Login to access exclusive gaming content, win competition prizes
and post on our forums. Don't have an account? Create one now!
Why should you join?
Click here for full benefits!
Follow our Twitter feedHeavy Rain preview is in the house(!)
SIGN IN/JOIN UP
GamesForumsCheatsVideo
Final Fantasy CC: Crystal Bearers release date | Nintendo downloads: Pokémon, Uno | Zelda mystery: internet speculation 1 truth 0 | PES 2010 download content dated | History of Nintendo: The Game Boy Color | Pokémon double release tomorrow | Sky Crawlers: Feb take-off | Miyamoto: "New SMB Wii the most challenging yet" | Phoenix Wright Wii Ware: screenshots and date | Aonuma hopeful for Zelda E3 "surprises" | PES 2010 Wii gets launch DLC | Nintendo reaffirms Wii Vitality Sensor date | Activision cracks EA with Sledgehammer | Phoenix Wright heading to Wii | No More Heroes for Xbox 360, PS3 | Assassin's Creed II DS review is in | New Super Mario Bros launch trailer | Square and Eidos confirm first proper collaboration | Ubisoft deny Rabbids recall rumour | Metroid Prime: "it's not over" | Sgt Pepper's out for Beatles: Rock Band | Nintendo: HD Wii isn't "the next step" | New Super Mario: No online play 'developers' decision' | Zelda: Spirit Tracks review: "A wonderful game" | Gearbox rejected Blade Runner game
All|PC|PlayStation|Xbox|Nintendo|Download PC Games
Search CVG
Computer And Video Games - The latest gaming news, reviews, previews & movies
CVG Home » Nintendo » News
PreviousDead Rising Wii movie Tomb Raider Underworld sales disappoint  Next

Patent: Next Zelda goes casual?

Hint and scene-select system patented by Nintendo
An interesting patent has emerged for what appears to be Nintendo's next Zelda game, sparking concern (in our office anyway) that the famous adventure series is all about to go all "casual".

The patent, credited to Mario daddy Shigeru Miyamoto himself, describes an all-new hint system as well as a DVD-style scene selection option, for a dummy game called 'Legend of OO' (we wonder what that could be?!)

The three systems outlined by the patent (thanks to NeoGAF for translating the gibberish) seem to be the following:

  • Main game: Play through the game from start to end as normal with an optional hint system. Veteran players can enjoy the challenge while less experienced players can get an occasional helping hand.

  • Digest: The game shows important scenes in the game, both cut-scene and gameplay, in order (it basically plays itself). You have the option of stopping the digest at any time and playing the 'scene' yourself with relevant equipment and powers. You can't save the game in this mode.

  • Scenes: Play through any puzzle or 'scene' in the game with appropriate equipment and powers. A bit like a DVD movie's scene selection.

Miyamoto has already expressed the Zelda series' need to become more accessible to a broader group of players, stating that "lot of people who bought the Wii are not necessarily the types of people who are interested in playing that kind of game."

The above systems sound like a fine gateway to us for helping casual players into the Zelda stratosphere, and really there's no reason to believe that they'll affect the core Zelda game fans expect. After all, Mario Kart Wii managed to please both camps. Yes, we're back on it.

Nintendo UK declined to comment when contacted.

computerandvideogames.com
// Screenshots
// Interactive
Share this article:  
Digg.comFacebookGoogle BookmarksN4GGamerblips
del.icio.usRedditSlashdot.orgStumbleUpon
 
Read all 52 commentsPost a Comment
Nintendo and casual in the same sentence,,, whatever were they thinking?
ensabahnur on 9 Jan '09
Sounds like garbage to me. Part of the charm of Zelda was that it was just hardcore enough to please Nintendo fans AND was accessable thanks to an easy control system, simple combat and gradual ease into each game. It sounds as though Nintendo are going to make this game even easier than Twilight Princess, and I'd bet more stylised as well, to cater better for the family friendly Wii. Prepare for more disappointment nintendo fans, Miyamoto has lost the plot.
MuramasaEdge on 9 Jan '09
it was one of the better features in alone in the dark. If it was properly implemented it could avoid a lot of controller throwing in some households.

if it gets more people playing zelda i'm for it.

The fact that it means there's a new zelda in the pipeline is news enough for me.
WHERESMYMONKEY on 9 Jan '09
The title is very misleading... It's a Hint system, if anything, I think it points towards a core Zelda game that instead of Nintendo making it easier, they help out casuals/newcomers instead. Good idea in my opinion. Rolling Eyes
Andrezao on 9 Jan '09
Sounds like garbage to me. Part of the charm of Zelda was that it was just hardcore enough to please Nintendo fans AND was accessable thanks to an easy control system, simple combat and gradual ease into each game. It sounds as though Nintendo are going to make this game even easier than Twilight Princess, and I'd bet more stylised as well, to cater better for the family friendly Wii. Prepare for more disappointment nintendo fans, Miyamoto has lost the plot.

*facepalm* It has nothing to do of making Zelda easier, have you thought that this could be to keep the difficulty level hard as always, by having this means we can still have our core Zelda with no sacrifices...

I reckon it's cool, you won't need to check walkthroughs anymore.
Andrezao on 9 Jan '09
Lol! Laughing RIP NINTENDO
J1GSAW on 9 Jan '09
Surprised Not casual but hardcore. Its still going to be what we know zelda to be but with a hint system and all for the game. If not and the hardcore is taken out then yes it is RIP nintendo.
~platinumplayer~ on 9 Jan '09
As long as it doesn't get in the way if I want to play it was a decent challenge then I have no problem with this.

The DVD style chapter/scenario selection is a good idea regardless, especially for people who've finished the game.
deadmartyr on 9 Jan '09
Sounds great to me; much better that than making the game easier.
DeejUK on 9 Jan '09
True but if nintendo advertises this the wrong way in a way that it seems the hint system for new people means kids kids to get interested in it then the parents would get mad at the age limit of game say if you want new people(who they always think their kids) then you have to tone it down and such then thats something to concern about. I mean for the hardcore people. And the game series would die in general if that were to happen. Oh i feel bad for eiji i really do. He wants to make better and better zeldas until OoT is topped when meanwhile it seems the series could go down the drain with one wrong move. This is one hell of a russian roullete type of thing.
~platinumplayer~ on 9 Jan '09
As long as it doesn't get in the way if I want to play it was a decent challenge then I have no problem with this.

The DVD style chapter/scenario selection is a good idea regardless, especially for people who've finished the game.

Just what I thought and I doubt Nintendo would be stupid enough to destroy what made the previous games great, I think all this means for the hardcore players is that you can just skip any bits when replaying the game and I think it is a fair way to introduce new players to the Saga as long as you can switch off the hints and skips and play it like any other Zelda game.
seancuk23 on 9 Jan '09
It doesn't really tell us anything. I think if it means Zelda isn't made easier and this is an option for more casual players, then great.

Nintendo aren't going to put loads of money and effort into making one of their three real trophy games that is going to be too difficult and put off their massive casual user base from buying it.

In fact, this is what Nintendo need to do. Make the casual a well thought out, practical option for the casual, instead of dumbing them down straight off the bat!
ricflair on 9 Jan '09
The scene selection bit could be alright really. In Ocarina of Time, after Young Link turning into Adult Link, you could only return to being Young if you started a new game, so this might help problems like that
GuyWhoLikesBlue2 on 9 Jan '09
I think it seems like a decent idea to be fair, it reminds me of Professor Layton and thats no bad thing.

Having scene selections is a great idea as it makes it much more accessible for new players, just like the puzzle book did in professor layton.
fanboy on 9 Jan '09
I doubt this will be used in the next Zelda game. Aonuma has quite clearly said he wants to excel beyond OOT. I doubt he'd risk that with this kind of change.
gothchild on 9 Jan '09
Doesn't sound too bad in my opinion, it all sounds optional which is fair enough and if hints are needed then the game itself looks like it won't be ridicuosly easy, which is waht the hints are for obviously.

The scene selection sounds good as well, while your at it chuck in a boss battle mode please.
treesmurf 11 on 9 Jan '09
As long as its a decent sized quest and its not too far away from the core Zelda style, then I'll be having it. Too early to say anything right now though..
JuiKuen on 9 Jan '09
Enough with the casual crap Nintendo!! I hope this story turns out to be false, I really do.

Anyway I had enough of "DVD Skip Menu's" in the godawful Alone in the Dark Crying or Very sad
TezChi on 9 Jan '09
The scene selection bit could be alright really. In Ocarina of Time, after Young Link turning into Adult Link, you could only return to being Young if you started a new game, so this might help problems like that
Are you sure about that?
trgmr on 9 Jan '09
Sounds like this edition could be very linear?
discostoo on 9 Jan '09
Sounds like a wait and see rumour to me. However, if Nintendo do really **** Zelda up, I am personally going to put a hammer through my Wii and enjoy every damn minute of it.
potnoodle1 on 9 Jan '09
The scene selection bit could be alright really. In Ocarina of Time, after Young Link turning into Adult Link, you could only return to being Young if you started a new game, so this might help problems like that
Are you sure about that?

I'm just going off on what my mate said about it, but he doesn't have the internet. Personally I think that no judgement can be passed on this until we see some demos
GuyWhoLikesBlue2 on 9 Jan '09
If its all optional then fair enough but please don't f**k up my favourite franchise. If this doesn't make me rebuy a Wii then nothing will.
HammersUK on 9 Jan '09
as many have already said, if it is optional and unimpeeding then i'm not too fused. HOWEVER, if they c**k up this franchise then i'm p**sed. i only really brought a WII for zelda, mario, mario kart and smash bro's. my staple nintendo diet for too many years. i've been disapointed with the casualness of smash bro's (mostly controller tho, i use the gamecube one) and mario kart so as long as zelda only goes as casual as these new features (and their optional/unimpeeding) then i'll be happy. although try a little harder to give it abit of a new twist gameplay wise. twilight princess was way too easy and similar to ocarina of time in terms of gameplay. at least with the 3 day thing in majora's mask and the ocean in wind waker they injected some originality with the gameplay. mario was alright just too short and maybe a little easier than i'd have liked tho. animal crossing was always crap but the new one is diabolical!!! my gf's, not mine luckily.
randomhero2 on 9 Jan '09
if this is true, i will buy an xbox 360 definitely. it will be about several thousand steps backwards from ocarina of time, and nintendo shouldn't try to cater for casual gamers all the friggin' time! mario kart was fine, cos the control system was spot on for even hardcore gamers, and the AI was evil. zelda is hardcore, end of story. i have faith that nintendo will recognise the error of their ways, but just in case, i will have a sledgehammer and a ticket to japan ready
The Sandbag on 9 Jan '09
IT'S OPTIONAL. God so many people saying the franchise is doomed, bla bla bla... I knew this title was misleading and people would start to whine..
Andrezao on 10 Jan '09
This message is not being displayed because the poster is banned.
wiiboy101 on 10 Jan '09
Uh huh. Rolling Eyes
MuramasaEdge on 10 Jan '09
cvg puts it foot in the poo again head line is completely miss leading....


THIS IS YET AGAIN GENIUS AT WORK NINTENDO/SHIGSY PURE f**kING GENIUS

IT ALLOWS A GAME TO BE AS EASY OR AS HARD AS """"YOU THE PLAYER WANTS""""""""""

ITS A BUILT IN REAL TIME HINTS AND HELP SYSTEM

PURE f**kING GENIUS GET ON YOU KNEES SONY FANS AND HAIL THE GLORY THAT IS SHIGSY

THIS IS SOOOOOOO COMMONSENSE SOOOOO OBVIOUS YET AGAIN NO ONE THOUGHT IT UP


BUT SHIGSY


ANYONE TRYS TO SLANDER THIS NEEDS TO ALSO SLANDER ANALOG STICKS RUMBLE GAMECUBE PADS WIMOTES 3D MOVING CAMERAS IN 3D GAMES

ALL NINTENDOD DOING


I PITTY A SONY FANS IGNORANCE
why just the sony fans? don't think i've ever seen you mention the xbox once in any of your insane ramblings
ensabahnur on 10 Jan '09
cvg puts it foot in the poo again head line is completely miss leading....


THIS IS YET AGAIN GENIUS AT WORK NINTENDO/SHIGSY PURE f**kING GENIUS

IT ALLOWS A GAME TO BE AS EASY OR AS HARD AS """"YOU THE PLAYER WANTS""""""""""

ITS A BUILT IN REAL TIME HINTS AND HELP SYSTEM

PURE f**kING GENIUS GET ON YOU KNEES SONY FANS AND HAIL THE GLORY THAT IS SHIGSY

THIS IS SOOOOOOO COMMONSENSE SOOOOO OBVIOUS YET AGAIN NO ONE THOUGHT IT UP


BUT SHIGSY


ANYONE TRYS TO SLANDER THIS NEEDS TO ALSO SLANDER ANALOG STICKS RUMBLE GAMECUBE PADS WIMOTES 3D MOVING CAMERAS IN 3D GAMES

ALL NINTENDOD DOING


I PITTY A SONY FANS IGNORANCE
why just the sony fans? don't think i've ever seen you mention the xbox once in any of your insane ramblings

Oh don't worry he does the same Caps-Lock rant about MS and the 360 from time to time as well; those are as poorly thought out and largely incorrect as this one is.

I have however found the easiest way to get him to leave a thread is simply to ask him to answer some questions regarding the Wii (and I'm not having a pop at the Wii here, I own one - I simply dislike the FUD that wiiboy101 drags around with him).

So once again wiiboy101, explain the following....

If Nintendo inovate so much why is most of the DS a straight rip of the Tiger Game.Com which was release 7 years before the DS.

If analogue came from Nintendo only how come Sony demo'd it over a year before the N64 came out (and Nintendo had not shown an analogue controller at that point).

The Wii and on-line - is that just a bit of a joke at owners expense?

If Nintendo are so keep to keep the core gaming community happy (and not just market a machine to the casual market) then explain why Mario Kart Wii is such an unbalanced POS and not worth of the games that followed it. Sorry but Nintendo have already proven they are happy to sacrifice great franchises for money, they need to turn around and show us that is not he case with Zelda, because given all that has happened since the Wii was launched I'm certainly not going to take it at face value.

And finally (for now) could you please provide a link for the Wii running at 3.2ghz on its CPU as you have claimed.


Now wiiboy101 will not answer any of these, at most he will throw up another Caps-lock rant before running away.
Scaff on 10 Jan '09
Nintendo patent all kinds of stuff they never use.

Does no-one remember the story about them patenting a whole load of nonsense to do with the Wii remote?

I remember there being diagrams of it inserted into a cuddly toy and other such bizarre things.

That doesn't mean they won't use this, but it also doesn't mean they will use this alone on the next Zelda without the usual system.
milky_joe on 10 Jan '09
cvg puts it foot in the poo again head line is completely miss leading....


THIS IS YET AGAIN GENIUS AT WORK NINTENDO/SHIGSY PURE f**kING GENIUS

IT ALLOWS A GAME TO BE AS EASY OR AS HARD AS """"YOU THE PLAYER WANTS""""""""""

ITS A BUILT IN REAL TIME HINTS AND HELP SYSTEM

PURE f**kING GENIUS GET ON YOU KNEES SONY FANS AND HAIL THE GLORY THAT IS SHIGSY

THIS IS SOOOOOOO COMMONSENSE SOOOOO OBVIOUS YET AGAIN NO ONE THOUGHT IT UP


BUT SHIGSY


ANYONE TRYS TO SLANDER THIS NEEDS TO ALSO SLANDER ANALOG STICKS RUMBLE GAMECUBE PADS WIMOTES 3D MOVING CAMERAS IN 3D GAMES

ALL NINTENDOD DOING


I PITTY A SONY FANS IGNORANCE
why just the sony fans? don't think i've ever seen you mention the xbox once in any of your insane ramblings

Oh don't worry he does the same Caps-Lock rant about MS and the 360 from time to time as well; those are as poorly thought out and largely incorrect as this one is.

I have however found the easiest way to get him to leave a thread is simply to ask him to answer some questions regarding the Wii (and I'm not having a pop at the Wii here, I own one - I simply dislike the FUD that wiiboy101 drags around with him).

So once again wiiboy101, explain the following....

If Nintendo inovate so much why is most of the DS a straight rip of the Tiger Game.Com which was release 7 years before the DS.

If analogue came from Nintendo only how come Sony demo'd it over a year before the N64 came out (and Nintendo had not shown an analogue controller at that point).

The Wii and on-line - is that just a bit of a joke at owners expense?

If Nintendo are so keep to keep the core gaming community happy (and not just market a machine to the casual market) then explain why Mario Kart Wii is such an unbalanced POS and not worth of the games that followed it. Sorry but Nintendo have already proven they are happy to sacrifice great franchises for money, they need to turn around and show us that is not he case with Zelda, because given all that has happened since the Wii was launched I'm certainly not going to take it at face value.

And finally (for now) could you please provide a link for the Wii running at 3.2ghz on its CPU as you have claimed.


Now wiiboy101 will not answer any of these, at most he will throw up another Caps-lock rant before running away.

Analogs was first developed and created by Nintendo, as the PSOne controller was the SNES design with 2 analogs, ideas Sony took, it's normal yes, of course, some companies come out and set standards, then they tend to copy and implement it their own way. Remember the DS3 copying the motion sensing from the Wii? It was a last minute idea and look how it turned out. Pretty much the the PS1 controller, it was very uncomfortable and awkward as the 2 analogs didn't feel right.

Nintendo releases a new controller every generation, I think it's fair to say that they do innovate a lot since their hardware changes a lot from cycle to cycle, even if the Wii is not too powerful, the interface and wifi capabilities are an upgrade.

The Dual shock hardly changes :S. I think that's why I love Nintendo and Sega so much, they were awesome competitors, didn't have cheesy lame games (much) and always had drastic changes.

Sacrificing great franchises for money? REALLY? weird, they pump out LoZTP, SMG, MP3, SSBB, BW, ET, AC, SPM in 2 years, with only Wiifit and Wii Music as casual games and they've ignored us? Don't think so. SMG was excellent, 3rd best game of all time, and all those games above had excellent quality, most of them far better than their predecessors, so how did they sacrifice? ALl that bulls**t comes from people that want to find a reason to complain, Nintendo did all the job, 3rd parties had very little work in the past 2 yrs with Nintendo and still Nintendo has to eat your s**t?

Think about it seriously, cause MS or Sony don't make that many games themselves of that quality. Nintendo has to do all their job, being a much smaller company than both others and they still manage to pump out peripherals, great games and insane amount of consoles, of course, the DS has s**t loads of effort from Nintendo as well. Strange a company so small doing a lot more than the other 2 ey? How many games MS and Sony made? They live on 3rd party, Nintendo is more independent, that's why Nintendo and Sega = best video game makers of all time TO ME. Cause you know, that's MY point of view.
Andrezao on 10 Jan '09

Analogs was first developed and created by Nintendo, as the PSOne controller was the SNES design with 2 analogs, ideas Sony took, it's normal yes, of course, some companies come out and set standards, then they tend to copy and implement it their own way. Remember the DS3 copying the motion sensing from the Wii? It was a last minute idea and look how it turned out. Pretty much the the PS1 controller, it was very uncomfortable and awkward as the 2 analogs didn't feel right.

Analogue control inputs for games were most certainly not invented by Nintendo at all, quick reminder for you analogue joysticks massively pre-date anything that Nintendo or Sony made, so your claim of creation by Nintendo is simple nonsense.

Both Nintendo and Sony release press information and demo'd analogue sticks on a pad in the same year, simply because one company gets a product to market first does not mean they invented it or that it is an innovation they came up with.

Had this been a creation of Nintendo alone you can damn well be sure they would have patented it.

I have no issue with Nintendo, I own a Wii and in the family we has three DS's, I do however have a massive issue with people who think that every gaming innovation has come from Nintendo and they can do no wrong.

As I mentioned it to wiiboy101, I will ask you the same.

Take a look here....

http://en.wikipedia.org/wiki/Game.com

....made seven years before the DS. Now take a step back and try being a lot less of a fan-boy. Nintendo have/do make some great stuff, but they are not gods.



Nintendo releases a new controller every generation, I think it's fair to say that they do innovate a lot since their hardware changes a lot from cycle to cycle, even if the Wii is not too powerful, the interface and wifi capabilities are an upgrade.

I don't disagree, but Nintendo do not always make the right move. That the N64 was cartridge based was a masssive mistake and lost Nintendo sales and titles.

The Wii is not in its core a massive step up from the Gamecube. I would also love to know how you are going to change Wi-fi without a hardware change, unless you are referring to on-line gaming (which is something different). In which case yes Nintendo could change the way it works, but that would screw up games that are already out and a lack of storage space would make patches to fix this a major pain (not to mention that Nintendo does not appear to be interested in changing the on-line gaming side of the Wii).



The Dual shock hardly changes :S. I think that's why I love Nintendo and Sega so much, they were awesome competitors, didn't have cheesy lame games (much) and always had drastic changes.

The steering wheel has hardly changed, change for the sake of it is not always needed.

Now that aside the Wiimote is great for certain types of games, for others it sucks in a massive way.

I love racing sims, and the Wiimote is so unsuitable for that genre as to be useless.



Sacrificing great franchises for money? REALLY? weird, they pump out LoZTP, SMG, MP3, SSBB, BW, ET, AC, SPM in 2 years, with only Wiifit and Wii Music as casual games and they've ignored us? Don't think so. SMG was excellent, 3rd best game of all time, and all those games above had excellent quality, most of them far better than their predecessors, so how did they sacrifice? ALl that bulls**t comes from people that want to find a reason to complain, Nintendo did all the job, 3rd parties had very little work in the past 2 yrs with Nintendo and still Nintendo has to eat your s**t?

I don't appreciate the insults and swearing and it does nothing to forward your point (quite the opposite).

What you claim to be BS is actually pretty much the common position of most gamers this generation.

Quite frankly your entitled to an opinion (just as I am), however I think you will find that most people agree that Nintendo have not (to date) being focusing on core gamers at all this generation.

They see money in casual games (and from a strictly corporate point of view I can understand that) and have focused in that direction.



Think about it seriously, cause MS or Sony don't make that many games themselves of that quality. Nintendo has to do all their job, being a much smaller company than both others and they still manage to pump out peripherals, great games and insane amount of consoles, of course, the DS has s**t loads of effort from Nintendo as well. Strange a company so small doing a lot more than the other 2 ey? How many games MS and Sony made? They live on 3rd party, Nintendo is more independent, that's why Nintendo and Sega = best video game makers of all time TO ME. Cause you know, that's MY point of view.

Sorry but I disagree.

Simply because MS and Sony owned studios don't carry the name MS and Sony does not mean that they are not producing quality games.

I will talk about Sony as I now them better.


Sony Computer Entertainment Japan Inc.

* Clap Hanz
* Polyphony Digital
* SCE Japan Studio (probably few like Team Siren, Loco Roco & Patapon, Ape Escape, etc)
* Team ICO

Sony Computer Entertainment America Inc.
*Incognito Entertainment
*Naughty Dog
*SCE Bend Studio (formerly Eidetic)
*SCE Foster City Studio
*SCE San Diego Studio
*SCE Santa Monica Studio
*Sony Online Entertainment LLC.
*Zipper Interactive

Sony Computer Entertainment Europe Ltd.

* Bigbig Studios
* Evolution Studios
* Guerrilla Games
* SCE London Studio (includes Team SOHO & Camden)
* SCE Studio Cambridge
* SCE Studio Liverpool

Now go take a look at titles like Uncharted (Naughty Dog), Everybody's Golf (Clap Handz), Wipeout HD (SCE Studio Liverpool), Singstar (SCE London), the entire Gran Turismo series (P Digital), Killzone 2 (Guerrilla Games), SOCOM (Zipper), Shadow of the Colossus & Ico (Team Ico), the God of War series (SCE Santa Monica Studio), Warhawk (Incognito}, etc, etc.

That list is straight off the top of my head and certainly does not represent a list of poor titles at all.


The points I raised about Nintendo, the DS and the Wii are all valid points that many others have made. Your reply was insulting and in many places inaccurate - way to go.
Scaff on 10 Jan '09
Someone got burned!

Anyway, it's not casual, muppets. It has a casual setting which one can turn off. It's CVG's fault, really, for posting inflammatory titles.
Balladeer on 10 Jan '09
jesus fkn christ chill out u lot. best thing 2 do is make it like zelda 3.top down and multiplayer.bring it on .
@ndi on 11 Jan '09
First: To those whining about Zelda going casual, why rant about a game that is still miles away from being shown. Besides we really know nothing about it and from what we do know everything sounds optional.

Second: To those complaining about who invented/didn't invent what etc. who cares?

Nintendo has made consoles and games for certain demographics each time one was released. The Wii now really has revived gaming, and that's hard to deny. The amount of people playing games, and the work they've done to make playing games easy for non-gamers is great.

Like someone pointed out above though, Nintendo has released Super Mario Galaxy, Mario Kart, Super Smash Bros. Brawl, Twilight Princess and Metroid Prime 3 all in 2 years. That's a nice little crop of hardcore titles, and Nintendo really only went away from that with Wii Fit and Wii Music. Yet fanboys complain that Nintendo hasn't done enough and they demand more Zelda and Mario. But we haven't even seen Star Fox, F-Zero or Pikmin yet.

And the only reason many people complain about the Wii is they say third party support was "weak". Support which the other two consoles rely on a lot, and it's clear. 360 saw Gears Of War 2, Banjo and Kazooie and Too Human in 2008 (as well as a few others) and PS3 saw Little Big Planet, Resistance 2 and Metal Gear Solid 4 (as well as a few others). It's the multiplatform games they wait on, and 360 managed to steal a few exclusives from PS3 and maybe this story would be different.

Also the thing is Wii has had good third party support. No More Heroes, Zak and Wiki, Boom Blox etc. are interesting, unusual and intriguing games. And a boatload more are on tap for 2009. Please don't confuse Nintendo with caring about money in casual games, just because third parties make a lot of those games don't think for one second Nintendo is endorsing them.
Brw78 on 11 Jan '09
@ Scaff, Analog joysticks by themselves were created way back of course, but implement them to control pads? As I said above, many companies get something from someone else and implement them to something new. You need balls to do it.

2) I didn't insult you, or anyone, I said it's unfair for Nintendo to cop s**t from people and that a lot of people rant a lot of BS. DOes that offend anyone? Exactly, no.

3) Nintendo owns a few studios too (a lot less than Sony or MS), but did you notice that 70% or more of their main games, at least the ones I listed are made by themselves? Nintendo HQ? LoZ, SMG, AC? Without counting the DS side of things. How many BIG games does Sony make? Uncharted? MS? HALO? That being that they're a lot bigger and more resourceful than Nintendo.

4) Catridge bad move? I'd rather go for that and better looking, smooth games than massive loading times on the PSone. Don't change my initial comment, since i said that they always change their interface for the sake of better comfort, responsiveness and ease of manipulation. You added more because you wanted to.

5)Dual Shock hardly changing is not a good thing in MY OPINION, because it shows lack of effort and creativity. I don't like things when they seem like there's been a lack of effort put in to it, I realise how much of a difference it actually makes, because it's hard to come up with something new, and you have to again have balls for it. Therefore I Applaud Nintendo, MS and Sega for that.

If Nintendo hasn't been focusing on their Core gamers, why the hell do we have more core than casual games MADE by Nintendo? Sure, there's a lot of games made by 3rd party but Nintendo? 2-3 max. and most of them being demos of new inputs. Why would they bother making the 3rd best game of all time then? And invest so much on it?? (SMG)- Maybe the point is, it does not attract YOU therefore you think they don't dedicate themselves to the Core.

But Me, most of the HD shooters out there today are disgustingly easy, generic or stupid.
Crysis, way too easy on hard mode, UT3, too short, too easy, (5hrs!!!), Rainbow Six is too generic, Timeshift, interesting concept, but focused too much on gfx and physics, the game was pretty bland, then Lair... uhhh the controls... then Resistance.. Felt like a Demo TBH.

I do however appreciate good HD games like Tomb Raider, Lost Planet, Fallout 3, Left 4 Dead.

I find that most these quick HD games made by ubisoft and activision use good graphics as an "excuse" for not making decent, long well crafted games.


Again, it's my taste like it or not. My reply was not insulting as it didn't seem good to you and you take it as such. Inaccurate? You just misunderstood me and gone out of my point. I respect everyone else's opinions, doesn't mean I agree with them, I raised points against someone else's without insulting him or anyone else.

Trying to make someone look bad doesn't make your point any better. "way to go"
Rolling EyesLaughing
Andrezao on 11 Jan '09
First: To those whining about Zelda going casual, why rant about a game that is still miles away from being shown. Besides we really know nothing about it and from what we do know everything sounds optional.

Second: To those complaining about who invented/didn't invent what etc. who cares?

Nintendo has made consoles and games for certain demographics each time one was released. The Wii now really has revived gaming, and that's hard to deny. The amount of people playing games, and the work they've done to make playing games easy for non-gamers is great.

Like someone pointed out above though, Nintendo has released Super Mario Galaxy, Mario Kart, Super Smash Bros. Brawl, Twilight Princess and Metroid Prime 3 all in 2 years. That's a nice little crop of hardcore titles, and Nintendo really only went away from that with Wii Fit and Wii Music. Yet fanboys complain that Nintendo hasn't done enough and they demand more Zelda and Mario. But we haven't even seen Star Fox, F-Zero or Pikmin yet.

And the only reason many people complain about the Wii is they say third party support was "weak". Support which the other two consoles rely on a lot, and it's clear. 360 saw Gears Of War 2, Banjo and Kazooie and Too Human in 2008 (as well as a few others) and PS3 saw Little Big Planet, Resistance 2 and Metal Gear Solid 4 (as well as a few others). It's the multiplatform games they wait on, and 360 managed to steal a few exclusives from PS3 and maybe this story would be different.

Also the thing is Wii has had good third party support. No More Heroes, Zak and Wiki, Boom Blox etc. are interesting, unusual and intriguing games. And a boatload more are on tap for 2009. Please don't confuse Nintendo with caring about money in casual games, just because third parties make a lot of those games don't think for one second Nintendo is endorsing them.

100% agreed, good thing you see it too. How many Core gamers went: "OMG NINJA BREAD MAN ON WII LULZ!! NINTENDO MAKES CRAPPY GAMES" And they didn't even make the damn game!

Yes, Indeed today we see a lot more people playing games, It feels like the 90's when games were the cool thing to do, parents would buy it and play with their kids. With the complicated controls, parents and casuals stayed away, narrowing the gamers down to a niche market.

Though, we have to tip our hats to Sony for promoting the PS2 like they did and promote games like they do, it all helps the industry. Only problem now is HD expensive gaming, which is killing many companies out there... Including Factor 5 getting smaller and smaller.
Andrezao on 11 Jan '09
cvg: " Main game: Play through the game from start to end as normal with an optional hint system. Veteran players can enjoy the challenge while less experienced players can get an occasional helping hand."

if that means that the casuals will get a difficulty level akin to twilight princess with minimal damage,weak enemies and horrendously overpowered master sword etc... while the likes of myself who want zelda to be hard as f*ck get a decent challenge and actually die once or twice then... sign me up. Very Happy
ste hicky on 11 Jan '09
@ Scaff, Analog joysticks by themselves were created way back of course, but implement them to control pads? As I said above, many companies get something from someone else and implement them to something new. You need balls to do it.

I don't disagree with this, I do disagree with the constant claims of many (which one of my original points in this piece) that Nintendo are the only innovators in this market. That is simply not true.

In regard to analogue sticks, its very debatable who came up with them, Sony and Nintendo both announced them in press releases and demo'd them within weeks of each other. It is highly likely that they both managed it, parallel developments of an idea are certainly not unknown. Yet for the likes of wiiboy101 its one of his rallying cry's.

The exact same with the DS (which I love and own), it many be Nintendo's implementation but its certainly not Nintendo's innovation.

As for taking risks I quite agree, and all three current players have done just that at one point or another and they have all also played it safe at one point or another.




2) I didn't insult you, or anyone, I said it's unfair for Nintendo to cop s**t from people and that a lot of people rant a lot of BS. DOes that offend anyone? Exactly, no.

May I just quote you....


"ALl that bulls**t comes from people that want to find a reason to complain, Nintendo did all the job, 3rd parties had very little work in the past 2 yrs with Nintendo and still Nintendo has to eat your s**t?"

...refer to someone you have quoted in the second person (the part in bold) and you are stating that they said/implied it. I didn't (hence it is inaccurate) and its certainly insulting.



3) Nintendo owns a few studios too (a lot less than Sony or MS), but did you notice that 70% or more of their main games, at least the ones I listed are made by themselves? Nintendo HQ? LoZ, SMG, AC? Without counting the DS side of things. How many BIG games does Sony make? Uncharted? MS? HALO? That being that they're a lot bigger and more resourceful than Nintendo.

I'm sorry but that is a totally ludacrous technicality. Care to dismiss any mention of Metroid Prime 3 then as its made by Retro Studios who are owned by Nintendo but don't carry the 'right' name.

What about Polyphony Digital? They have always been know by a non-Sony name yet have always been a part of Sony. In this case the 'internal; ' department name developed into the studio name.

Sorry to say this smacks a lot of sidestepping on your part.




4) Catridge bad move? I'd rather go for that and better looking, smooth games than massive loading times on the PSone. Don't change my initial comment, since i said that they always change their interface for the sake of better comfort, responsiveness and ease of manipulation. You added more because you wanted to.

I quoted you exactly so please don't accuse me of changing your point.

Cartridges lost Nintendo both the Metal Gear and Final Fantasy series, safe to say that was a rather major loss in both cases.

Cartridges have never been popular with developers as they are expensive to make, run much higher yeald losses than optical media, and while they may be able to load quickly them are not as damage 'safe' as many claim.

Nintendo's move to an optical based format is pretty much a clear sign that they found the growing demands of larger games to require more than a cartridge could offer.

So yes in a lot of ways sticking with cartridges for the N64 was a very bad move.



5)Dual Shock hardly changing is not a good thing in MY OPINION, because it shows lack of effort and creativity. I don't like things when they seem like there's been a lack of effort put in to it, I realise how much of a difference it actually makes, because it's hard to come up with something new, and you have to again have balls for it. Therefore I Applaud Nintendo, MS and Sega for that.

OK I'm a little confused here, what exactly are you applauding MS etc for? Innovation in controller design?

Controller design does change and for certain genres that's a great idea, and for some it is ideal.

Personally I'm glad the dual shock has evolved rather than changed massively, I love it as a pad and it works very, very well for me and millions of others.

That's not a crack at the Wiimote, it works very well for a lot of genres. It is however also bloody awful for others.



If Nintendo hasn't been focusing on their Core gamers, why the hell do we have more core than casual games MADE by Nintendo? Sure, there's a lot of games made by 3rd party but Nintendo? 2-3 max. and most of them being demos of new inputs. Why would they bother making the 3rd best game of all time then? And invest so much on it?? (SMG)- Maybe the point is, it does not attract YOU therefore you think they don't dedicate themselves to the Core.

May I just add that's 3rd best game of all time in your opinion.

Just to clarify SMG is actually for me one of the few examples of high quality games that Nintendo have made for core gamers on the Wii that have lived up to previous output. Yes they have put out a lot of core franchises, but a lot of them have not lived up to games of old.

Our opinions are always going to differ on this one by the sounds of things, but for me Nintendo of old would never have given us the likes of Wii Music and the unbalanced mess of Mario Cart Wii.




But Me, most of the HD shooters out there today are disgustingly easy, generic or stupid.
Crysis, way too easy on hard mode, UT3, too short, too easy, (5hrs!!!), Rainbow Six is too generic, Timeshift, interesting concept, but focused too much on gfx and physics, the game was pretty bland, then Lair... uhhh the controls... then Resistance.. Felt like a Demo TBH.

I don't disagree with what you have said on most of these. In fact the only one I would make a comment on is Resistance, for a launch title is was far more than just a demo, having a solid single player mode and a very good on-line side.




I do however appreciate good HD games like Tomb Raider, Lost Planet, Fallout 3, Left 4 Dead.

Lost Planet was a lost chance, poor implementation of a good idea, Tomb Raider was beaten in every single way by Uncharted. Fallout 3 and L4D are however both excellent (with Fallout 3 currently eating into most of my gaming time).



I find that most these quick HD games made by ubisoft and activision use good graphics as an "excuse" for not making decent, long well crafted games.

Which is no different to the Wii and the casual mini-game dross that fills it library of titles. The difference is that of scale, picking a random game off the shelf with the Wii give you a much higher chance of getting garbage than doing the same for the PS3 or 360.

The Wii, unfortunately, suffers in the crap to quality ratio in a big way.



Again, it's my taste like it or not. My reply was not insulting as it didn't seem good to you and you take it as such. Inaccurate? You just misunderstood me and gone out of my point. I respect everyone else's opinions, doesn't mean I agree with them, I raised points against someone else's without insulting him or anyone else.

Trying to make someone look bad doesn't make your point any better. "way to go"
Rolling EyesLaughing

Inaccurate in your claim that neither Sony or MS produce many titles, sorry but this is simply not true. To try and hide behind them carrying different names is a rather lame defence.

Insulting in the manner I have already explained.

My opinion that Nintendo has dropped the focus it once had in regard to core games is one that is shared by many, many people. People who are not using it to have a go at Nintendo, rather are expressing concern that a company they respect seems to be moving in a rather worrying direction.

If for you the Nintendo E3 key-note speech was exactly what you want from them, then all power to you. However personally a major focus on Wii Music and a promise that gamers will love it was not what I wanted or expected.

Nintendo are doing stunningly well this generation, that no one can dispute. I only hope that they are also planning the future with a little more care than currently seems to be the case.
Scaff on 11 Jan '09
The scene selection bit could be alright really. In Ocarina of Time, after Young Link turning into Adult Link, you could only return to being Young if you started a new game, so this might help problems like that

hehe, obviously you havent beeten that game. if you go back to the temple, you can put the sword back and become young again! its a major part of the game actually. (you need to do it in the light dungeon) Razz
grimm128 on 11 Jan '09
That sucks. I will treasure twilight princess as it seems like it will be the last great Zelda or the last truly great Nintendo game.
RIP Nintendo.
a.d on 11 Jan '09
@ Scaff: When I said "eat your s**t" It doesn't necessarily mean that I'm referring to anyone in particular or a group. It's an expression, maybe I could've said something along the lines of "spitting in your plate" to make it more obvious to you.

About cartridges, I didn't start mentioning them, my post was strictly about interface, you added medium.

You just confirmed my point here:

"Andrezao wrote:

I find that most these quick HD games made by ubisoft and activision use good graphics as an "excuse" for not making decent, long well crafted games.

Which is no different to the Wii and the casual mini-game dross that fills it library of titles. The difference is that of scale, picking a random game off the shelf with the Wii give you a much higher chance of getting garbage than doing the same for the PS3 or 360. "

My point was that the generic shooters, etc are the same sort of garbage as the party games you get on the Wii. You just confirmed it.

Ah, and Super Mario Galaxy is not the best in my opinion, maybe you should research some more, how about let's say, Gamerankings.com? you will see it goes like this:
1- Legend of Zelda Ocarina of time
2- GTAIV (it was in 1st for a while then dropped down Very Happy)
3-Super Mario Galaxy.

Also, in the list of games I made which you quoted me, I didn't mention MP3.
look: "3) Nintendo owns a few studios too (a lot less than Sony or MS), but did you notice that 70% or more of their main games, at least the ones I listed are made by themselves? Nintendo HQ? LoZ, SMG, AC?"

I know MP3 is made by Retro, that's also why I didn't mention Smash Bros, because it was made by an external studio.
Uncharted beating Tomb Raider? it's a matter of opinion. For me, Uncharted was a copy of Tomb Raider, Tomb Raider has more style and a character that has always been there. I PREFER IT. < my opinion. The comment I said you changed was this:

"Andrezao wrote:

Nintendo releases a new controller every generation, I think it's fair to say that they do innovate a lot since their hardware changes a lot from cycle to cycle, even if the Wii is not too powerful, the interface and wifi capabilities are an upgrade.

I don't disagree, but Nintendo do not always make the right move. That the N64 was cartridge based was a masssive mistake and lost Nintendo sales and titles.

The Wii is not in its core a massive step up from the Gamecube. I would also love to know how you are going to change Wi-fi without a hardware change, unless you are referring to on-line gaming (which is something different). In which case yes Nintendo could change the way it works, but that would screw up games that are already out and a lack of storage space would make patches to fix this a major pain (not to mention that Nintendo does not appear to be interested in changing the on-line gaming side of the Wii). "

As you see, My intial comment had nothing to do with medium, it was purely on interface. You started talking about cartridges, happy?

About E3? I couldn't care less, As it doesn't define what they will or not do. I prefer action over talk. Also, if Nintendo comes with all these blockbusters and not give a chance for 3rd party to be in the spotlight, they won't have enough investments with their console. Nintendo games will always outsell 3rd party on Nintendo platforms, people that buy Nintendo platforms will always come to a shop and say: "is mario out? Zelda?" They tend to go for Nintendo made games because that's what makes Nintendo different from the other companies, it's the only console you can get Zelda, DK, Mario, Starfox, FZero and many more.

My overall point is that people are complaining far too much with their stomachs full. And I'm confident they will surprise many with their future plans and add to what they've brought out. They just need time, I'm happy to wait while I play their games until then. Wink
Andrezao on 12 Jan '09
What difference does it make? It looks like the main game is going to be pretty much the same as it always was and all this adds is a simplified version for people who are stuck.

I've always disagreed with this influx of "skip to chapter X" system in any game, but it does look like it's here to stay.
But why complain about having both options? Just don't use the one you don't like - problem solved.

The real question is whether or not it's going to be just another re-skinned version of the same story and the same puzzles. Zelda-Story-002-By-Numbers is the reason I didn't even bother completing TP.
Dajmin on 12 Jan '09
I can think of numerous hardcore games that have an equivalent to the proposed "scenes" system. Half-life 2, for example.
nb_nmare2 on 12 Jan '09


I know MP3 is made by Retro, that's also why I didn't mention Smash Bros, because it was made by an external studio.
Uncharted beating Tomb Raider? it's a matter of opinion. For me, Uncharted was a copy of Tomb Raider, Tomb Raider has more style and a character that has always been there. I PREFER IT. < my opinion.

Preference is always personal and I'm not going to dispute that at all, personally I think the TR series has failed to evolve in any great manner and found Uncharted to be a much better game in many regards.

As for this entire studios bit, I'm sorry but I just do not accept your point.

A whole owned studio gets as much support as an internal one, staff transfer between the two, dev tools are freely avaliable, etc. Take Sony Liverpool, should it be in or out? It started out as Psygnosis, an 100% independent studio, but was bought by Sony who later changed the name to Sony Liverpool. Now Sony bought them in 1993 and they were one of the first companies to be given dev kits for the PS and produced some of the flagship launch titles. Yet the were not given the 'Sony' name until 1999.

To try and seperate them is, in my opinion, simply attempting to score points via semantics. Its for that reason why I mentioned MP3.

You have also not bothered to address the part regarding studios that are not clearly 'named' as Sony/MS/Nintendo, yet have always been in-house. I gave the example of Polyphony Digital, a developer that have always been part of Sony.




The comment I said you changed was this:

"Andrezao wrote:

Nintendo releases a new controller every generation, I think it's fair to say that they do innovate a lot since their hardware changes a lot from cycle to cycle, even if the Wii is not too powerful, the interface and wifi capabilities are an upgrade.

As you see, My intial comment had nothing to do with medium, it was purely on interface. You started talking about cartridges, happy?

Now you are quite frankly getting silly!!!

Three points.

First, as I have highlighted in bold, you quite clearly mentioned hardware being innovated. Now I think most people would include the method by which software is being read as part of the hardware.

Second, by mentioning wi-fi you have already opened the discussion beyond the limit of just the control interface.

Third, unless I'm very much mistaken you don't own or operate this site, given such I don't think you can dictate the direction a converstaion can take, nor preclude me from discussing other areas of the hardware. Particulalry after you had already opened the door.




About E3? I couldn't care less, As it doesn't define what they will or not do. I prefer action over talk. Also, if Nintendo comes with all these blockbusters and not give a chance for 3rd party to be in the spotlight, they won't have enough investments with their console. Nintendo games will always outsell 3rd party on Nintendo platforms, people that buy Nintendo platforms will always come to a shop and say: "is mario out? Zelda?" They tend to go for Nintendo made games because that's what makes Nintendo different from the other companies, it's the only console you can get Zelda, DK, Mario, Starfox, FZero and many more.

My overall point is that people are complaining far too much with their stomachs full. And I'm confident they will surprise many with their future plans and add to what they've brought out. They just need time, I'm happy to wait while I play their games until then. Wink

OK you prefer the rose tinted view, but I have just highlighted the games franchises you mentioned.

Zelda = one good game and a crossbow training, add-on buying cash-in

DK = Oh yes and was great use they made of the name for DK Barrel Blast

Mario = SMG is great, Paper Mario is not, Mario Kart is a mess.

Starfox = I believe we are still waiting

Fzero = I believe we are still waiting


As I said before if you are happy with the use Nintendo is making of its heritage then I'm happy for you. However the Nintendo I grew up with offered a lot higher standard that what we are currently seeing.

In closing I have to ask, did you honestly not think that this years E3 was a low for Nintendo?
Scaff on 12 Jan '09
@ Scaff: Omg... You're mixing your personal opinion with this, so how about this, you don't like the Wii, fine, then play your PS3 or 360 or PC. Weather you agree or not about internal/external studios, I really don't care what you think. I don't condemn you for thinking differently, point in play is, I enjoy playing the Wii, I'm satisfied, end of story.

"Nintendo releases a new controller every generation" that was how I started, the hardware channges are obviously a consequence of that or vice verse, and to enable new interface there has to be a significant upgrade with consoles at least.
I started talking about controller how that changes a lot from generation to generation with Nintendo, and obviously hardware changes a lot. Weather you think the Wii has not much more power than the GC, it does, more than 2 times more, that's still a lot.
To Enable Wifi, usb's, lan, and the motion sensing technology all packed in that small box is quite an upgrade, not as much as the other 2 but still is a step up. You must have problems with comprehension or just a fanboy to not understand what happened, you came across with mediums as I talked about controllers, I just answered you back. fullstop.

What you think about Nintendo Franchises doesn't matter at all to me. They still are big names that the Industry will always carry, cross bow training was a demo. Why not add link? a character that we're familiar with and a setting that wouldn't take their time as they have more important games to work on?

About E3? I never cared about it. Nintendo had nothing to show, but they always announce games when they think is right. Does it mean there's nothing? No. For me it was not a low as The Conduit was there and the Pikmin announcement.
I prefer them announcing a game within 1 yr of completion rather than 3 yrs away. They take their time to create perfection and I can wait. E3 means nothing to me really.

Btw didn't Nintendo say they will not announce anything important at E3 anymore? They have their own events to show these. ALso I didn't mention Fzero or starfox is out, I just said that's what Nintendo Gamers look for on Nintendo Systems, Nintendo Released most of their Key franchises already and turned out to be awesome.

End of story to me, whatever you reply has no meaning to me whatsoever as I'm not interested in continuing with this because it's pointless, whatever I say or you say will not change what me or you think about this. It's a matter of choice, My point is proven however, don't wanna accept it? Cool, changes nothing in my life if you do or don't.
Have a nice day Wink
Andrezao on 12 Jan '09
From my point of view, E3 was a letdown.

However, at the time, I suggested that the new E3 was the perfect opportunity to focus on the casual side of the things, as it's the only event of it's type that gets covered in the wider media (i.e. the only event that casual gamers who don't visit sites like these will hear about). I also suggested that they would announce more core games at later events, which they did when they announced Punch Out (I loved the NES version) and the ultra hardcore Sin & Punishment 2 a few months later at at a smaller event.

I would also say that E3 was a letdown in general, not just from Nintendo's point of view. If I remember correctly, the only major announcement was that FFXIII was going multi-platform. And that was it.
milky_joe on 12 Jan '09
@ Scaff: Omg... You're mixing your personal opinion with this, so how about this, you don't like the Wii, fine, then play your PS3 or 360 or PC. Weather you agree or not about internal/external studios, I really don't care what you think. I don't condemn you for thinking differently, point in play is, I enjoy playing the Wii, I'm satisfied, end of story.

Once again I have to say......WHAT?

Of course my personal opion is involved in this, so is yours, its a forum for crying out loud.

I would also dearly love to see you quote me as saying I dislike the Wii. I own one (one of may Nintendo systems I have owned over the many years I have been gaming), I play on it. I also own a PS3, a PSP, a DS and have an attic full of older systems (that my wife complains about when I drag them out).

I'm not trying to slag off the Wii or Nintendo, nor have I. All I have done is engage in discussion about them, however it would see that any form or discussion that you see as negative (or any discussion that may not meet your idae of what shoudl be) is to be dismissed and seen as an attack.



"Nintendo releases a new controller every generation" that was how I started, the hardware channges are obviously a consequence of that or vice verse, and to enable new interface there has to be a significant upgrade with consoles at least.
I started talking about controller how that changes a lot from generation to generation with Nintendo, and obviously hardware changes a lot. Weather you think the Wii has not much more power than the GC, it does, more than 2 times more, that's still a lot.
To Enable Wifi, usb's, lan, and the motion sensing technology all packed in that small box is quite an upgrade, not as much as the other 2 but still is a step up.
You must have problems with comprehension or just a fanboy to not understand what happened, you came across with mediums as I talked about controllers, I just answered you back. fullstop.

No problem with my comprehension at all (and to be labeled as a fanboy by someone who will see no wrong in anything that Nintendo do is quite laughable). You may have opened with 'interface' but you then discussed hardware as a whole and wi-fi as a specific.

You opened the discussion up and I continued with that, nothing wrong with my comprehesion at all. I would also remind you that you don't have a mandate to determine what can and can't be discussed (simply based it seems on what you are happy or not to discuss).



What you think about Nintendo Franchises doesn't matter at all to me. They still are big names that the Industry will always carry, cross bow training was a demo. Why not add link? a character that we're familiar with and a setting that wouldn't take their time as they have more important games to work on?

Why not link? Simple because to many people (me included) it was done simply to shift an add-on. It added little of value to the Zelda brand and was simply a cynical marketing ploy.

As such it the type of action that damages the perception of Nintendo as a brand for many people.



About E3? I never cared about it. Nintendo had nothing to show, but they always announce games when they think is right. Does it mean there's nothing? No. For me it was not a low as The Conduit was there and the Pikmin announcement.
I prefer them announcing a game within 1 yr of completion rather than 3 yrs away. They take their time to create perfection and I can wait. E3 means nothing to me really.

You may not care about it, but spend a few minutes on the opinion boards, blogs and forums and you will quickly see that many people in the industry did care about it and did see it as a low for Nintendo.




Btw didn't Nintendo say they will not announce anything important at E3 anymore? They have their own events to show these. ALso I didn't mention Fzero or starfox is out, I just said that's what Nintendo Gamers look for on Nintendo Systems, Nintendo Released most of their Key franchises already and turned out to be awesome.

Oh really.....

http://www.gamepro.com/article/news/192388/nintendo-to-core-gamers-we-will-be-announcing-several-new-titles-at-e3/


....looks like Nintendo's own comments don't quite match yours.

I also know you didn't say that Fzero or starfox were out; that's the whole damn point. You can't claim that the Wii is the only place to find these franchises when we don't even have them.

I would also take issue that the key franchises they have released have turned out to be awesome, SMG and SSB would be the only two I would personally put into that catagory. A few have been good (Zelda) and some have been very, very disapointing (DK, Paper Mario, Mario Kart). Something which is not a trend that macthes the Nintendo of old.



End of story to me, whatever you reply has no meaning to me whatsoever as I'm not interested in continuing with this because it's pointless, whatever I say or you say will not change what me or you think about this. It's a matter of choice, My point is proven however, don't wanna accept it? Cool, changes nothing in my life if you do or don't.
Have a nice day Wink

You wish to not discuss it any further then fine by me, but don't accuse me of being a fan-boy when I am the one who is happy to discuss both the pros and cons of the current state of Nintendo and the Wii.
Scaff on 12 Jan '09
Scaff: Rolling Eyes About the Interface, My focus was on interface, with that, the hardware does have to change. That's it. About mixing personal opinion, sure, it's a blog, I thought however that we were posting facts, not our own opinions as you said that SMG was 3rd best game in my opinion, but it isn't, it was on gamerankings.com, and Nintendo did have hardcore games at E3: The Conduit, Dead Rising, Pikmin and Madworld (I think), then after that, they said they will not be announcing their own hardcore titles at E3 anymore, I posted in 2 different blogs when Nintendo came out with that statement.

I do see a lot of things Nintendo does wrong, my main complaint about them is the Wii not having bigger HDD and they knew we would need it, also there's the no DVD functionality which is Stupid.

I just think that some people get all fussy and say that Nintendo is now casual when they have released more Core games than casual so far. Does it make sense even to you??

About Crossbow training, they just did what would be easier and faster to do as a Demo, and Link was more suitable for that.

Once again, you asked me what did I think of E3, if I thought it wasn't a low for Nintendo I just answered you- don't complain about it or critise it because you asked for it.

"I also know you didn't say that Fzero or starfox were out; that's the whole damn point. You can't claim that the Wii is the only place to find these franchises when we don't even have them."

*facepalm* So, can we get these franchises on other consoles? No, so therefore Nintendo Consoles are the only place we can get these franchises! Surprised They're not out, but they sure will eventually, they've come out on every Nintendo Console since they started.

I can't believe I made myself reply to this again gah. Anyways, that's it for me. Confused
Andrezao on 13 Jan '09
Scaff: Rolling Eyes About the Interface, My focus was on interface, with that, the hardware does have to change. That's it. About mixing personal opinion, sure, it's a blog, I thought however that we were posting facts, not our own opinions as you said that SMG was 3rd best game in my opinion, but it isn't, it was on gamerankings.com, and Nintendo did have hardcore games at E3: The Conduit, Dead Rising, Pikmin and Madworld (I think), then after that, they said they will not be announcing their own hardcore titles at E3 anymore, I posted in 2 different blogs when Nintendo came out with that statement.

Sorry but I still do not understand why you feel that you have a right to dictate what direction a conversaion will take.

You posted that you believed the interface was indicative of Nintendo moving thgings forward, I agreed with that (and it was the very first thing I did in my reply). I then commented on you're more general point on hardware that I don't however believe that Nintendo always get it right and used cartridges as my example.

Why you have got on such a high-horse in regard to this I have no idea?

In regard to E3, yes Nintendo did put out info on a few core games, but what did the worlds media see as the main focus for Nintendo? The answer is Wii Music, the vast majority of people who didn't go looking know nothing about these other titles.

Its also rather pointed that Nintendo said after this years E3 (and after the feedback from almost all parties was given) that they would not
be announcing their own hardcore titles at E3 anymore. May people feel that they barely managed to do it at this years E3.



I do see a lot of things Nintendo does wrong, my main complaint about them is the Wii not having bigger HDD and they knew we would need it, also there's the no DVD functionality which is Stupid.

The HDD I quite agree with, its frankly a very damaging move.

However the lack of DVD playback I can understand. If Nintendo were to enable it they would then have to pay the DVD consortium a licence fee for every Wii ever made, which would work out to be quite a large sum. That does give the option of charging users for it (in a similar way as they charge for the web browser functionality - another one of my personal moans), however I don't think many who paid would end up very happy with the end result. The Wii can output a composite signal at most and even then not with any form of upscaling, thats without taking into account the lack of true surround sound (Pro Logic is not true surround sound). These kind of functions can be found in standalone DVD players at a very low price point these days, which would make the function rather pointless for the Wii in a lot of cases.




I just think that some people get all fussy and say that Nintendo is now casual when they have released more Core games than casual so far. Does it make sense even to you??

And what core titles get good coverage or advertising? Very, very few.

My point is that Nintendo's main focus in advertising, in roadshows, in promotions, at E3 is all mainly focused on casual titles.

Wii-fit has probably seen more coverage than all the core titles put together.

Nintendo know what is making them money with the Wii and seem to be moving firmly in that direction.




About Crossbow training, they just did what would be easier and faster to do as a Demo, and Link was more suitable for that.

No Link would sell more of them, yet for many was seen as a de-valuing of the franchise.



Once again, you asked me what did I think of E3, if I thought it wasn't a low for Nintendo I just answered you- don't complain about it or critise it because you asked for it.

I'm replying to you in a polite tone, I'm not complaining at all, I am replying to you.

Keep in mind I'm not the one who said they had had enough and were not going to reply.



*facepalm* So, can we get these franchises on other consoles? No, so therefore Nintendo Consoles are the only place we can get these franchises! Surprised They're not out, but they sure will eventually, they've come out on every Nintendo Console since they started.

At present we can't see these on ANY console, my point is that we are still very much waiting on these titles.

The Wii has been out for over two years and we are yet to see these 'core' titles arrive from Nintendo. Yet at the same time you are assuring us all that Nintendo have a massive commitment to 'core' titles.

Add in that a number of core ttles that have come out have disapointed and, in my opinion, we are not looking at the same Nintendo of old.



I can't believe I made myself reply to this again gah. Anyways, that's it for me. Confused

We will see.
Scaff on 13 Jan '09
@ Scaff, dude, Damn you!! HAHAHAHAHAHAHA you did that on purpose you dirty bastard, yes, keep making me want to reply!! Hahahaha, however I will reply to not give continuation to this conversation. When I said that's it for me, I meant that's it of ideas that come to my head to keep on going not that I wouldn't, I give in to temptation easy.

Well, that last comment was not as bad as the last ones you made before, so I'm not p**sed off about it at all.

About DVD functionality, while I agree with you, I think that because of their limited functionality/compatibility with Dvd's like Dual layer DVD's have proved to be a pain, I think Devs would like to have the freedom to use the Dual Layer.

I do disagree with titles though, because in 2 years, they've released a lot, think about big titles, Mario, Link, Metroid, SSBB, SPM, MK, all those while maybe some not being of your taste, which is understandable as opinion varies, the PS3 for example in the same 2 yrs hasn't had that many traditional titles out, like old franchises, the PS2 had more during it's first 2 years. Like this: GOW is not out, (don't really like it either), FF not out, and mmm, whatever the PS brand has as traditional titles. The only traditional titles they have released were GTA and MGS as like long time block busters, understand?

The PS3 however does have a lot of new games, new IP's but I don't necessarily like them that much. I am talking about these franchises because they take a good 3-4 yrs to be made, that's why I give them so much credit, and Nintendo that has released so many I think gets bashed unfairly for releasing 2 casual titles amongst so many Key franchises. Don't you agree? Plus the casual titles only take like a few months to make, and are more like demos of what the system can do or the interface can do rather than "games".
Dunno, just my 2 cents.

I still don't see Crossbow training as something necessarily bad for the franchise, because it was just a demo, to go with the zapper, it was one of those things: "hey we got some new peripheral coming out, should we give them a demo or something?" - "yeah, let's just slap some game we've used that suits it more". Again a few months to be created. Anyways, it's your opinion and I respect it as always.

Now, please, don't make me come back and reply again hahahaha because I will. Laughing
Andrezao on 13 Jan '09
Read all 52 commentsPost a Comment
// Screenshots
PreviousNext2 / 8 Screenshots
// Related Content
Reviews:
Previews:
News:
More Related
// The Best ofCVG
Click here to subscribe to PSM 3 magazine.
News | Reviews | Previews | Features | Interviews | Cheats | Hardware | Forums | Competitions | Blogs
Top Games: Super Smash Bros. Brawl | The Legend of Zelda: Twilight Princess | Call Of Duty Modern Warfare: Reflex | The Beatles: Rock Band | FIFA 10 | Metroid Other M
New Super Mario Bros. Wii | Guitar Hero 5 | Red Steel 2 | A Boy and his Blob | Mario and Sonic at the Olympic Winter Games
Top Reviews: PES 2010 | New Super Mario Bros. Wii | Rabbids Go Home | A Boy and his Blob | Mario & Sonic at the Olympic Winter Games | Spore Hero
Spyborgs | Dead Space Extraction | Metroid Prime Trilogy | Wii Sports Resort | The Conduit
Copyright 2006 - 2009 Future Publishing Limited,
Beauford Court, 30 Monmouth Street, Bath, UK BA1 2BW
England and Wales company registration number 2008885