted after finishing the story mode. On PLAYSTATION 3 they don't have to worry about specs or piracy or limitation. Plus the other advantage Crysis will have on PS3 in user created content like Unreal Tournament III for PS3 and PC. I know the Cell Broadband Engine is only use by Sony for now, that's because is a new advance technology like Blu-ray Disc the film industry standard video disc. I see a great future for Crytek if they start making PS3 games. Where there's no limit of what they can do infinite imaginations. I own both Xbox 360 and PS3.
Ivan_PSP on 20 Aug '08
This message is not being displayed because the poster is banned.
scipio_CA on 20 Aug '08
Never mind the sony diversion, back to the thread

I cannot believe the continued justification to piracy demonstraited by some on this site.

Think about it for a second people are saying they "made" at least 22mil, so it ws ok to pirate. Made is usually a refference to profit, which would be the takings of the game minus the 22mil it cost to develope.

Most businesses are happy to make 8% profit, if they don't, unless theire unit sales are massive, they have a good chance of folding.

With the whole piracy issue, there's a lot of talk of downloads not equaling sales. True, but out of a million illegal downloads, if downloading wasn't available, how many would buy? 1 in 10, 2 in ten, more?

What it amounts to in my opinion is whiney people want everything for free "waaaaa, big companies make money which they use to pay their workforce and reinvest in producing more entertainment for me, why should I pay"

If you take for free a service which is usually paid for, it is theft, regardless of whether physical property is involved
59humbucker on 20 Aug '08
Crytek should make Crysis for PLAYSTATION 3. PLAYSTATION 3 will definitely stop the piracy problem for them is hacker prof. I didn't mention Xbox 360 because that has been cracked in a million ways. Xbox 360 has been hacked really good like PC has, computer based architecture sucks Cell Broadband Engine is the future for gaming and maybe new PCs.

I'm willing to bet you have no idea what you're talking about.

Now where's my $5. Wink

That's another reason why Crytek is losing huge money besides piracy that is. Is that to play this game you need to have a beast of a PC. I beat it i had everything in high it was looking great but them i deleted after finishing the story mode. On PLAYSTATION 3 they don't have to worry about specs or piracy or limitation. Plus the other advantage Crysis will have on PS3 in user created content like Unreal Tournament III for PS3 and PC. I know the Cell Broadband Engine is only use by Sony for now, that's because is a new advance technology like Blu-ray Disc the film industry standard video disc. I see a great future for Crytek if they start making PS3 games. Where there's no limit of what they can do infinite imaginations. I own both Xbox 360 and PS3.

...You do know that a high-end PC nowadays can produce better graphics and run games faster than either an Xbox 360 or Playstation 3?

Case in point, running Call of Duty 4 @ 1680x1050, I get between 50 and 80fps with everything on and AA at 4 (NB: the framerate fluxuates on leves with lots of foliage, however). The Playstation 3 runs CoD4 natively at 600p to maintain 60 frames per second.
BrettJay on 20 Aug '08
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