Login to access exclusive gaming content, win competition prizes
and post on our forums. Don't have an account? Create one now!
Why should you join?
Click here for full benefits!
Follow our Twitter feedActivision ditches PS3 from Black Ops ads - http://bit.ly/ciV7fr
SIGN IN/JOIN UP
GamesForumsCheatsStore
Irrational's pre-BioShock prototype 'lives on' | CryEngine gets stereoscopic 3D support | Activision ditches PS3 from Black Ops ads | Devil May Cry 5 will have western touch - Inafune | What does Activision think about Medal Of Honor? | CoD: Black Ops Killstreak rewards revealed | Back to the Future video game gets Doc | LucasArts 'massacres' staff headcount | Black Ops 'can match MW2' - Activision | CoD: Black Ops multiplayer trailer | Black Ops zombies shot down by Treyarch | Activision 'not planning' Black Ops beta | CoD: Black Ops - Multiplayer revealed | Final Fantasy XIV beta open tomorrow | Black Ops MP beta 360 exclusive? | Alien Breed: Impact hits PS3 | Stunning new Batman: Arkham City screens | DiRT 3 will be less 'American' - Dev | Valve promises '3 big surprises' are coming | Resident Evil 6 teased by franchise boss | Starcraft 2 breaks 3m sales | Gabe Newell is obsessed with your body | Ubisoft 'cautious' over new IP | Valve refuses to sell out on stock market | PS3 getting iTunes rival?
All|PC|PlayStation|Xbox|Nintendo|Download PC Games
Search CVG
Computer And Video Games - The latest gaming news, reviews, previews & movies
Join CVG on Facebook!
CVG Home » PC » Reviews
PreviousSpore PCWarhammer Online: Age of Reckoning PCNext

Crysis Warhead Review

Will Porter wonders when it was that cockneys gave up dancing around chimneypots and became brutal killers
Submit Article To N4G  Submit Article To Reddit  Submit Article To del.icio.us  Submit Article To Digg
I don't believe that any game has ever created the rubric of an astounding action movie around the player as well as Crysis. The very best actioners have a tangible feeling of chaos and seat-of-the-pants decision-making, films like Raiders of the Lost Ark or Die Hard, and Crysis just nailed the sensation that astounding action scenes, made possible by your decisions, were falling in fiery pieces around you. Crysis Warhead pulls this same trick again, only with extra Schwarzenegger. No, three Schwarzeneggers. Actually 10 Schwarzeneggers, each smoking three cigars, driving a burning Humvee into an oil refinery.

But of course, Crysis had issues. Some adored it despite its flaws, others were miffed by it - the PC ZONE mailbag was a criss-cross of sparring Nomad-based opinion. However, what is undeniable, is that the decision to replace free-form Korean-throttling tomfoolery two-thirds of the way through the game with relentless alien bashing was stifling; sky-high system demands shut out people unwilling to play the game with half the engine switched off, and the North Koreans' AI would occasionally have soldiers standing blankly on a beach with nothing but a worried grimace.

Warhead promised to fix all this, and has done so with aplomb - plastering up the holes of Crytek's earlier effort, and then using any leftover plaster to mould frescoes and porticoes to make the whole affair more attractive. What with its budget price and improved multiplayer, there's more than enough here to cheer nay-sayers.

Psycho
With a runtime of five hours, there's an argument that says in older, more innocent times Warhead would be known as an expansion pack. Despite its standalone nature, this is perhaps true: it follows the concurrent travails of a different character, it's budget-priced, it adds some super-powered weapons, it features the same menagerie of foes, and it has a story that doesn't hold water.

Then again, to call it a mere expansion would be a huge disservice to a game that's so uniformly excellent in its art design, ballsy level concepts and exceptional gameplay. It's from the Paul Ross school of criticism to label something as a "rollercoaster thrill ride", but if Warhead doesn't fall under that umbrella then I don't know what does. Apart from, maybe, Spy Kids 3.

The hero of Warhead is Psycho, the angry cockney from Crysis whose dialogue is (praise the maker) both improved and somewhat distilled from his previous appearance. He even gets a catchphrase that manages to raise three individual laughs on the three individual occasions that it's used. The MacGuffin of the piece, meanwhile, is a piece of alien hardware that the Koreans have snaffled from beneath the noses of the American forces - and it's down to you to follow it over frozen sea, through a decrepit mine and along rattling train tracks.

One of the most striking things about Warhead is the way it shakes the template Crysis snowglobe and has its constituent parts drift and settle into surprising new patterns. In Crysis encounters with enemies were heavily cordoned off from each other, in Warhead anything goes. Nanosuited enemies, revamped aliens, bog-standard Koreans, a whole bunch of the monolithic Hunter tentacle beasts... they all tumble out of the Crytek level design tombola in an unpredictable order, often fighting against each other in-between times.

The most awe-inspiring level starts off with you fighting Nanosuits, then moves into a remarkable hovercraft chase over frozen seas: it's simply a triumph in art design. Frozen waves, suspended by a sudden alien ice blast, stand in arctic silence as they crash against the hulls of battered ships - after which the level is punctuated by Korean battles against a goliath Hunter, squad combat against aliens, and a fight with another Hunter that puts the closing boss of the original to shame. It's a frenzy of intelligent and original level design, far away from the Far Cry model that Crysis aped. And this is only the second level.

In fact, there are only two sections that are the traditional 'survey, sneak, attack' levels - Warhead encourages you to be constantly on the move, often in vehicles with big guns, and always with fire and broken fuel storage tanks left in your wake. However, this is not to say that you can't take your time if you want to. Another level begins atop the back of a train, complete with various miniguns on its sides, that rattles through a valley to the other side of the island - complete with a brief sojourn in the ice sphere.

Now you could happily sit there on the guns and protect your metal steed from the many and various helicopters, jeeps and small encampments along the way - but if you fancy some elongated Predator-style hunting then there's nothing at all stopping you from jumping off and catching the train up later. In this way both pyrotechnic-demanding sorts and sneaky snipers are catered for, and replay value is virtually guaranteed.

Once again, the Nanosuit's different modes (armour, invisibility, strength etc.) lets you add skill, finesse and trickery to your tactics - even if the constant bombardment and increased number of on-screen enemies will entice you into staying armoured a smidge more often than in Crysis. Still, the feeling of successful showboating among the Korean heavy armour is a paramount joy.

Addict
I could prattle on about how great the mine section is too, but I'll start giving away each and every level. Suffice to say, when I heard over the radio "You're going to have to go through the nearby mine," a little bit of me died inside (because I think we've all been damaged by three-texture FPS mine sections over the past decade or so). As it turned out though, it was so wonderfully envisaged, so entirely mine-like and so full of loose equipment to throw about the place that it was probably my favourite part of the game. Plus, you even get to pick up rats and throw them at people. Also: they squeak.

But are the aliens better? Well, a fairer question might be "are the aliens as oddly unexciting as last time round?" - the answer to which is a straight no. They're a lot more dynamic now, they get into scrapes with the Korean army and they jump from rock to rock with AI routines that have a lot more in common with your be-nanosuited foes. They're good fun to be around (apart from when there's too many pumped in, which certainly occurs at one point), but certainly still not as engaging as the human vs human combat found in the game. Still, the improvement is marked - just as it is with Korean AI that may not have a vast number of new tricks for you to be flanked by, but still makes it unlikely that you'll come across a soldier displaying gormless brain-funk.

The game does stumbles somewhat in its mundane tale of camaraderie with a rogue pilot called Sean O'Neill. He makes Han Solo-esque flying visits every now and again, and stars in a sequence of confusing audio flashbacks between levels. This never dips into a naffness that particularly harms affairs, mainly because the forever-just-out-of-reach container provides enough impetus, but it seems misplaced nevertheless.

Another storyline talking point the game is sure to raise focuses on a scene shortly after a bridge encounter towards the end of the game. Warhead's cutscenes are a lot longer and better produced than those in Crysis, and this one deals with the unasked question of exactly why Psycho is called Psycho. Just what effect does power-throwing ovens at people have on the human psyche? The resulting cutscene is either one the best moments in gaming ever, or one of the most embarrassing. I honestly, truly am unable to make up my mind.

Insane
As with Crysis the best experiences you'll have with Warhead aren't anything I can predict here - and that's half its magic.
The most thrilling event that happened to me came from a casually thrown grenade in Warhead's closing airstrip level - a jeep thundered around the corner of a nearby hangar and drove toward me with what could only have been the intention of running me over. With beautiful timing its back-end was directly above my hopefully lobbed grenade at the point of ignition. The jeep's fiery hulk was then somersaulted directly over my head, before landing on the remnants of its smouldering wheels a few metres behind me. This sequence could have been dropped in from one of the very best action movies - and yet it was completely unscripted.

Warhead honestly is the finest burst of action gaming released so far this year, and if you're canny then you'll be able to pick it up for a mere £15 from online retailers. It's a five hour tour-de-force that's plugged the holes in Crysis with diamonds; underlining just what a shame it was that those holes were there to steal outright greatness last time round. Psycho is many things but, as he'd tell you just before thowing you into the sea, he's certainly no muppet.

PC Zone Magazine
// Overview
Verdict
Perfection in miniature
Uppers
  Cheap, violent, thrill-providing
  More likely to perform on a medium-spec PC
  Crysis bugbears ironed out
  Exemplary level design
Downers
  Short. Iffy sub-plot
// Interactive
               
 
Read all 16 commentsPost a Comment
Ok, now just overhaul Crysis and give us the original game we were all hoping for.
Sasquatch9999 on 15 Sep '08
Ooo yeah! Looking forward to this!
flyingbunny on 15 Sep '08
Sounds really good, and I'll likely pick it up.

Although I still want a demo or proof of some real optimization, I assume it has DRM as well.
Biggwedge on 15 Sep '08
then you will have to want, I can's see the point in Crytek wasting resources on doing a demo. The game is £17 I mean come on. You can even get it from steam now for the £17. If you are a PC gamer you should get behind Crytek and support this game.

I've already purchased my copy and cannot wait for the 18th, hopefully steam will pre-download the files sometime soon so that all it will need is unlocking them on the 18th and away I go.

This really is a killer deal you get Crysis Warhead and Crysis Wars for 17 quid. In my view Crytek should be applauded for this and rewarded. Admittedly the SP campaign is only 5 hours long which is a bit dissappointing but then COD 4 wasn't much longer and that was a full price game.
charmingcharlie on 15 Sep '08
Good stuff.
Mogs on 15 Sep '08
Now that was a really good review. Buy it on steam if you don't want the DRM.
Matt4109 on 16 Sep '08
Sounds awesome! Cool And I'm proud to say that this game was developed by Hungarians in Crytek's studio based in Hungary. Great job guys, you've delivered what you promised! Cool
Necros on 18 Sep '08
Hahahaha!

What a f**king retard "you should buy this game and support Crytek"

What a load of rubbish. If he wants a demo first then let him have a demo first you ignorant little snooker cue. The DRM on the retail copy and the fact that Steam costs as much as a retail copy makes this suck completely. The game could be fantastic but all this DRM is s**t. f**k Crytek, they shouldn't have used EA.

Getting sick of reading little dickheads who've only just found out about Steam claiming it's the bees knees and the answer to piracy. NEwsflash, no it's not. Games are pirated all the time. Retail copies are better and until the DRM is gone from the retail, I'm pirating.

Suck that.
Shin2k35 on 19 Sep '08
Hahahaha!

What a f**king retard "you should buy this game and support Crytek"

What a load of rubbish. If he wants a demo first then let him have a demo first you ignorant little snooker cue. The DRM on the retail copy and the fact that Steam costs as much as a retail copy makes this suck completely. The game could be fantastic but all this DRM is s**t. f**k Crytek, they shouldn't have used EA.

Getting sick of reading little dickheads who've only just found out about Steam claiming it's the bees knees and the answer to piracy. NEwsflash, no it's not. Games are pirated all the time. Retail copies are better and until the DRM is gone from the retail, I'm pirating.

Suck that.

You do realise that DRM exists because of people like you, yes? I love people that are as bloody minded as you. You want DRM free games (as do I, and to be honest, I can't see the problem with releasing DRM free stuff) yet you "keep on pirating", thus fuelling the pro-DRM front. Great. Well done.
shlobadov on 19 Sep '08
Playing this smoothly on highest (Enthusiast) on 8800GT in XP with VSync on and 2xAA and 1280x800 resolution.

That's what I call an OPTIMISATION, well done developers!!!
draak on 19 Sep '08
What the! I have an 8800GTS and it still lags when I play on Normal (mainstream) in Vista32, Vsycn and AA off. 1240x720 resolution! What gives! Is this because of my O/S being vista? Anyone else encountered the same problem???
BeNdEr91 on 21 Sep '08
Vista seems to really sap the power of pc's. I have gone back to xp because of this. I can play the game at 1600x1050 at enthusiast/gamer settings on a factory overclocked 9800gtx, 2gb of ram and an athlon x2 6000+. My friend has a similar spec machine and vista and he can't get close to this. If yoy still have an xp disc it may be worth re-installing it.
DAVEAWESOME on 22 Sep '08
Yeah re-installed xp and everything seems too fast now Razz

CW runs like a dream. Awesome game! Cheers!
BeNdEr91 on 22 Sep '08
I don't think it is Vista. I'm playing it (ok, its a GTX 260, but still...) without a single hickup on 1900x1200 at Gamer setting (some settings set to Enthusiast). No AA though.
Try reducing the motion blur, that does help quite a bit in my experience.
Anonymous on 22 Sep '08
Hahahaha!

What a f**king retard "you should buy this game and support Crytek"

What a load of rubbish. If he wants a demo first then let him have a demo first you ignorant little snooker cue. The DRM on the retail copy and the fact that Steam costs as much as a retail copy makes this suck completely. The game could be fantastic but all this DRM is s**t. f**k Crytek, they shouldn't have used EA.

Getting sick of reading little dickheads who've only just found out about Steam claiming it's the bees knees and the answer to piracy. NEwsflash, no it's not. Games are pirated all the time. Retail copies are better and until the DRM is gone from the retail, I'm pirating.

Suck that.

The only person who comes across as a retard here is you. Your angry, obscenity riddled post comes across of rantings of spectacled, greasy haired, acne ridden virgin with absolutely no social life; someone who is so pathetic, they can't even make friends over the internet; someone whose intellect and personality is so lacking, they actually gain pleasure from insulting random strangers on a computer games website.

You, sir, are an utter failure of a human being. Get back to 4chan and Something Awful; those troll-havens are where you truly belong.
nb_nmare2 on 26 Sep '08
This message is not being displayed because the poster is banned.
humorguy on 30 Sep '08
Read all 16 commentsPost a Comment
// Screenshots
PreviousNext5 / 5 Screenshots
// Related Content
Reviews:
Previews:
News:
More Related
Crysis Warheadfrom £7.91
AsdaNo Information£7.91
ZavviNo Information£7.95
sendit.comNo Information£8.89
// The Best ofCVG
Click here to subscribe to PC Gamer magazine.
Click here to subscribe to PC Zone magazine.
News | Reviews | Previews | Features | Interviews | Cheats | Hardware | Forums | Competitions | Blogs
Top Games: Deus Ex: Human Revolution | Portal 2 | Unreal Tournament III | Football Manager 2007 | Medieval 2: Total War | Age of Empires Online
Warhammer 40K: Space Marine | James Bond: Blood Stone | FIFA 11 | Metro 2034 | Shogun 2: Total War
Top Reviews: Mafia 2 | Kane & Lynch 2: Dog Days | StarCraft 2 | Blur | Tiger Woods PGA Tour Online | Dragon Age: Origins - Awakening
Resident Evil 5 Gold Edition | Star Trek Online | Aliens vs. Predator | Napoleon: Total War | Aliens vs Predator
Copyright 2006 - 2009 Future Publishing Limited,
Beauford Court, 30 Monmouth Street, Bath, UK BA1 2BW
England and Wales company registration number 2008885