Login to access exclusive gaming content, win competition prizes
and post on our forums. Don't have an account? Create one now!
Why should you join?
Click here for full benefits!
Follow our Twitter feedBioShock 2 review coming 5pm GMT! http://bit.ly/93OAMH
SIGN IN/JOIN UP
GamesForumsCheatsStore
MLB 2K10 gameplay trailer arrives | Ace Attorney Investigations demo out | All EA titles "will have an online component" | Pirate ordered to pay Nintendo $1.5 million | NBA Jam Wii screenshots | EA announces Q3 loss | Square Enix reports profits up 68% | All Star Karate unveiled | Greg Hastings Paintball 2 coming soon | Lego Star Wars: The Clone Wars announced | Miyamoto working on new MotionPlus game | UK CHART: Mass Effect 2 keeps top spot | FIFA 11 won't drop the ball - EA | NGamer: Sonic playable in Mario Galaxy 2 | Phoenix Wright (WiiWare) screens | Ubisoft: "Big announcement" next week | Art: EA's Road Rash, Oliver Twist(!) | A first-person shooter... for Facebook | Sonic the Hedgehog 4 trailer in HD | Pics: iPad game view modes | Capcom: We're ready to make 3D games | The Grinder no longer Wii exclusive | Iron Man 2 trailer out | Sonic & Knuckles on Virtual Console next week | De Blob 2 confirmed for Wii
All|PC|PlayStation|Xbox|Nintendo|Download PC Games
Search CVG
Computer And Video Games - The latest gaming news, reviews, previews & movies
CVG Home » Nintendo » Reviews
PreviousRobotron 64 N64F-Zero X N64Next

Banjo Kazooie Review

Caution: gaming genius at work
Whatever they do, Rare make it look effortless. Their ascendancy over the N64 format as prime developer has been breathtaking, as they are able to match the quality of Nintendo's own efforts, but with a enviably better work rate: Banjo Kazooie is their fifth N64 release in 18 months.


The plot is simple: use Banjo bear and Kazooie crow to rescue Banjo's sister Tooty and defeat evil Gruntilda.
The structure is similar to that of Mario 64: a series of 3D platform worlds set in Gruntilda's lair.


The worlds are accessed by finding golden jigsaw pieces and using them to complete pictures. 10 pieces are found on each level. Players can enter and leave worlds at will, allowing them some freedom to move to later worlds without discovering every secret on the earlier levels.


A second mechanism to prevent the levels being rushed through is the note doors. These bar later sections of the game, and can only be opened when the player has collected enough of the 100 notes on each world to breach them.


The worlds themselves use broad-brush themes, colourful and often kiddie in style: there's a beach level with a pirate ship and lighthouse, a swamp, a snow level with all the paraphernalia of christmas trees and presents.


The level design is superb - players have the freedom to wander where they will, but certain areas require skill to access, and specific tasks present themselves as mini-quests or subgames. The player is never left wondering what to do, but at the same time is not channelled so obviously as Mario 64. Some levels appeal more than others - Freezeezy Peak is fantastic. The player can choose to escort a set of fairy lights to a Christmas tree, play aerial bombardment with a set of snowmen, or challenge a polar bear to a sled race.


The landscape is bigger and better in every sense than Mario. The best way to experience this is from an aerial viewpoint. Once you have learned how to fly, Banjo Kazooie is played on a whole different level. The technical performance Rare have achieved is truly awesome.

The depth of field is vast, allowing players to survey huge sections of the world from the equivalent of thousands of feet in the air. The frame rate and detail are never sacrificed. Yet, even at ground level the textures are smooth and gorgeous. Finally, MIP mapping used to the betterment, not detriment of an N64 game's appearance.


Superficially, BK may look too childish for you, with its bright colours, pantomime cast and lame gags. But a truly exquisite control mechanism makes it absorbing and rewarding for all levels of player. The initial quotient of moves is good enough, but one or two new techniques are unvealed on each level. And although you are controlling one character, the game successfully creates the illusion that you're actually using two characters in partnership.


computerandvideogames.com
// Overview
Verdict
When it is available, Banjo and Kazooie will simply be the state of the art in N64 gaming. No 3D game looks as solid, beautiful and exciting as BK. The game world is brilliantly designed, the controls wonderfully balanced, the structure ingenious, the challenge constant without becoming laborious. Engaging, humourous, absorbing: BK sets a new standard in platform games.
// Interactive
Share this article:  
Digg.comFacebookGoogle BookmarksN4GGamerblips
del.icio.usRedditSlashdot.orgStumbleUpon
 
No comments have been posted yet.Post a Comment
// Related Content
Reviews:
Previews:
More Related
// The Best ofCVG
Get FREE games at FileRadar.
News | Reviews | Previews | Features | Interviews | Cheats | Hardware | Forums | Competitions | Blogs
Top Games: Super Smash Bros. Brawl | The Legend of Zelda: Phantom Hourglass | The Legend of Zelda: Twilight Princess | The Legend of Zelda: Twilight Princess | The Last Story | Sonic & Sega All-Stars Racing
Pokémon HeartGold and SoulSilver | Call Of Duty Modern Warfare: Reflex | Call of Duty: Modern Warfare 2 | The Beatles: Rock Band | FIFA 10
Top Reviews: Final Fantasy Crystal Chronicles: The Crystal Bearers | Legend of Zelda: Spirit Tracks | Resident Evil: The Darkside Chronicles | PES 2010 | New Super Mario Bros. Wii | Rabbids Go Home
A Boy and his Blob | Mario & Sonic at the Olympic Winter Games | Spore Hero | Mario & Luigi: Bowser's Inside Story | Spyborgs
Copyright 2006 - 2009 Future Publishing Limited,
Beauford Court, 30 Monmouth Street, Bath, UK BA1 2BW
England and Wales company registration number 2008885