As you may have read, Sony's long-awaited 3D online community, Home, launches worldwide tomorrow night, December 11th. I've been on the beta trial for a number of weeks - along with
10,000 other randomly-selected PSN users - and here's a glimpse of what to expect, with some clear dos and don'ts gleaned from hard-learned experience.
Home is a virtual world in which people create avatars and wander around 'interacting' with each other. Sounds harmless, right? Well, it's not. In fact, it's one of the strangest places I've ever been - virtual or otherwise.
Your first hour in Home
Step 1: Creating your likeness
Before you set foot in Home you'll need to create an avatar. You can edit everything from the shape of your skull to the length of your nose, although it's possible to choose from a range of handsome, symmetrical presets if your face is too hideous to share with the world. Resisting the urge to create a bronzed, lantern-jawed Adonis, I decide to make a carbon copy of myself. I pull up a photo on my laptop and fiddle with every possible slider until an exact replica of my beautiful face is staring back at me. The realism is chilling. Of my face I mean, not the avatar.
Your apartment: A bit American Psycho
When I'm finished I appear in my harbourside flat, which is empty except for a sofa and a coffee table. The graphics really are impressive, although everything is scarily clean and minimalist. It's like wandering around inside a concept drawing for a stylish block of flats. I step out onto the balcony and gaze across the harbour, seagulls squawking peacefully in the distance. "Oooh," I wonder to myself, "Maybe that's where everyone is?" And head for the elevator to 'Home Square'.
Step three: The Home Square hub
But it's not. After a 60mb download I appear in a courtyard flanked by video screens and tall, angular buildings. I can't see anyone - just dozens of shimmering, see-through ghosts. But as I begin to wander around, the shapes are suddenly filled with textures and become people. Or, at least, vague approximations of people. What a hideous bunch they are. Everyone seems to have re-imagined themselves as eight-foot tall Mediterranean bodybuilders. I can't help but imagine that behind every muscle shirt and pumped-up bicep there's a quivering, pale-faced fourteen year-old boy prodding his DualShock and sucking from a carton of Ribena.
I wander over to random groups of people and play with the pre-set animations, accessed by press R1 and choosing from an easy-to-use list. I wave, I shake my fist, I sit on the floor and I dance. I dance a lot. In fact, there's rarely a moment goes by when someone's not jiving or throwing rave shapes. It's faintly ridiculous, but because the world is so sterile and robotic, it's the only way to convey any sense of personality or fun. Pressing L1 lets you type your own messages, although if you're going to be doing this a lot, we recommend getting a USB keyboard. Typing with the DualShock is a nightmare. Not really knowing what to do other than dance like a flid and wave at people, I decide to call it a night and retreat to reality.
Day 2: Unleash the salsa dancing sex pests
So, I'm back. I notice that a lot of the girls in Home have names like 'SkullCrusher18' and 'Dave2019', indicating that they aren't girls at all. After calling a few of them out I discover that a large portion of Home's population consist of guys whose idea of fun is wandering around disguised as girls and leading on, in their words, 'pervs'. And it works, because Home is heaving with hopeless sex pests. If a girl - real or not - wanders past, 20 guys will run towards her, forming a circle and body-popping. It's bewildering, but I've never laughed at a game so hard. It's even funnier if the girl is a bloke in disguise and they revert back to their original male avatar. If the game had a 'jaw drop' emote, these guys would be using it.
I even tried it myself, shamefully. I created a girl avatar, strolled around for a bit was literally chased by gangs of gawping, dancing idiots. "how old r u?" "where u from?" Some guy even started whispering stuff through his headset at me. I responded by switching to an avatar I'd made earlier of a pot-bellied, grey-haired old man with spectacles and doing Pete Townshend-style guitar windmills. He didn't like that.
But that's Home's biggest problem - because there's so little to do, you have to make your own fun. Whether that's re-appropriating the pre-set emote animations to look like you're punching someone or sticking your bum in their face, or pretending to be a girl. Most of the time you get people walking around saying "this is crap" or "home sux", but they never seem to leave regardless of their feelings towards it. That's because it's strangely addictive listening to people and watching suckers trying to meet girls, only to discover they've been wiggling their bum in a man's face. If you play a sort of digital David Attenborough and just observe people, it's a lot more fun than actually getting involved in discussions yourself.
Day 3: Why you're *nobody* in Home until you've done the WipEout HD billboard dance
Another thing people do is dance in front of video screens. In Home Square WipEout HD and MotorStorm 2 trailers cycle endlessly, and they're the only source of music in the area. As a result, most people tend to congregate around them and dance (obviously). In the beta you get one item in your inventory, a bubble machine. Around the screens you'll see about 20 bubble machines strewn around and people rave dancing around them and shouting "BUBBLE PARTY!" Another example of the things people will do to eke some fun out the experience. We even saw a group of guys who'd half-heaterdly attempted to dress themselves as Hitler (military coat, small moustache, side-parting) and were wandering around in groups using the 'point' emote, which sort of looks a bit like a Nazi salute. Luckily, madly offensive stuff like this can be reported by pressing select and sending the user's name to the Home moderators.
The other areas of Home aren't that exciting. The shopping mall has a few limited free items (only available in the beta - you'll have to buy them yourself with REAL MONEY when the game comes out) like drainpipe jeans and ornaments for your flat. The movie theatre lets you watch game trailers, as well as the new Watchmen trailer. Expect this to be better when the game goes public tomorrow. The bowling alley is full of arcade games, pool tables and bowling lanes, although these are usually full and you'll spend ages waiting for a go.
Day 4: Perv saturation, and a lack of shops
We've had enough. The limited areas in the beta, the tiny range of clothes and items available and the sheer amount of pervs is unbearable. We decide to leave Home alone until it expands and more people start using it. But we like what we've seen so far. When you find decent, intelligent people it's fun chatting and checking out each others' Trophies, and the world is vibrant and well-designed for the most part. When the ability to launch games is put in place Home could be useful for finding decent folk to play with, but now it's a novelty and a place to gawp saucer-eyed at the lengths people will go to impress a girl. Even if in reality she has more between the legs than 'her' avatar would have you believe.
You can try Home out for yourself as of tomorrow, December 11th.
Let us know what you think, and stay away from the ladies, fellas.
Thanks
Andy
*Note: Andy's uncanny ability to spot sex pests in-no-way reflects the abilities/views/general love of non-prison of the PSM3 team
The initial downloads take up about 250mb, but the game asks you to 'reserve' 3gb on your PS3 before it starts. I let it, but I think you can choose not to.
From what I 'played' of home, I was rather underwhelmed and I'm too shy to go up to random people and talk, I found it all a bit daunting if I'm being honest. The view over the balcony is impressive but like Andy said, there isn't much to do and your apartment is like a showhome! Bowling and Pool is always full and it's pretty boring, I just dance!
At first I was a bit apprehensive to talk to/annoy people in case they started hassling my PSN account with abusive messages (as your Home persona is linked to your main account), but I soon got over it.
I'm on the Beta. I agree with the part where he says he's never laughed so much in a game. I was wetting myself. My wife thought the whole thing was bizzare but laughed like a drain when she said 'well go and talk to someone'. Which i did, upon saying hello i was called a Perv and had abuse thrown at me. Obviously the missus thought this was hilarious.
After this i went and danced in the foyer of the theatre for twenty minutes. I realise its only the Beta but an hour was enough for me. I'm sure it will grow and i look forward to seeing what it's like once it's opened to the public tomorrow.
Woooo it's finally here. Despite your overall fairly negative review, I'm still looking forward to this. Like the pathetic dancing and following everyone around, it'll just be cinema gold...
I don't want to come over all Daily Mail, but doing a Hitler impersonation is "madly offensive" but describing someone as dancing like a "flid" (an abusive term derived from the drug Thalidomide that caused terrible birth defects in the 50s and 60s) is okay? Here's hoping for an edit of the blog.
Maybe Sony will actually make it work. I went on it for 10 minutes (most of that waiting for the Square to download) only to be kicked off (or timed out as they put it). After repeated attempts to sign back in I gave up. Even later it still won't let me in.
The other areas of Home aren't that exciting. The shopping mall has a few limited free items (only available in the beta - you'll have to buy them yourself with REAL MONEY when the game comes out)...
Insufficient content is correct. But it's a moving target for any content services (you need weekly or even daily updates). Therefore I do hope Sony has some strategies to sustain the flow of "house content" instead of relying solely on sponsored deals... persistence/archive is another one. The online events are for people who have the time to be there at the right moments. So, it looks like I'll probably miss some of them due to work and family reasons (I also believe many people are like me).
*So please reserve some goodies for us*
As to Home, looks like one big "meh" to me.
I agree. Overall my impression is that Home is not really made for hardcore gamers. Instead it's going to attract a different category of people. Social people who just like meeting people and talking to people. It's not really about doing stuff. It's about giving you a space to create relationships with people. And I think many gamers tend to be pretty inept in this area. ark Smile:
This just sounds like one of the biggest flops for Playstation this gen. The community sounds absolutely terrible. And excuse me for complaining to pay an absurd ammount of money for one pair of trousers. At 80 pence, you should at least get about 50 variations if Sony must take the micro-transaction route. Although I very much doubt they will succeed. It's a huge shame, especially since the new Xbox 360 avatar system gets free updated clothes and items packages. I genuinely can't believe we've waited all of this time for a product of this stature. Get it together Sony.
Great post - sums up loads of my thoughts too. Home makes you lol at times, but it needs a helluva lot more features and reasons to go there other than people watching and the ability to molest others thru the international language of dance.
I spent an hour or two in the invite beta, that was enough for me atm, but will give it another go soon. I also enjoyed making an accurate avatar (6'4", 200lbs of lean, tanned muscle ...not).
Based on what's there now. there's little value in it for me other than I made a new PSN friend who I'm sure I'll meet up with in LBP soon!
Well, all I have to say is that I haven't even tried Home but looking at it from IGN's vids and on Youtube the only thing it reminds me of is Sims. Except the sheer fact that it is an online community, with plenty of sex pests, druggys and random people you don't even know. It's a good start but a great idea would be that if they actually made it have much more. From what I heard it sounds like some sort of spin-off thats going to need an lot of work. If you look at LittleBigPlanet it had a great amount of community fun and not just that it user-created things. If we were able to make our own things, just like LittleBigPlanet, a mix of creation on an GoogleSketchUp kind of style, Home might be the perfect PSN application. But for now, it needs a bunch of brilliant ideas or it's just going to be "just another dumb attempt on the PS3" It's true that it's free and all and you don't have to pay for it (other then the clothes and additional crap) so you wouldn't excpect much, but Xbox 360 has the new Avatar system, free new stuff as RandyTandy mentioned. Come on Sony, are you really going to let your foundation get... ???????
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