Gran Turismo creator Kazunori Yamauchi has said that the Xbox-exclusive Forza Motorsport 3 isn't quite a simulator.
When asked if he'd played Turn 10's racer, Kazunori said it was similar in many ways to the GT series. "I was watching the guys at our company trying it out in the office. I tried it a little bit. It's very similar in a lot of aspects to Gran Turismo," noted Yamauchi.
Gran Turismo 5
Original production
2:58Hands-on GT5 from Gamescom
Gran Turismo 5
Original production
2:58Hands-on GT5 from Gamescom
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"Some base components of the game are very different from Gran Turismo. It's a little bit different from what a simulator is. You can feel it when you drive it," he went on to tell Autoweek.
The Gran Turismo series prides itself on being a "Real Driving Simulator", as the game titles imply. GT5, due for PS3 in March next year, will be the first in the series to include crash damage (which you can see in the video above).
We do have a setting for people who are just learning how to drive. The other setting is very strict, where even an F1 driver can learn new tricks from the system. However, a lot of driver's aids will be included, such as driving lines, ABS, automatic braking, you can reverse your game and record your laps and share them with others. All those things. They were not that difficult to implement.
I bought Forza 3 and I also find it a let down. The c**kpits look pretty bad, the auction house is clunky. When you get in a bidding war it's so dull as you have to keep going through slow loading menus to place another bid. So I just give up. I also think the racing is pretty dull and thje crash damage is a huge let down.
I'll probably trade it for Dragon Age origins, was a mistake buying it. And it's avout time Sony fired some shots back, turn 10 have been trash talking them for months.
Im loving the article about 'simulation' in GT5 combined with the video showing an Impreza simply bouncing off walls at 150 km's and also what looks like grinding against the side of a Skyline at over 200 km's... hilarious...
Do you want to know the real reason GT5 is taking so long to be released?
Polyphony have slowly started to realise that they are making a game that cannot live up the expections they have set for it. They have made everyone expect perfection and they cannot deliver...
Hmm... Well I'm open minded about GT5, they are always a high standard, but questioning Forza's credentials as a simulator when Turn 10 have been quite candid about the mathematics involved in the simulation of several elements (especially the for the tyres, road contact etc) is a touch... Dangerous?
That he feels the need to comment on a rival game for the first time (correct me if I am wrong there) may suggest he is feeling the pressure a little from a genuine contender, especially given GT's protracted development cycle.
Still, all the ingredients are there for another flame war, so ladies and gentlemen, get your torches out...
Hmm... Well I'm open minded about GT5, they are always a high standard, but questioning Forza's credentials as a simulator when Turn 10 have been quite candid about the mathematics involved in the simulation of several elements (especially the for the tyres, road contact etc) is a touch... Dangerous?
That he feels the need to comment on a rival game for the first time (correct me if I am wrong there) may suggest he is feeling the pressure a little from a genuine contender, especially given GT's protracted development cycle.
Still, all the ingredients are there for another flame war, so ladies and gentlemen, get your torches out...
Loved the feel of that in Forza 3, so much so I'm going to buy a steering wheel controller.
I have a lot of respect for Kazunori for various reasons. Not only is he a games designer, but a decent racer in his own right. He has actually won real races and is probably now classed as a professional racing driver.
Not to mention the fact that he probably knows more about cars than the manufacturers themselves.
This experience can only be good for GT5.
So yeah, GT5 may not be as 'fun' as other racers, but then that is exactly his intention and I, for one, am thankful.
I don't care which game is best, but I certainly know which one I'll prefer.
I'm not going to bother post things that have been stated a thousand times before, but this comment has just made him come across as a bit of an arrogant tool, regardless of how good GT5 may be.
And people were abusing Dan Greenawalt for commenting on Gran Turismo rather than dismissing the comments
Im loving the article about 'simulation' in GT5 combined with the video showing an Impreza simply bouncing off walls at 150 km's and also what looks like grinding against the side of a Skyline at over 200 km's... hilarious...
Do you want to know the real reason GT5 is taking so long to be released?
Polyphony have slowly started to realise that they are making a game that cannot live up the expections they have set for it. They have made everyone expect perfection and they cannot deliver...
I don't think that I really need to post the dozens of 'hilarious' crashes that highlight the fact that the Forza 3 physics are not all that.
And if I am not mistaken, I can still bounce off walls and other cars, with little penalty, in Forza 3 too.
I don't care which game is best, but I certainly know which one I'll prefer.
See this is where its getting a bit silly...
People are still making assumptions about the quality of GT5, a game that is still not released and by all intentions looks like it will probably be released about a year after FM3, compared to a game that is already released.
I don't think that I really need to post the dozens of 'hilarious' crashes that highlight the fact that the Forza 3 physics are not all that.
And if I am not mistaken, I can still bounce off walls and other cars, with little penalty, in Forza 3 too.
Sorry Mark I think the infection known as 'fanboyism' might be infecting your head.
I never once mentioned Forza, or let alone compared it to GT5 (That would be heresy amongst these forums). I mearly pointed out the humor in Yamauchi claiming that GT5 is the 'Real Driving Simulator' when it cleary isn't from what we have seen...
Have PD been bought by Microsoft? As everyone knows it is only MS and their Devs who talk down a competitors Game, others have too much class for that, dont they?
Im loving the article about 'simulation' in GT5 combined with the video showing an Impreza simply bouncing off walls at 150 km's and also what looks like grinding against the side of a Skyline at over 200 km's... hilarious...
Do you want to know the real reason GT5 is taking so long to be released?
Polyphony have slowly started to realise that they are making a game that cannot live up the expections they have set for it. They have made everyone expect perfection and they cannot deliver...
Brilliant comments but I still love GT. It's the only game I'll buy a PS3 for. I tried the Forza 3 demo and it wasn't too much fun. GT just has class, I don't know exactly why it's so good.
If either were a true driving simulation you'd have to spend 5 mins before you drive checking your tyres, fluid levels etc. Put in you stereo and crank out some tunes while sitting in a traffic jam before being cut up by some chav twit/mum/Starbuck slurping thicko.
It would also result in high blood pressure, rage/anger and would cost thousands of pounds a year which wouldn't go back to the producers but rather to prop up the healthcare system.
If either were a true driving simulation you'd have to spend 5 mins before you drive checking your tyres, fluid levels etc. Put in you stereo and crank out some tunes while sitting in a traffic jam before being cut up by some chav twit/mum/Starbuck slurping thicko.
It would also result in high blood pressure, rage/anger and would cost thousands of pounds a year which wouldn't go back to the producers but rather to prop up the healthcare system.
none of this happens to me when i go out for a spin.
maybe you live in a congested city - bad for a drive.
If either were a true driving simulation you'd have to spend 5 mins before you drive checking your tyres, fluid levels etc. Put in you stereo and crank out some tunes while sitting in a traffic jam before being cut up by some chav twit/mum/Starbuck slurping thicko.
It would also result in high blood pressure, rage/anger and would cost thousands of pounds a year which wouldn't go back to the producers but rather to prop up the healthcare system.
none of this happens to me when i go out for a spin.
maybe you live in a congested city - bad for a drive.
Brilliant comments but I still love GT. It's the only game I'll buy a PS3 for. I tried the Forza 3 demo and it wasn't too much fun. GT just has class, I don't know exactly why it's so good.
You know what, I really want GT5 to be as good as everyone expects, I really do.
I still have very fond memories of all the GT games, and also the horrible memory of my brother deleting the GT3 game data from my PS2 memory card
When I bought my PS3, way back in the day, I knew one of the reasons I got it was to play GT5, which I naturally expected would come along shortly.
I bought (or rather downloaded) GT5 prologue, and my expections were slightly dented, whether this was because my expections were high or because it just wasn't that great I don't really know. I think it was probably a combination of the both.
That was coming up to two years ago now, March 2008. Even if we are lucky enough to get GT5 for March 2010 that is two whole years.
Inbetween those years we have had GT PSP. Now everyone has got their own opinions, thats why they are opinions, but it is generally accepted it was a major letdown (metacritic rating of 74%).
I am very worried about GT5. Why is it taking so long?
I can only really come to two possible answers.
Either they are making one of the best games ever made and therefore it takes so long.
Or
They are struggling to make a good enough game to meet the expections they have set...
The hype surrounding this game is huge, but its been put back so much that i'm starting to think it might not be as brilliant as they're trying to make out.
If GT on the PSP is anything to go by it'll be ok but not the life changing experience the devs keep telling us it is.
If either were a true driving simulation you'd have to spend 5 mins before you drive checking your tyres, fluid levels etc. Put in you stereo and crank out some tunes while sitting in a traffic jam before being cut up by some chav twit/mum/Starbuck slurping thicko.
It would also result in high blood pressure, rage/anger and would cost thousands of pounds a year which wouldn't go back to the producers but rather to prop up the healthcare system.
none of this happens to me when i go out for a spin.
maybe you live in a congested city - bad for a drive.
You're probably the chav twit who cuts him up.
you stick to your mighty metro scaletrix. thats the limit of your driving skill.
It would also result in high blood pressure, rage/anger and would cost thousands of pounds a year which wouldn't go back to the producers but rather to prop up the healthcare system.
And a good thing too considering the carnage they cause. If the eternalities (in the sense of economic externatlities) caused by cars were in fact taken into consideration and the producers had to pay for these, the average car would be beyond the price of most people. In fact it is the tax payer who pays for the polution clean up, the road repairs, policing, the healthcare system etc etc and all the other consequences caused by motor vehicles. Insurance goes no way to reverse this. Indeed insurance merely props up the legal system.
As the country cannot afford the eternalities caused by cars, it indireclty goes back to the produces. For badly maintained roads cause accidents, damage and breakdown to cars which leads to consumers needing to buy new ones.
Yeah, personally I love the 'Real Driving Simulator' aspects of GT5, like zero crash damage and AI cars religiously following their lines and smashing you off the road with zero consequence.
It's simply WRONG to call GT a "REAL DRIVING SIMULATOR" when it doesn't have accurate damage modelling! It's just absurd! It would be like calling Armed Assault an accurate war simulator, but then when you shot someone in the head they just said 'oooh, that hurts' and carried on about their business!!! You can't slam into a wall at 100 miles an hour, bump off and continue driving without visible or handling effect! What is wrong with you people!? Jeeeez!!
I have a lot of respect for Kazunori for various reasons. Not only is he a games designer, but a decent racer in his own right. He has actually won real races and is probably now classed as a professional racing driver.
Not to mention the fact that he probably knows more about cars than the manufacturers themselves.
This experience can only be good for GT5.
So yeah, GT5 may not be as 'fun' as other racers, but then that is exactly his intention and I, for one, am thankful.
I don't care which game is best, but I certainly know which one I'll prefer.
Knows more about cars than manufacturers?!?! While you're on your knees unzipping his flies, do you want to take a second's thought about how ridiculous that sounds.
Are you also suggesting Gran Tourismo isn't as much fun as other driving games? What a strange little man (or boy) you are. I thought people only played games they considered fun. Isn't that the whole point of gaming?... to enjoy it!
On the suject of 'simulation'. I guess the simulators and knowledge of the Formula One racing team McLaren are a bit sh*t too in the eyes of this monkey Kazunori. That is where some of the advancements and improvements came from.
With regards the car damage aspect of any driving game. While it's important that mechanical and physical damage are in a game as these affect the handling and aerodynamics of a car, why are people so concerned? For a start GT has never before had such a feature. And more importantly why are people crashing or driving so badly that the feature makes any difference to them.
Surely people should be putting their efforts into avoiding collisions rather than admire or disapprove of a damage model. For realism I'd rather see trees, foliage, flags, etc sway in the wind or cloud formations change in the sky rather than see a glass headlight smash into a thousand pieces.
Can somebody please show me where the word 'crashing' is mentioned to describe the word 'driving', in the dictionary?
Anyone?
Thought not.
Oh, and has anybody actually watched a professional racing event recently?
I tend to visit Oulton Park quite regularly (my Stepdad is a marshall) and whilst watching a race, I notice that the drivers seem to stick to a line until a gap for overtaking becomes apparent.
You guy's realise that it took PD 5 years to develop GT4?
You also realise that GT5 has never been given a release date?
You also understand that it is called 'The real driving simulator' and not 'The real crash simulator'.
You also realise that PD have NEVER rushed a GT game?
PD have also never said that GT5 would be a life changing experience.
I can comprehend all of the above as the only facts available to me. Therefore, I am not worried about the quality of GT5 in the slightest.
Honestly guy's, the game isn't even out yet and you have already tarnished it with unfounded doubt.
It may not be perfect, but when have PD ever released a crap game? Even GT received fairly high praise for a 'demo'.
Get a grip.
Mark,
By using your calculations then GT5 will have been in development for nearly 6.5 years if it is released in March, why is taking a year and half longer than GT4, and can you name any other AAA title that has taken this long to make?
Granted there are many elements to a racing simulation, but the effects of hitting a wall at 150 kms must be a pretty important aspect of a simulation should it not? Just because GT5 isn't making crashing realistic doesn't mean you can say that crashing isn't an important part of a simluation.
I think you need to open your eyes Mark.
The last two 'games' that Polyphony have released have been average. (GT5 Prologue 80%, on metacritic, GT PSP 74%)
What indications are there to say GT5 will do any better?
I have a lot of respect for Kazunori for various reasons. Not only is he a games designer, but a decent racer in his own right. He has actually won real races and is probably now classed as a professional racing driver.
Not to mention the fact that he probably knows more about cars than the manufacturers themselves.
This experience can only be good for GT5.
So yeah, GT5 may not be as 'fun' as other racers, but then that is exactly his intention and I, for one, am thankful.
I don't care which game is best, but I certainly know which one I'll prefer.
Knows more about cars than manufacturers?!?! While you're on your knees unzipping his flies, do you want to take a second's thought about how ridiculous that sounds.
Are you also suggesting Gran Tourismo isn't as much fun as other driving games? What a strange little man (or boy) you are. I thought people only played games they considered fun. Isn't that the whole point of gaming?... to enjoy it!
On the suject of 'simulation'. I guess the simulators and knowledge of the Formula One racing team McLaren are a bit sh*t too in the eyes of this monkey Kazunori. That is where some of the advancements and improvements came from.
With regards the car damage aspect of any driving game. While it's important that mechanical and physical damage are in a game as these affect the handling and aerodynamics of a car, why are people so concerned? For a start GT has never before had such a feature. And more importantly why are people crashing or driving so badly that the feature makes any difference to them.
Surely people should be putting their efforts into avoiding collisions rather than admire or disapprove of a damage model. For realism I'd rather see trees, foliage, flags, etc sway in the wind or cloud formations change in the sky rather than see a glass headlight smash into a thousand pieces.
I enjoy a lot of things that aren't always fun.
And in regards to having respect for a man who has achieved many things in the world of racing, what is wrong with that?
You guy's realise that it took PD 5 years to develop GT4?
You also realise that GT5 has never been given a release date?
You also understand that it is called 'The real driving simulator' and not 'The real crash simulator'.
You also realise that PD have NEVER rushed a GT game?
PD have also never said that GT5 would be a life changing experience.
I can comprehend all of the above as the only facts available to me. Therefore, I am not worried about the quality of GT5 in the slightest.
Honestly guy's, the game isn't even out yet and you have already tarnished it with unfounded doubt.
It may not be perfect, but when have PD ever released a crap game? Even GT received fairly high praise for a 'demo'.
Get a grip.
Mark,
By using your calculations then GT5 will have been in development for nearly 6.5 years if it is released in March, why is taking a year and half longer than GT4, and can you name any other AAA title that has taken this long to make?
Granted there are many elements to a racing simulation, but the effects of hitting a wall at 150 kms must be a pretty important aspect of a simulation should it not? Just because GT5 isn't making crashing realistic doesn't mean you can say that crashing isn't an important part of a simluation.
I think you need to open your eyes Mark.
The last two 'games' that Polyphony have released have been average. (GT5 Prologue 80%, on metacritic, GT PSP 74%)
What indications are there to say GT5 will do any better?
At what point did I say that GT5 was going to get perfect scores?
And in regards to having respect for a man who has achieved many things in the world of racing, what is wrong with that?
C'mon Mark
Claiming that he knows more about cars than the people that make them is just silly and you know it is...
And achieved many things in the world of racing? Your claiming this guy should be classed as a professional racing driver. I am really struggling to find anything to support this. Maybe you could enlighten us...
i guess i'm part of the guys that have brushed this game with unfounded doubt.
You doubt becasue you are uncertain of something, from (mst of the time) the limited facts provided.
the only details we have been given at this time about GT5 is that its a very ambitious project, and from the screens and a very technically proficiant game.
However the proof of the pudding is always in the eating. So personally i'd rather not get swept up in the hype and be pleasantly surprised than expect the earth and be given belgium.
the GT series has never ben the most realistic anyway, there are far more realistic racing games out there. GT always had a balance between fun and simulation, any other way and it wouldnt have sold half as well.
i for one hope it isnt too realistic as it takes the fun out of it in my book. i like the way forza 3 is highly customisable in that respect so the user can choose how forgiving it is.
i think gt5 will be great but its funny how it always boils down to forza against GT when there are so many other credible racers out now, maybe one day they will be left behind arguing about inane drivel while a new breed drives off into the distance.
And achieved many things in the world of racing? Your claiming this guy should be classed as a professional racing driver. I am really struggling to find anything to support this. Maybe you could enlighten us...
from what i have seen most asian racing drivers are not particularly good, if nakajima is one of their best then god help them.
And in regards to having respect for a man who has achieved many things in the world of racing, what is wrong with that?
C'mon Mark
Claiming that he knows more about cars than the people that make them is just silly and you know it is...
And achieved many things in the world of racing? Your claiming this guy should be classed as a professional racing driver. I am really struggling to find anything to support this. Maybe you could enlighten us...
How's this:
http://eu.gran-turismo.com/ie/news/d10538.html
May I also mention that the winner of the GTPrologue competition (to earn the rights to be trained for a professional race) actually went on to win the race in his class!
Taking these things into consideration, it is starkly apparent that there is certainly something realistic about the GT games.
Re the GT5 concerns, given all the delays and the apparent lameness of GT PSP I can understand them.
But all GT5 needs to do, for me, is give us everything GT4 did but with more tracks, more cars and better graphics. I'll be happy customer. They can't possibly get this wrong... can they?
I dont get why some people are so hostile. The guy didnt talk forza 3 down at all he just said it doesn't feel like a simulator (which anyone that isn't a raging xbot can agree with) Forza feels a bit light and floaty and not very realistic. GT always has a quality when you can feel when your back end is about to spin out (like a real car) on forza it just happens with out warning. I own forza 3 and will own gt5 also when its out (not rushing it coz I know it will be worth it) so I am not taking sides here. Just accept each game for what they are (forza = arcade/sim hybrid - GT = sim) anyone still thinking forza is a simular needs to take their winky out of their xbox at night.
May I also mention that the winner of the GTPrologue competition (to earn the rights to be trained for a professional race) actually went on to win the race in his class!
Taking these things into consideration, it is starkly apparent that there is certainly something realistic about the GT games.
Oh Jesus mark, you really are deluded
Have you actually read that article or just the headline?
Let me pull some points out for you
Mr Yamauchi had only experienced 2 races prior to this in normal cars. In his first racing car, in his first international race, and competing on the Nurburgring for the first time, this achievement proves above all else that training within Gran Turismo is truly effective.
So the guy has raced 3 times and that makes him a pro? Oh and I am loving the comment about 'training within Gran Turismo' you have got to be kidding me right...?
And and this bit is great too
Also at the wheel of the car on the team with Mr. Yamauchi, was Motor Journalist Peter Lyon, and racing driver Hideshi Matsuda.
So the story becomes more clear he wasn't just driving the car on his own he has part of a team, and one of the them was an actual pro racing driver. Sounds to me like Mr Yamauchi is more in to promotion rather than being an actual pro-driver
Oh and the comment about the kid who won that so called 'race'. I think it might be worthwile that you read about that properly before assuming that some promo crap on a game website must be speaking the truth.
Come to think of it im sure I read somewhere that Hamilton used to play GT3 that must be why he is so good at racing...!
May I also mention that the winner of the GTPrologue competition (to earn the rights to be trained for a professional race) actually went on to win the race in his class!
Taking these things into consideration, it is starkly apparent that there is certainly something realistic about the GT games.
Oh Jesus mark, you really are deluded
Have you actually read that article or just the headline?
Let me pull some points out for you
Mr Yamauchi had only experienced 2 races prior to this in normal cars. In his first racing car, in his first international race, and competing on the Nurburgring for the first time, this achievement proves above all else that training within Gran Turismo is truly effective.
So the guy has raced 3 times and that makes him a pro? Oh and I am loving the comment about 'training within Gran Turismo' you have got to be kidding me right...?
And and this bit is great too
Also at the wheel of the car on the team with Mr. Yamauchi, was Motor Journalist Peter Lyon, and racing driver Hideshi Matsuda.
So the story becomes more clear he wasn't just driving the car on his own he has part of a team, and one of the them was an actual pro racing driver. Sounds to me like Mr Yamauchi is more in to promotion rather than being an actual pro-driver
Oh and the comment about the kid who won that so called 'race'. I think it might be worthwile that you read about that properly before assuming that some promo crap on a game website must be speaking the truth.
Come to think of it im sure I read somewhere that Hamilton used to play GT3 that must be why he is so good at racing...!
I think the only one being a bit pathetic now is you.
If I'd have won a 4 hour race (obviously with the help of 2 other drivers) then I'd be pretty made up.
This guy is just living his dream, which I find commendable.
If you want to mock, then go ahead, but it doesn't prove anything.
And anybody can turn anything into a negative, which is what you are clearly doing.
The guy didnt talk forza 3 down at all he just said it doesn't feel like a simulator (which anyone that isn't a raging xbot can agree with) Forza feels a bit light and floaty and not very realistic. GT always has a quality when you can feel when your back end is about to spin out (like a real car)...
Can I just stop you there...
I am presuming you have experience of how 'light and floaty' a F430 is?
Oh and please tell us what it feels like when a the back of a GT40 is about to 'spin out, like a real car'
Sorry if this sounds to over sarcastic, but I am trying to get my point over that saying you know what a simulation is, like Mr Yamauchi and our very own gogo65uk, doesn't actually mean it is a simulation...
I think the only one being a bit pathetic now is you.
If I'd have won a 4 hour race (obviously with the help of 2 other drivers) then I'd be pretty made up.
This guy is just living his dream, which I find commendable.
If you want to mock, then go ahead, but it doesn't prove anything.
And anybody can turn anything into a negative, which is what you are clearly doing.
I have no more time for you.
Mark,
I am proving you wrong so it makes me pathetic?
Oh the irony...
You have proven nothing. It is just your opinion. There is as much irony as that Alanis Morissette song.
Nice and simple for you then as you seem to be struggling with anyhing else...
Mark you claimed this guy is a pro racing driver...
Were you right or wrong?
Well, it was a professional race that he took part in...... He does drive racing cars for a living...... Therefore, isn't he a professional racing driver?
As I said you just know and feel it when a car is about to spin out. Forza doesn't offer this. And before I wrote this out I tried the f430 it feels exactly the same as the honda nsx I tuned up only a little heavier slower and worse breaks still floaty though. Sorry to go against what you seem to love so dearly.
Well, it was a professional race that he took part in...... He does drive racing cars for a living...... Therefore, isn't he a professional racing driver?
You just cannot admit it can you?
He doesn't race cars for a living Mark so he isn't a pro racing driver.
As I said you just know and feel it when a car is about to spin out. Forza doesn't offer this. And before I wrote this out I tried the f430 it feels exactly the same as the honda nsx I tuned up only a little heavier slower and worse breaks still floaty though. Sorry to go against what you seem to love so dearly.
I have never said I love Forza, in fact I have never even said I own the game.
Can you enlighten us on how it feels to spin a car out, or even better explain some situations you have been in where your car has spun out?
And let me get this right the F430 was 'exactly' the same but it was 'heavier slower and worse breaks '?
Well, it was a professional race that he took part in...... He does drive racing cars for a living...... Therefore, isn't he a professional racing driver?
You just cannot admit it can you?
He doesn't race cars for a living Mark so he isn't a pro racing driver.
You were wrong...
Look, if I took part in a professional race, then I would probably class myself as a professional racing driver, regardless of whether I wanted to pursue it as my sole career.
He has actually said in an interview that he would like to pursue the chance to race a season, when he has finished with GT5.
He just hasn't the time at the minute. That doesn't make him unprofessional.
Also, this is from Wikipedia:
In August 29, 2009. He joined in the Gazoo Racing team participating the SP8 class in race 8 of VLN with a Lexus IS-F held on Nürburgring. He had a fastest lap of 10"9' which is the best in the team, and their team finished as class Champion.[1][2]
Yep totally agree with Kazunori Yamauchi Forza 3 is a Shisen game. Roll on GT5 and the Totallic Dominance of the Greatest Machine Of All Time the Mighty Playstation 3!!!!!!!!!
Well, it was a professional race that he took part in...... He does drive racing cars for a living...... Therefore, isn't he a professional racing driver?
You just cannot admit it can you?
He doesn't race cars for a living Mark so he isn't a pro racing driver.
You were wrong...
Look, if I took part in a professional race, then I would probably class myself as a professional racing driver, regardless of whether I wanted to pursue it as my sole career.
He has actually said in an interview that he would like to pursue the chance to race a season, when he has finished with GT5.
He just hasn't the time at the minute. That doesn't make him unprofessional.
Oh Well if thats the case then I am a pro cart racing driver due to those 2 races I took part in when I was 10 years old!
Switching back and forth a bit between Gran Turismo Prologue and Forza 3 does show a clear difference. The difference being that the cars are floating on the road in Gran Turismo and and that there is no damage calculations in Gran Turismo.
Yamauchi must be ticked off that their simulation engine has been surpassed three times since their last main release.
As I said you just know and feel it when a car is about to spin out. Forza doesn't offer this.
You'll be wanting to change the settings from novice to simulation. If you don't see spin-outs then, you need to have your eyes checked (even the AI can spin out).
Well, it was a professional race that he took part in...... He does drive racing cars for a living...... Therefore, isn't he a professional racing driver?
You just cannot admit it can you?
He doesn't race cars for a living Mark so he isn't a pro racing driver.
You were wrong...
Look, if I took part in a professional race, then I would probably class myself as a professional racing driver, regardless of whether I wanted to pursue it as my sole career.
He has actually said in an interview that he would like to pursue the chance to race a season, when he has finished with GT5.
He just hasn't the time at the minute. That doesn't make him unprofessional.
Oh Well if thats the case then I am a pro cart racing driver due to those 2 races I took part in when I was 10 years old!
Admit it Marky boy you were wrong...
The guy isn't a pro racing driver.
If those 2 races were against professional drivers, during a professional tournament on a professional track in professional carts, then yes, you are a professional cart racer.
In August 29, 2009. He joined in the Gazoo Racing team participating the SP8 class in race 8 of VLN with a Lexus IS-F held on Nürburgring. He had a fastest lap of 10"9' which is the best in the team, and their team finished as class Champion.[1][2]
Not too shabby, eh?
Oh thats odd that looks exactly like the article on the GT website, you know that promo one we were talking about. Looks like someone has just copied that into wikipedia...
Just a pity it doesn't actually say he is a "pro racing driver"
If those 2 races were against professional drivers, during a professional tournament on a professional track in professional carts, then yes, you are a professional cart racer.
Oh ok your right im not a pro...
So I suppose then that because Yamauchi's teammate, motor journalist Peter Lyon, and several other competitors in that race were not professionals, it means Yamauchi isn't a pro either then?
In August 29, 2009. He joined in the Gazoo Racing team participating the SP8 class in race 8 of VLN with a Lexus IS-F held on Nürburgring. He had a fastest lap of 10"9' which is the best in the team, and their team finished as class Champion.[1][2]
Not too shabby, eh?
Oh thats odd that looks exactly like the article on the GT website, you know that promo one we were talking about. Looks like someone has just copied that into wikipedia...
Just a pity it doesn't actually say he is a "pro racing driver"
On second thoughts...
http://en.wikipedia.org/wiki/Kazunori_Yamauchi
Yeah yeah, very good.
I'm a professional draughtsman, but you won't find that on Wikipedia.*
how many people buy GT games because they feel the cars are simulated like the real thing or its graphics are slightly better than forza?
i bought previous editions as they were fun and you could take any old car and turn it into a good racer - that was the appeal to me. the ai was never the best but driving the cars was great fun, having watched that jake fella from the bbc try his hand at racing it is obviously much more difficult than GT lets on so it isnt all that realistic.
First and foremost the statement made by Kaz was not to bring Forza 3 down. If you read his statement he say's "It's differant from a simulator" now what is wrong with that considering that in the Forza 3 ads they boldy state "This is not a simulator, but an invitation". When one person makes a negative comment about a game you assume they are a fanboy and jump at them.
These days you have to wear a shield just to get your point across.
I agree with everyone on here that the objective of any 'simulation' racer is not to crash but that is the tip of the iceberg.
In laughable games like GT5p, there needs to be a damage model, physics calcuations and realistic handling....because that's what stops the idiots (or even yourself) going full pelt into a corner and using another car as your brakes for starters.
The whole GT series since the very first has simply been a graphical demo with no substance. I've been saying it for years....PD should have 'The real driving simulator' statement taken off the box, it is a p1ss-take at best. I can't think of anything in the whole game that warrants the 'simulator' title.
It's all very well having nice shiny cars but frankly the whole series is crap and hasn't changed since the very first game other than a graphical re-hash and a couple of extra tracks in reverse. I'd love GT5 to be a great game but unless GT5p has been overhauled from the ground up then it will another laughing stock that everyone buys in droves for some strange reason.
Not a good sign that the developers have already pretty much admitted to ripping off the Gran Turismo series!
However, I'll not descend into childishness. It says enough to me about the quality of the game that they feel the need to invade GT5 threads rather than actually play Forza...
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