15-May-2002 In preparation for the real thing this summer, Steve Hill has a kick about with the latest FIFA release In preparation for the real thing this summer, Steve Hill has a kick about with the latest FIFA release
So this is where I'm supposed to berate EA for its despicable tactic of releasing essentially the same game every six months. The FIFA series has often made a mockery out of the so-called games industry: embittered journalists rail against it, PR people flap, yet every incarnation continues to outsell the previous one regardless. For all the difference it makes, we might as well get proper jobs.
However, there's work to be done, and as ever I'm ready to give the latest FIFA incarnation a thorough going over, in the hope that it'll throw up enough nuances to make me sit up from my cynical stupor and take note. Lets face it, I've had enough pratice with these games in the past, and an almost equal amount of disappointment, so I should know what I'm talking about by now. In fact, the work I've garnered from reviewing the FIFA series has paid for most of my furniture. It would seem that the reason why the FIFA games do so well is the same reason insipid pap tops the music charts and romantic comedies fill the cinemas: many people are happy settling for less. But that's their right. If people want to keep buying the same game, why shouldn't they? So long as they're happy.
Break IT LIKE BECKHAM Going on past evidence, it's hard not to think that 2002 FIFA World Cup, will be anything but a nailed-on certainty to be among this summer's biggest sellers. That said, we wonder how sales in this country would have been affected had Beckham's last gasp free kick against Greece gone the way of his previous eight efforts, and England had then been eliminated in the play-offs. Golden Balls, indeed. Sven's boys are heading East though, (and I'll be joining them) and this irksomely named official game gives every honest Englishman the chance to attempt the impossible. Or you could just play as France.
Allegedly in development for more than a year, World Cup is of course 'completely different' from FIFA 2002. That's different in the same way that a shit on a string is different from a turd on a rope. Not a reflection of the game's quality in any way, simply a vulgar analogy. The gameplay has been marginally tweaked, the biggest change being the addition of so-called star players. In the England squad, for example, David Beckham is an exceptional passer, whereas Michael Owen has the pace of a whippet. Fair enough, but surely these are simply reflecting the attributes of the players and should be included by default. On the pitch, the star players are recognisable not only by the star hovering over their head, but also by the motion blur when they embark on a run, and the fact that their shots resemble meteorites, replete with flaming trail. Frankly it's absurd, giving the game something of a cartoon feel, although for the purist it can be switched off.
GRAPPLE FANS Otherwise, it's largely the game we know and don't love. The passing seems to have improved marginally, and it is generally possible to find a team-mate. Crossing the ball in the air is a largely worthless tactic though, as headed goals are rare. The best ploy is to slip the ball to a forward in the area and hit it as hard as you can towards the goal. It's not subtle but it is effective, and exciting games are by no means uncommon. More a test of gaming dexterity than football acumen, it takes an almost physical effort to succeed, frantically pumping the sprint button and grappling with the opposition for possession of the ball.
The slide tackle is as exaggerated as ever, making it something of a lottery, whereas the foot-in approach involves a lot of leaning into the player, making it akin to a wrestling match. Tricks are reduced to a solitary shimmy, and bend can be put on the ball both when passing and shooting. The concept of sending a player on a run and slotting a through ball ahead of him remains, and when it comes off is very effective, although the ball will often go to a different player than intended. But with practice, it is possible to play something resembling football, and it certainly isn't easy on anything but the amateur and beginner levels, with a huge leap to professional and world class.
TURNING JAPANESE EA says its main aim was to recreate the atmosphere of the greatest show on Earth, and it's certainly managed that. The stadiums look magnificent, and while I can't vouch for their exact authenticity just yet, I'm looking forward to being there (although I might give the dog noodles a miss). Once again, John Motson and Andy Gray supply the commentary, and they would appear to be in the pay of the Japanese and Korean tourist boards, spending almost as much time waxing lyrical over the benefits of the local environs as they do describing the action.
It may be riddled with inaccuracies – 12 substitutes, Ronaldo starting as a left-sided midfielder – but as a piece of official merchandise, it's certainly a lot classier than Big Brother's Bubble and Dean's World Cup record. Ultimately, the best way to look at it is like an interactive wall chart. By the time the real thing starts, you'll know your Saitamas from your Yokohamas and will be able to discuss the emergence of the African nations with a degree of confidence. And as a bonus, it's just about playable enough to fill the month before the tournament. Then the real fun begins.
Steve Hill
// Overview
Verdict
Not quite the Greatest Show On Earth
Uppers
It's the World Cup Looks great Surprisingly playable
Downers
It's basically just more FIFA Riddled with sloppiness
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