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Madworld

Impressions: Makes Manhunt look cute
Put this disc into the Wii and a strange transformation happens. The small console turns from a family-friendly, happy-clappy love house into a sinister, face-smashing, motherf*****g murder machine.

Madworld isn't messing about. Jack, the main character, turns up in a city (Jefferson Island) full of mental bike-like terrorists and, with you in control, he murders the lot of them in the most gruesome way possible.

The more inventive you are with your killing, the more points you get. Lucky then, that for no obvious reason at all, the city streets are littered with spinning blades, spike-covered walls and bins with blades on their lids.

But what's the object of the game? Sega described it to us as a "new-age Streets of Rage". You're let loose to roam free in a city district killing terrorists with the aim of building up a target score without dying.

Reach that score and you activate the boss battle. Win that and it's on to the next level. That's the simple premise behind a whole lot of blood-stained fun.

It's all about mixing up your kills. You can kill an enemy by slamming him chest-first into a huge spike on a wall (several times over), but if you shove a tyre around his body, headbutt him in the face, slam a pole through his brain, THEN bat him through the air into the spike on the wall, the game will love you more.

We kicked a guy to the ground, slammed an explosive barrel over his head and lobbed him at a group of three other goons. He exploded, the impact sending his mates flying into surrounding spinning blades. Red filled the otherwise black and white screen... and we laughed.

What's brilliant is that, as sinister as this all sounds, the whole scenario is dressed in a TV game show theme. Bloodbath challenges - special mid-level bonus challenges - are introduced like rounds in Supermarket Sweep.

But instead of a camp presenter you get a mean-looking dude who calls himself the Black Baron. He takes to the stage, swears loads, before his female assistant turns up and smashes him in the face with a spiked bat.

The Bloodbath challenges are sweet. We saw two in the level we played - one where you have to throw as many goons under a giant spiked 'Death Press', which slams down and liquefies bones.

The other is a bloody game of human darts; you smash dudes with a spiked bat into a giant dart board, aiming their splatting corpses for the bull's-eye in the middle. Hilarious.

Also during stages you encounter mid-level bosses - like the eight-foot Minotaur bloke with a massive dual-blade chainsaw that run up on us. These battles are a little more challenging because, whereas you can punch, kick, slice and generally mutilate the common enemy with little effort, these geezers don't take it sitting down. He'll slam you across the street.

Part-way through our battle we activated a Gears of War 2-style chainsaw clash (yes, Jack has one too), which has you shaking both the Wii Remote and Nunchuk to win.

This is one of the subtle but neat ways the game uses the Wii Remote and Nunchuk. Normal movement is done with the analogue stick. Hold A to grab someone and you throw them with a flick of the Remote, or headbutt them with a shake of the Nunchuk.

B activates your chainsaw, although if you wave the Remote in a slicing motion you can dismember entire groups of enemies, who fall to the ground pissing blood from the hole where their heads used to be.

Rip a pole out of the floor and a downward swipe with the Remote plants it into someone's face - all the motion controls correspond in a simple way to what's going on on-screen, enhancing the visceral feeling of the game with out ever feeling awkward.

Madworld is one strange game. We've only played the first level, but we already love its comedy spin on graphic violence, with its TV game show theme, custom hip-hop soundtrack and foul-mouthed commentary. This is absolutely not for kids, But you knew that already.

Our exclusive screens below show Jack riding a bike through the street, so we know there's a lot more Sega's keeping under wraps too. C'mon Sega, give us some more.

computerandvideogames.com
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Read all 18 commentsPost a Comment
this game should be multiplatform bcuz ps3 or 260 has got enouf gore
online_fanboy on 24 Jan '09
this game should be multiplatform bcuz ps3 or 260 has got enouf gore

Lucky then, that this game is on the Wii and not the PS3 or 360... Rolling Eyes

Is there something up with your keyboard by the way? Might I recommend taking off your mittens before you post next time.
Mappman on 24 Jan '09
I bet my Gran would love this. Sick bitch. Wink

It's about time the Wii got some additional mature content. I've had about enough of seeing my girlfriend flailing about on Wii Fit. It's about time she saw a game that you have to play whilst going "Raaaah!"
Mintoxicator on 24 Jan '09
both this and house of the dead are fantastic reasons for me to dust off the wii. its not been played in nearly 8 months for gods sakes.
J_2000 on 24 Jan '09
this will be an awesome game. and i am starting to have faith in sega once again, as sonic has gone WAY downhill and we must put down that stupid pre pubescent hedgehog soon
The Sandbag on 25 Jan '09
Looks like a ZX Spectrum game!
jazz1080 on 25 Jan '09
can't wait for this game. Loving the art dtyle. Sin city killfest hells yeah.

Waits for inevitable 360/ps3 bile. I'm just going to take it as sad pathetic jealous ramblings of numbskulls that can't appreciate something that doesn't have army men and a first person view in.

Go f**k off and play call of duty and leave the proper gaming to the big kids ok.
WHERESMYMONKEY on 26 Jan '09
I'm surprised Nintendo aren't allowing this on the Wii. It'll definitely tarnish their squeaky clean image. Well done Sega! Your undercover "kill everyone who killed the dreamcast" campaign is going smoothly.
AegisK on 26 Jan '09
Nintendo are actively encouraging MAdworld. They are trying thier damnedest to get rid of thier family friendly image. Have been for years.

I think that Mad world got announced as part of thier E3 presentation last year.

I think it was nintendo that approached R* to put Manhunt 2 on the console.

They try but the press just won't let them grow up.
WHERESMYMONKEY on 26 Jan '09
I'm surprised Nintendo aren't allowing this on the Wii. It'll definitely tarnish their squeaky clean image. Well done Sega! Your undercover "kill everyone who killed the dreamcast" campaign is going smoothly.

Sure you'll be looking forward to the PS3/PSP exclusive BRick. The box says its an fps to rival Killzone2 and Call of Duty, however put it in the machine and it'll turn the console into a .....

SEGA's REVENGE!!!!!
WHERESMYMONKEY on 26 Jan '09
i can see it now. Daily Mail newspaper headline "Sicko Nintendo release murder simulator on children's games console"...

This game could do one of a couple of things.. 1, it opens the doors for other publishers to make more mature games for wii... or 2, it scares them into not making them and the wii is destined for eternal family fun shovel ware
dannybuoy on 26 Jan '09
I'm hoping for the first. Good devs are always up for the challenge though.

I think Manhunt 2 got singled out because it was R* though, nothing else.

At least you can always import games for the wii.
WHERESMYMONKEY on 26 Jan '09
Does anyone know if this is actually getting released in the UK?
Last time heard was some politician/watchdog was trying to get it banned.

This may be the reason to wipe the dust off my wii. At least for a few weeks.
Dragonahcas on 26 Jan '09
Yep it definately is being released. With no cuts made.

http://www.bbfc.org/website/Classified.nsf/0/51C6F60EEA0938CD8025753F0038AFA3?OpenDocument
WHERESMYMONKEY on 26 Jan '09
I guess the stylised cartoon graphics work in its favour. If it was going for out and out realism then I doubt it would see the light of day over here.
dannybuoy on 26 Jan '09
The game looks sick, in the best way possible. The need to use mixed strategies to get points should help keep the game from getting repetitive.

There are no doors that need to be opened for the Wii, it's just snobby developers being stupid. I hope Sega do very well this year, assuming they market their games.
Biggwedge on 27 Jan '09
hopefully the Sun and times get hold of it.

Then they won't have to. It'll just fly off the shelves due to controversy. If it can work for R* it can for sega.
WHERESMYMONKEY on 27 Jan '09
No cuts and very arty+My cup of teaVery Happy
For me may get a Wii for this
shiki on 13 Feb '09
Read all 18 commentsPost a Comment
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