Login to access exclusive gaming content, win competition prizes
and post on our forums. Don't have an account? Create one now!
Why should you join?
Click here for full benefits!
Follow our Twitter feedGuys, let us tell you a story about all the great things in Issue 208 of PC Gamer, on sale now: http://bit.ly/8FgDP9
SIGN IN/JOIN UP
CVGPCGamerForumsCheats
Gears Of War movie producer speaks | Dead Space 2 to get multiplayer? | Portal dev leaves Valve | Empire: Total War DLC now available | Mass Effect 2 gameplay video shows engineer class | Dead Space 2 officially revealed | NCSoft talks Aion Vision trailer | DSi XL on top in Japan | Modern Warfare 2 rules UK chart | Tomb Raider dev looks to multiplayer | Mass Effect 2 - BioWare's best game yet | Dead Space 2 - is this it? | Guild Wars 2: Exclusive races reveal trailer! | EA launches branded prepaid debit card | Aliens vs. Predator banned in Australia | Shock: Mass Effect 2 comes on 2 discs | Medal of Honor release date clarified | Tales of Monkey Island catch-up movie | Borderlands not sent to die | Max Payne 3 release delayed | EA: We respect Tiger's privacy | Mirror's Edge 2 "deserves to come back" | Games On Demand for Windows Live | Valve: Dev's should "challenge their audience" | Quake 3 Arena is ten: Let's celebrate
PC Gamer Magazine
Search CVG
PC Gamer - The UK's best-selling PC games magazine
PC Gamer Home » Previews
PreviousStarcraft II PCFEAR 2: Project Origin PCNext

Batman: Arkham Asylum

Preview: The most authentic Batman experience you'll get without a gunman killing your parents
The idea is an obvious one, you'd think: make a Batman game where you act like Batman. Except, looking at the history of Batman games, it doesn't appear to have occurred to anyone else. Like, ever.

Batman as a fighter. Batman as a platformer. Even Batman as a surrealistic isometric adventure. They all capture bits of the Caped Crusader, sure - hell, even the surrealistic one - but it's not the whole picture.

Arkham Asylum, created by London's Rocksteady Studios, mixes the three together and puts them in the BioShock-esque closed setting of the titular Asylum. The idea is that the Joker and his hundreds of goons - plus assorted other supervillains - have taken over, and Batman must bring all his talents to bear to stop them.

Obviously enough, this can involve just punching the bleeding daylights out of people: Batman's highly-honed martial art prowess is simulated by your ability to chain attacks between thugs. The problems build when these thugs have weapons. Knives are one thing - your cloak can be used to stun before delivering pummelage - but when gunpowder enters the scene, Batman leaves it.

Since he doesn't use such cowardly weapons himself, this leads to the second part of the game: stealth. Except that's a somewhat dirty word for the developer, who much prefers the phrase 'Predator'. This isn't about you being weak. This is about you picking a group of thugs one by one until they're all quivering in fear - a behaviour built into the AI system.

Guards will group to guard each other, descend into panic and blindfire. As well as batarangs and gliding kicks, highly distinctive tricks are available, such as grabbing someone passing beneath you and stringing them up. And once they're dangling, you can cut the rope and use them as a trap.

Alternating between stealthy violence and unstealthy violence isn't the full extent of Batman though. He's also The World's Greatest Detective (I object - Sherlock Holmes) (Me too! - Poirot) (And Me! - Jennifer Fletcher). The point being, you can enter an investigative mode, which turns the world into CSI o-vision, and brings everything from fingerprints to your opponent's weapons into focus. The latter is useful when planning who to take down first, but the former leads into puzzle-solving. Once you've identified who a set of fingerprints belong to, you can follow them - an 'evidence trail'.

Asylum also thoroughly explores such superhero tropes as the deathtrap - providing a real in-game justification for puzzles. And attention has been paid the Joker, who takes a similar role to BioShock's Andrew Ryan or SHODAN (System Shock), baiting and mocking you every step of the way.

In short, if Arkham Asylum is able to pull these disparate elements together, we could end up with one of the best superhero games of all time. Gotham's a dark city, but ironically, this looks like it's got a bright future.

PC Gamer Magazine
// Screenshots
// Interactive
Share this article:  
Digg.comFacebookGoogle BookmarksN4GGamerblips
del.icio.usRedditSlashdot.orgStumbleUpon
 
Read all 4 commentsPost a Comment
Who the hell is Jennifer Fletcher, doesn't he mean Jessica Fletcher .
jamieleng on 26 Dec '08
Who the hell is Jennifer Fletcher, doesn't he mean Jessica Fletcher.
jamieleng on 26 Dec '08
The problem is i can see it becoming a button mash fest - all these games do. Prove me wrong please.
$$johnman$$ on 26 Dec '08
Please, for the love of Jebus, DON'T be s**t!
HoiskyPoisky on 27 Dec '08
Read all 4 commentsPost a Comment
// Screenshots
PreviousNext3 / 5 Screenshots
// Related Content
Previews:
News:
More Related
// The Best ofCVG
Click here to subscribe to PC Gamer magazine.
News | Reviews | Previews | Features | Interviews | Cheats | Hardware | Forums | Competitions | Blogs
Top Games: Unreal Tournament III | Football Manager 2007 | Medieval 2: Total War | Battlefield: Bad Company 2 | Mass Effect 2 | Dawn of War II: Chaos Rising
The Witcher 2: Assassins of Kings | World of Warcraft: Cataclysm | Tiger Woods PGA Tour Online | Left 4 Dead 2 | Call of Duty: Modern Warfare 2
Top Reviews: Left 4 Dead 2 | Dragon Age: Origins | Championship Manager 2010 | Borderlands | Champions Online | Anno 1404
Call of Juarez: Bound in Blood | ArmA 2 | The Sims 3 | Demigod | Empire: Total War
Copyright 2006 - 2009 Future Publishing Limited,
Beauford Court, 30 Monmouth Street, Bath, UK BA1 2BW
England and Wales company registration number 2008885