So... Descent meets Doom meets WipeOut eh? Thatis what weid been told to expect with the now legendary Tunnel B1. Well it isnit that, but itis still not bad…
The graphics are the main pulling point, because in actual fact the gameplay is very pedestrian. Skim along the tunnels blowing things up and dodge enemy fire. Locate various power-ups and objects and find the exit. It would be better if all of this was a bit more exciting. The enemies seem to move in slow motion (and your firing rate is also slow, so that makes things even) and response to your controls is also a tad on the slack side.
Itis clear that coders Neon are doing things with the hardware that is well ahead of other games in the genre and youire dying to see what comes next. Compare the slightly jerky Doom or Hexen to this and Neonis technical mastery becomes obvious. But the bottom line is, you canit help but think that far, far more could have been done with a game engine of this calibre.